Player Matchup

Ra
Ra
DCrypto
Ra
Level 8
God Stats
3W - 4L
1,474 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 2
Bellona
Bellona
Murisini
Bellona
Level 6
God Stats
4W - 0L
1,818 SR
Queue Stats
9W - 11L
1,383 Elo+
Party 3
Pele
Pele
iArucard
Pele
Level 19
God Stats
2W - 1L
1,305 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 3
Cupid
Cupid
iiKiritoii
Cupid
Level 24
God Stats
5W - 2L
1,577 SR
Queue Stats
19W - 16L
1,433 Elo+
Party 3
Nike
Nike
renanbrocker
Nike
Level 65
God Stats
3W - 4L
1,521 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 2
Team Averages
Level 24
1,539 SR
1,328 Elo+

VS

Team Averages
Level 7
1,533 SR
1,207 Elo+
Ymir
Ymir
Matador9360
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,067 Elo+
Party 1
Poseidon
Poseidon
Nope609
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,067 Elo+
Party 1
Thor
Thor
OlimpioPynToh
Thor
Level 24
God Stats
1W - 3L
1,291 SR
Queue Stats
41W - 52L
1,336 Elo+
Solo
Hel
Hel
TryingToImprove
Hel
Level 6
God Stats
14W - 3L
1,876 SR
Queue Stats
78W - 51L
1,500 Elo+
Solo
Neith
Neith
iLucky2443
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 14
7,294
561
5,366
4,178
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Murisini
Bellona
12
6 / 2 / 7
7,689
591
8,084
8,883
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
12
9 / 0 / 9
7,745
596
6,981
8,355
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
10
11 / 3 / 8
7,394
569
8,019
8,417
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 1 / 5
6,230
479
3,573
6,662
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,345
411
3,048
8,944
3,510
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Nope609
Poseidon
8
1 / 8 / 1
5,898
454
5,048
9,029
2,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 8 / 2
4,726
364
2,333
8,368
2,343
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 4 / 1
6,719
517
6,992
8,876
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
1 / 6 / 1
5,410
416
1,862
6,574
1,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
33
Kills
6
6
Deaths
34
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
1
8
2
0.25
W
Bellona
Murisini
Bellona
6
2
7
4.75
L
Poseidon
Nope609
Poseidon
1
8
1
0.19
L
0
8
2
0.13
L
3
4
1
0.88
W
Pele
9
0
9
13.5
L
Neith
1
6
1
0.25
W
Cupid
11
3
8
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
19,283
36,495
Taken
41,791
16,948
Mitigated
12,234
12,621
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,366
261
2,323
1,832
4,178
1,475
1,692
2,541
1,577
38,186
0
L
3,048
1,130
0
175
8,944
3,510
0
2,035
6,827
9,264
0
W
Bellona
Murisini
Bellona
8,084
2,409
0
2,382
8,883
5,485
710
4,554
4,049
0
40,478
L
Poseidon
Nope609
Poseidon
5,048
872
145
1,170
9,029
2,478
224
988
8,000
29,468
0
L
2,333
684
0
0
8,368
2,343
0
1,192
7,099
0
10,841
L
6,992
474
990
4,375
8,876
2,356
0
796
7,926
32,387
0
W
Pele
6,981
1,645
0
1,911
8,355
3,275
0
2,589
5,764
0
41,270
L
Neith
1,862
1,085
0
415
6,574
1,547
1,183
893
5,517
0
14,258
W
Cupid
8,019
4,903
407
2,376
8,417
2,401
948
3,630
4,743
0
27,415
W
3,573
333
412
978
6,662
4,312
500
2,972
3,584
4,593
17,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
28,098
290
Minions Killed
172
0
Camps Cleared
0
1,301,510
Distance Traveled
1,120,950
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,294
561
74
6
0
257,535
1
L
Ymir
5,345
411
12
1
0
211,575
2
W
Bellona
7,689
591
84
6
0
238,025
2
L
Poseidon
5,898
454
50
4
0
216,412
0
L
Thor
4,726
364
18
1
0
224,223
1
L
Hel
6,719
517
72
6
0
252,779
0
W
Pele
7,745
596
57
4
0
290,336
3
L
Neith
5,410
416
20
2
0
215,961
1
W
Cupid
7,394
569
36
3
0
228,338
2
W
Nike
6,230
479
39
3
0
287,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role