Player Matchup

Zhong Kui
Zhong Kui
Gold III
Bukkachus
Zhong Kui
Gold III
Level 126
God Stats
9W - 7L
1,580 SR
Queue Stats
133W - 112L
1,530 MMR
Party 1
Fenrir
Fenrir
Platinum III
Tcurds
Fenrir
Platinum III
Level 142
God Stats
25W - 8L
1,803 SR
Queue Stats
133W - 112L
1,772 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TweakshowSam
Kukulkan
Gold V
Level 116
God Stats
96W - 69L
1,604 SR
Queue Stats
140W - 123L
1,288 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,662 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,507 SR
1,449 MMR
Sol
Sol
Gold I
LazyKitten24140
Sol
Gold I
Level 126
God Stats
27W - 21L
1,602 SR
Queue Stats
341W - 355L
1,615 MMR
Solo
Tyr
Tyr
Silver III
Nixey4
Tyr
Silver III
Level 69
God Stats
0W - 4L
1,410 SR
Queue Stats
63W - 75L
1,173 MMR
Solo
Bacchus
Bacchus
Bronze III
PastyPasty
Bacchus
Bronze III
Level 47
God Stats
1W - 4L
1,509 SR
Queue Stats
4W - 5L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bukkachus
Zhong Kui
15
5 / 3 / 12
11,792
655
13,133
14,904
12,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Tcurds
Fenrir
16
7 / 2 / 11
12,262
681
13,485
16,251
12,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TweakshowSam
Kukulkan
18
6 / 0 / 12
12,777
710
15,113
6,617
2,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayCabrakanAwilixGilgameshCthulhu

VS

Bans
YmirChaacDanzaburouArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
10,639
591
9,261
13,176
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
Nixey4
Tyr
12
0 / 8 / 4
9,918
551
9,803
18,937
11,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
PastyPasty
Bacchus
13
3 / 4 / 2
11,361
631
10,121
17,445
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
18
Kills
5
5
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bukkachus
Zhong Kui
5
3
12
3.67
L
2
6
2
0.5
L
Tyr
Nixey4
Tyr
0
8
4
0.25
L
Bacchus
PastyPasty
Bacchus
3
4
2
1
W
Fenrir
Tcurds
Fenrir
7
2
11
6.25
W
Kukulkan
TweakshowSam
Kukulkan
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,731
Damage
29,185
37,772
Taken
49,558
28,005
Mitigated
37,788
8,650
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bukkachus
Zhong Kui
13,133
823
174
4,669
14,904
12,425
591
7,433
7,471
34,599
0
L
9,261
2,097
120
2,679
13,176
4,030
0
6,079
7,097
52,858
0
L
Tyr
Nixey4
Tyr
9,803
820
0
4,396
18,937
11,950
0
12,722
6,215
0
37,452
L
Bacchus
PastyPasty
Bacchus
10,121
531
0
3,557
17,445
21,808
0
9,725
7,720
17,945
0
W
Fenrir
Tcurds
Fenrir
13,485
4,935
0
3,027
16,251
12,992
1,779
9,135
7,116
0
39,826
W
Kukulkan
TweakshowSam
Kukulkan
15,113
2,205
0
780
6,617
2,588
1,368
3,951
2,666
72,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
31,918
226
Minions Killed
175
12
Camps Cleared
4
997,108
Distance Traveled
923,572
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,792
655
50
3
7
319,474
0
L
Sol
10,639
591
84
5
3
278,806
3
L
Tyr
9,918
551
66
4
1
307,151
4
L
Bacchus
11,361
631
25
1
0
337,615
6
W
Fenrir
12,262
681
36
2
3
339,071
2
W
Kukulkan
12,777
710
140
8
2
338,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role