Player Matchup

Artemis
Artemis
BetoProff
Artemis
Level 20
God Stats
18W - 22L
1,491 SR
Queue Stats
45W - 49L
1,429 Elo+
Party 3
Neith
Neith
Bitencourt02
Neith
Level 32
God Stats
40W - 45L
1,498 SR
Queue Stats
54W - 61L
1,422 Elo+
Party 3
Merlin
Merlin
CyberSm0ke
Merlin
Level 21
God Stats
8W - 13L
1,463 SR
Queue Stats
206W - 189L
1,464 Elo+
Solo
Thanatos
Thanatos
Nabiza
Thanatos
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,512 Elo+
Party 3
Jormungandr
Jormungandr
jubivk
Jormungandr
Level 5
God Stats
3W - 8L
1,314 SR
Queue Stats
3W - 10L
1,094 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,384 Elo+

VS

Team Averages
Level 15
1,476 SR
1,446 Elo+
Medusa
Medusa
BigJhonnes
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Chang'e
Chang'e
MadamBorgia
Chang'e
Level 27
God Stats
5W - 4L
1,306 SR
Queue Stats
153W - 172L
1,474 Elo+
Solo
Chiron
Chiron
Neoloko
Chiron
Level 17
God Stats
36W - 12L
1,726 SR
Queue Stats
175W - 157L
1,579 Elo+
Party 2
Artemis
Artemis
TsNinjex
Artemis
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Chaac
Chaac
swaglikee
Chaac
Level 24
God Stats
21W - 13L
1,584 SR
Queue Stats
194W - 203L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BetoProff
Artemis
18
3 / 8 / 8
11,722
977
14,786
19,425
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 4 / 4
11,365
947
8,901
17,764
8,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
CyberSm0ke
Merlin
19
2 / 3 / 8
12,409
1,034
27,266
15,348
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Nabiza
Thanatos
18
8 / 12 / 5
12,637
1,053
11,537
21,779
9,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
jubivk
Jormungandr
18
1 / 16 / 7
10,747
896
7,042
30,767
36,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigJhonnes
Medusa
20
11 / 6 / 22
13,502
1,125
27,315
20,781
8,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MadamBorgia
Chang'e
20
7 / 1 / 27
13,916
1,160
11,471
12,772
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Neoloko
Chiron
20
11 / 0 / 24
14,437
1,203
32,237
11,718
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
TsNinjex
Artemis
20
9 / 7 / 21
13,198
1,100
18,657
14,627
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
swaglikee
Chaac
19
5 / 2 / 15
13,138
1,095
10,793
16,249
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
152
16
Kills
43
43
Deaths
16
32
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Artemis
BetoProff
Artemis
3
8
8
0.88
W
Medusa
BigJhonnes
Medusa
11
6
22
3.67
L
2
4
4
1
L
Merlin
CyberSm0ke
Merlin
2
3
8
2
W
Chang'e
MadamBorgia
Chang'e
7
1
27
20.5
L
Thanatos
Nabiza
Thanatos
8
12
5
0.88
W
Chiron
Neoloko
Chiron
11
0
24
23
W
Artemis
TsNinjex
Artemis
9
7
21
2.79
L
Jormungandr
jubivk
Jormungandr
1
16
7
0.28
W
Chaac
swaglikee
Chaac
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,532
Damage
100,473
105,083
Taken
76,147
70,079
Mitigated
38,972
7,936
Healing
35,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BetoProff
Artemis
14,786
6,402
0
1,203
19,425
8,636
0
1,424
18,001
0
30,057
W
Medusa
BigJhonnes
Medusa
27,315
13,740
0
2,092
20,781
8,602
0
8,579
12,202
0
44,487
L
8,901
4,503
0
496
17,764
8,146
0
329
17,435
0
35,952
L
Merlin
CyberSm0ke
Merlin
27,266
733
0
508
15,348
6,680
0
1,784
13,564
83,366
0
W
Chang'e
MadamBorgia
Chang'e
11,471
1,043
11,973
8,865
12,772
4,267
0
6,079
6,693
39,740
0
L
Thanatos
Nabiza
Thanatos
11,537
2,063
0
5,729
21,779
9,701
0
3,174
18,605
18
19,339
W
Chiron
Neoloko
Chiron
32,237
10,790
2,422
2,614
11,718
6,712
0
5,121
6,597
0
48,509
W
Artemis
TsNinjex
Artemis
18,657
7,698
0
1,055
14,627
5,629
0
7,199
7,428
0
34,558
L
Jormungandr
jubivk
Jormungandr
7,042
1,600
0
0
30,767
36,916
0
5,125
25,642
15,297
0
W
Chaac
swaglikee
Chaac
10,793
1,468
0
6,590
16,249
13,762
0
7,348
8,901
2,373
31,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
68,191
228
Minions Killed
240
6
Camps Cleared
6
1,038,409
Distance Traveled
1,104,494
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,722
977
30
3
0
230,310
0
W
Medusa
13,502
1,125
38
3
1
216,615
1
L
Neith
11,365
947
44
4
0
188,057
1
L
Merlin
12,409
1,034
134
11
4
235,027
1
W
Chang'e
13,916
1,160
79
7
1
243,412
2
L
Thanatos
12,637
1,053
14
1
2
242,092
0
W
Chiron
14,437
1,203
33
3
2
259,531
3
W
Artemis
13,198
1,100
46
4
1
178,799
3
L
Jormungandr
10,747
896
6
1
0
142,923
1
W
Chaac
13,138
1,095
44
4
1
206,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role