Player Matchup

Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lobato
Morgan Le Fay
Level 105
God Stats
8W - 15L
1,462 SR
Queue Stats
173W - 199L
1,396 Elo+
Solo
Medusa
Medusa
Snuddz
Medusa
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 2
Amaterasu
Amaterasu
Wussawp
Amaterasu
Level 109
God Stats
0W - 3L
1,288 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2
Hercules
Hercules
neuman01
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 2
Team Averages
Level 82
1,450 SR
1,301 Elo+

VS

Team Averages
Level 128
1,521 SR
1,432 Elo+
Cupid
Cupid
Dazed-Apeman722
Cupid
Level 126
God Stats
7W - 6L
1,584 SR
Queue Stats
119W - 135L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
NigbletSkale_ttv
Kuzenbo
Level 109
God Stats
14W - 9L
1,551 SR
Queue Stats
151W - 124L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Raistlen
Ah Muzen Cab
Level 122
God Stats
12W - 17L
1,498 SR
Queue Stats
22W - 27L
1,455 Elo+
Solo
Chronos
Chronos
SENTINEL227
Chronos
Level 124
God Stats
3W - 4L
1,539 SR
Queue Stats
53W - 72L
1,361 Elo+
Party 1
Thoth
Thoth
Villano1976
Thoth
Level 158
God Stats
9W - 7L
1,432 SR
Queue Stats
149W - 144L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 6 / 0
8,673
867
8,463
11,904
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Lobato
Morgan Le Fay
15
3 / 2 / 2
8,110
811
7,609
7,894
2,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Snuddz
Medusa
12
0 / 4 / 1
6,347
635
5,040
9,790
3,251
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Wussawp
Amaterasu
13
1 / 5 / 1
6,694
669
5,373
14,592
8,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
neuman01
Hercules
11
0 / 2 / 3
6,196
620
2,859
10,698
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,304
830
6,958
8,292
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 10
9,346
935
8,406
9,745
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Raistlen
Ah Muzen Cab
16
4 / 3 / 3
8,987
899
8,166
7,028
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SENTINEL227
Chronos
15
3 / 1 / 7
9,109
911
11,369
9,597
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 1 / 6
9,153
915
9,624
5,599
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
19
19
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
0
0.67
W
2
2
9
3.25
L
Morgan Le Fay
Lobato
Morgan Le Fay
3
2
2
2
W
4
1
10
9
W
Ah Muzen Cab
Raistlen
Ah Muzen Cab
4
3
3
1.83
W
Chronos
SENTINEL227
Chronos
3
1
7
6.5
L
Medusa
Snuddz
Medusa
0
4
1
0.13
W
6
1
6
9
L
Amaterasu
Wussawp
Amaterasu
1
5
1
0.3
L
Hercules
neuman01
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
44,523
54,878
Taken
40,261
28,478
Mitigated
24,747
12,178
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,463
99
0
3,589
11,904
5,110
28
5,617
6,287
20,839
0
W
6,958
4,444
1,326
1,468
8,292
3,445
865
2,817
5,304
0
23,669
L
Morgan Le Fay
Lobato
Morgan Le Fay
7,609
455
185
1,537
7,894
2,878
52
3,890
4,004
34,171
0
W
8,406
3,196
0
2,481
9,745
12,355
136
3,552
6,040
14,487
0
W
Ah Muzen Cab
Raistlen
Ah Muzen Cab
8,166
3,336
0
1,671
7,028
2,600
2,199
3,619
3,278
0
41,146
W
Chronos
SENTINEL227
Chronos
11,369
5,510
0
2,117
9,597
4,469
1,496
3,041
6,511
34,148
3,192
L
Medusa
Snuddz
Medusa
5,040
1,827
0
749
9,790
3,251
0
5,753
4,037
0
21,997
W
9,624
213
0
588
5,599
1,878
183
3,498
2,056
27,252
0
L
Amaterasu
Wussawp
Amaterasu
5,373
1,640
0
1,904
14,592
8,460
0
7,373
7,219
0
17,167
L
Hercules
neuman01
Hercules
2,859
396
196
4,018
10,698
8,779
0
5,471
5,227
0
7,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,020
Gold Earned
44,899
194
Minions Killed
261
4
Camps Cleared
11
896,331
Distance Traveled
1,016,905
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,673
867
42
4
0
159,843
2
W
Cupid
8,304
830
54
5
0
190,505
2
L
Morgan Le Fay
8,110
811
65
7
0
201,372
6
W
Kuzenbo
9,346
935
19
2
2
226,614
1
W
Ah Muzen Cab
8,987
899
87
9
2
204,878
0
W
Chronos
9,109
911
69
7
1
184,949
1
L
Medusa
6,347
635
38
4
4
170,414
0
W
Thoth
9,153
915
32
3
6
209,959
0
L
Amaterasu
6,694
669
38
4
0
192,382
1
L
Hercules
6,196
620
11
1
0
172,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role