Player Matchup

Izanami
Izanami
AhrunHill
Izanami
Level 27
God Stats
6W - 10L
1,459 SR
Queue Stats
59W - 66L
1,575 Elo+
Solo
Merlin
Merlin
CCube69
Merlin
Level 29
God Stats
0W - 2L
1,695 SR
Queue Stats
162W - 163L
1,664 Elo+
Solo
Guan Yu
Guan Yu
PrivacyPirate
Guan Yu
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Da Ji
Da Ji
tibihxE
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Ymir
Ymir
xshibashiba
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Team Averages
Level 15
1,574 SR
1,627 Elo+

VS

Team Averages
Level 25
1,408 SR
1,702 Elo+
Janus
Janus
BleachSmoothie69
Janus
Level 29
God Stats
1W - 0L
1,227 SR
Queue Stats
18W - 8L
1,954 Elo+
Party 2
Artio
Artio
Gormoc
Artio
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 17L
1,712 Elo+
Solo
Ymir
Ymir
LoHDoof
Ymir
Level 27
God Stats
2W - 2L
1,491 SR
Queue Stats
4W - 4L
1,689 Elo+
Solo
Odin
Odin
QcShadowGod
Odin
Level 28
God Stats
1W - 1L
1,322 SR
Queue Stats
94W - 79L
1,653 Elo+
Solo
Anhur
Anhur
xXZweiXx
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhrunHill
Izanami
10
0 / 4 / 0
5,861
533
5,090
7,316
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
CCube69
Merlin
10
0 / 3 / 1
5,548
504
3,001
6,903
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
9
0 / 4 / 0
4,999
454
2,202
5,963
2,648
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
tibihxE
Da Ji
9
2 / 5 / 0
5,855
532
6,109
8,458
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 8 / 0
4,617
420
925
11,457
2,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,212
656
5,310
4,599
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Gormoc
Artio
11
2 / 0 / 4
6,951
632
6,434
8,064
7,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
LoHDoof
Ymir
10
2 / 1 / 9
6,340
576
3,447
7,050
3,865
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 0 / 4
7,159
651
5,228
6,456
2,102
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
xXZweiXx
Anhur
13
10 / 0 / 2
7,471
679
8,529
5,407
1,538
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
24
24
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
AhrunHill
Izanami
0
4
0
0
W
2
1
2
3
L
Merlin
CCube69
Merlin
0
3
1
0.17
W
Artio
Gormoc
Artio
2
0
4
4
W
Ymir
LoHDoof
Ymir
2
1
9
6.5
L
Guan Yu
0
4
0
0
W
8
0
4
10
L
Da Ji
tibihxE
Da Ji
2
5
0
0.4
W
Anhur
xXZweiXx
Anhur
10
0
2
11
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
28,948
40,097
Taken
31,576
11,583
Mitigated
16,294
6,082
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AhrunHill
Izanami
5,090
3,525
0
970
7,316
1,536
0
1,933
5,383
0
43,554
W
5,310
592
0
1,078
4,599
1,208
354
857
3,540
51,094
0
L
Merlin
CCube69
Merlin
3,001
167
0
1,840
6,903
2,237
0
4,631
1,988
24,759
0
W
Artio
Gormoc
Artio
6,434
853
0
4,490
8,064
7,581
0
296
7,738
35,705
0
W
Ymir
LoHDoof
Ymir
3,447
830
0
250
7,050
3,865
241
1,262
5,738
19,579
0
L
Guan Yu
2,202
519
85
2,150
5,963
2,648
28
3,833
2,130
0
16,542
W
5,228
946
0
926
6,456
2,102
0
951
5,429
0
31,730
L
Da Ji
tibihxE
Da Ji
6,109
1,487
0
837
8,458
2,841
0
3,136
5,236
0
27,724
W
Anhur
xXZweiXx
Anhur
8,529
4,939
0
2,126
5,407
1,538
1,085
202
5,205
0
44,512
L
925
423
0
200
11,457
2,321
0
1,288
10,169
10,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
35,133
256
Minions Killed
375
0
Camps Cleared
0
965,671
Distance Traveled
1,111,210
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,861
533
90
8
0
192,753
5
W
Janus
7,212
656
114
10
0
232,077
5
L
Merlin
5,548
504
58
5
0
181,569
3
W
Artio
6,951
632
82
7
0
225,251
2
W
Ymir
6,340
576
31
3
0
213,104
3
L
Guan Yu
4,999
454
39
4
0
209,755
3
W
Odin
7,159
651
64
6
0
229,042
1
L
Da Ji
5,855
532
51
5
0
196,527
1
W
Anhur
7,471
679
84
8
0
211,736
3
L
Ymir
4,617
420
18
2
0
185,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role