Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AtomicQuazar
Heimdallr
Level 126
God Stats
13W - 10L
1,593 SR
Queue Stats
266W - 255L
1,573 Elo+
Party 3
Thanatos
Thanatos
Combsl3ryson
Thanatos
Level 124
God Stats
13W - 7L
1,680 SR
Queue Stats
171W - 130L
1,532 Elo+
Party 2
Merlin
Merlin
Scorpio Samiel
Merlin
Level 133
God Stats
4W - 2L
1,616 SR
Queue Stats
127W - 104L
1,584 Elo+
Solo
Hercules
Hercules
Shmelkor
Hercules
Level 104
God Stats
17W - 13L
1,562 SR
Queue Stats
374W - 344L
1,556 Elo+
Party 3
Team Averages
Level 126
1,590 SR
1,549 Elo+

VS

Team Averages
Level 112
1,595 SR
1,522 Elo+
Cthulhu
Cthulhu
PapaBeave
Cthulhu
Level 147
God Stats
12W - 13L
1,565 SR
Queue Stats
593W - 566L
1,578 Elo+
Party 1
Hachiman
Hachiman
PapaJuJu7
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,515 Elo+
Party 1
Camazotz
Camazotz
PapaPengu1
Camazotz
Level 107
God Stats
11W - 10L
1,743 SR
Queue Stats
557W - 522L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Ramskethsu
Gilgamesh
Level 129
God Stats
7W - 14L
1,502 SR
Queue Stats
70W - 79L
1,529 Elo+
Solo
Hades
Hades
Snuffaluphagus0
Hades
Level 107
God Stats
9W - 8L
1,666 SR
Queue Stats
88W - 93L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 3 / 9
8,703
512
7,779
12,489
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
AtomicQuazar
Heimdallr
16
8 / 3 / 7
10,461
615
13,588
12,307
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Combsl3ryson
Thanatos
15
4 / 4 / 9
9,356
550
7,505
12,804
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 3 / 8
9,806
577
10,656
6,817
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Shmelkor
Hercules
15
2 / 6 / 2
9,082
534
9,338
15,775
13,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PapaBeave
Cthulhu
12
3 / 5 / 4
7,779
458
8,833
15,979
10,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PapaJuJu7
Hachiman
13
2 / 7 / 2
7,837
461
5,066
13,416
3,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
PapaPengu1
Camazotz
17
7 / 2 / 1
10,170
598
15,193
20,731
14,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Ramskethsu
Gilgamesh
16
3 / 2 / 6
9,245
544
8,070
14,800
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 6 / 3
7,738
455
6,490
13,709
6,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
18
19
Deaths
22
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
9
2.17
W
Heimdallr
AtomicQuazar
Heimdallr
8
3
7
3.83
W
Thanatos
Combsl3ryson
Thanatos
4
4
9
2.13
L
Cthulhu
PapaBeave
Cthulhu
3
5
4
1
L
Hachiman
PapaJuJu7
Hachiman
2
7
2
0.43
L
Camazotz
PapaPengu1
Camazotz
7
2
1
3.75
L
Gilgamesh
Ramskethsu
Gilgamesh
3
2
6
3
W
6
3
8
3.33
W
Hercules
Shmelkor
Hercules
2
6
2
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
43,652
60,192
Taken
78,635
38,818
Mitigated
41,989
27,578
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,779
1,076
437
3,632
12,489
12,354
0
4,457
8,032
39,034
0
W
Heimdallr
AtomicQuazar
Heimdallr
13,588
7,659
0
4,333
12,307
4,838
282
4,121
8,186
0
72,613
W
Thanatos
Combsl3ryson
Thanatos
7,505
2,970
0
11,340
12,804
5,736
0
4,272
8,532
0
66,060
L
Cthulhu
PapaBeave
Cthulhu
8,833
614
90
1,270
15,979
10,544
84
2,292
13,558
38,054
0
L
Hachiman
PapaJuJu7
Hachiman
5,066
2,114
0
4,727
13,416
3,976
528
2,701
10,669
0
42,620
L
Camazotz
PapaPengu1
Camazotz
15,193
2,721
0
12,041
20,731
14,523
0
1,780
18,118
13,663
56,982
L
Gilgamesh
Ramskethsu
Gilgamesh
8,070
3,060
0
1,486
14,800
6,730
0
5,410
9,258
0
69,457
W
10,656
1,257
350
2,204
6,817
2,227
0
3,039
3,778
54,980
0
W
Hercules
Shmelkor
Hercules
9,338
4,394
0
5,282
15,775
13,663
504
2,938
12,837
0
57,312
L
6,490
153
348
3,398
13,709
6,216
0
5,615
7,779
33,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
42,769
494
Minions Killed
461
0
Camps Cleared
0
1,550,343
Distance Traveled
1,692,425
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,703
512
55
3
0
307,970
3
W
Heimdallr
10,461
615
107
6
0
307,642
2
W
Thanatos
9,356
550
104
6
0
325,124
4
L
Cthulhu
7,779
458
59
3
0
377,580
0
L
Hachiman
7,837
461
70
4
0
346,933
1
L
Camazotz
10,170
598
130
8
0
326,203
2
L
Gilgamesh
9,245
544
119
7
0
353,170
2
W
Merlin
9,806
577
105
6
0
320,452
2
W
Hercules
9,082
534
123
7
0
289,155
0
L
Hades
7,738
455
83
5
0
288,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role