Player Matchup

Ravana
Ravana
Eques_CladeJC
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,356 Elo+
Solo
Ymir
Ymir
RealDeal-Keil
Ymir
Level 28
God Stats
32W - 32L
1,508 SR
Queue Stats
240W - 296L
1,338 Elo+
Party 2
Tiamat
Tiamat
SpeedRacerGTR500
Tiamat
Level 17
God Stats
4W - 0L
1,681 SR
Queue Stats
46W - 43L
1,420 Elo+
Solo
Ne Zha
Ne Zha
Zuesismydog69
Ne Zha
Level 22
God Stats
9W - 7L
1,578 SR
Queue Stats
36W - 27L
1,570 Elo+
Solo
Kukulkan
Kukulkan
wreckage777
Kukulkan
Level 28
God Stats
140W - 153L
1,434 SR
Queue Stats
246W - 279L
1,401 Elo+
Party 2
Team Averages
Level 25
1,540 SR
1,417 Elo+

VS

Team Averages
Level 16
1,515 SR
1,367 Elo+
Yemoja
Yemoja
AlienBish420
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 123L
1,143 Elo+
Party 1
Terra
Terra
AsianPride2269
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 345L
1,362 Elo+
Solo
Set
Set
Hiperxgamer1
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo
Zeus
Zeus
MstrDrgn29
Zeus
Level 25
God Stats
52W - 52L
1,576 SR
Queue Stats
156W - 233L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThrVne
Tsukuyomi
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,633
1,204
8,530
4,113
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 13
8,701
1,088
5,783
10,072
5,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 19
9,243
1,155
4,972
7,239
4,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
17 / 0 / 4
11,812
1,477
15,448
3,227
1,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
wreckage777
Kukulkan
15
3 / 1 / 11
8,920
1,115
11,107
4,894
1,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

351

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 6 / 3
7,821
978
2,067
11,803
12,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 2
7,546
943
2,102
14,091
13,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 3
7,218
902
1,121
3,830
1,336
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 3
8,421
1,053
12,023
11,608
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThrVne
Tsukuyomi
14
3 / 6 / 1
8,584
1,073
8,483
11,630
4,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
27
Kills
5
5
Deaths
27
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
3
0.25
L
0
3
2
0.33
W
5
1
8
9
L
0
4
3
0.38
L
2
8
3
0.44
W
2
2
13
4.25
W
0
1
19
9.5
L
Tsukuyomi
ThrVne
Tsukuyomi
3
6
1
0.58
W
17
0
4
19
W
Kukulkan
wreckage777
Kukulkan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
25,796
29,545
Taken
52,962
14,852
Mitigated
34,997
7,646
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,067
570
855
0
11,803
12,097
0
4,601
7,202
13,086
0
L
2,102
1,121
493
929
14,091
13,453
0
7,552
6,539
7,914
0
W
8,530
2,492
0
340
4,113
1,934
0
2,069
2,044
0
20,914
L
1,121
217
0
0
3,830
1,336
0
1,441
2,389
0
3,816
L
12,023
537
0
0
11,608
3,653
0
3,548
8,060
27,337
0
W
5,783
501
200
1,774
10,072
5,725
0
5,755
4,317
14,153
0
W
4,972
970
0
4,147
7,239
4,007
0
4,980
2,259
17,341
0
L
Tsukuyomi
ThrVne
Tsukuyomi
8,483
2,133
0
81
11,630
4,458
0
4,720
6,910
0
21,923
W
15,448
3,887
0
866
3,227
1,380
0
965
2,262
0
31,046
W
Kukulkan
wreckage777
Kukulkan
11,107
365
0
319
4,894
1,806
0
2,423
2,471
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
39,590
154
Minions Killed
103
8
Camps Cleared
3
814,736
Distance Traveled
612,755
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,821
978
23
3
1
121,745
0
L
Terra
7,546
943
8
1
1
137,974
1
W
Ravana
9,633
1,204
29
4
4
162,095
0
L
Set
7,218
902
2
0
0
58,710
0
L
Zeus
8,421
1,053
37
5
1
130,666
2
W
Ymir
8,701
1,088
16
2
1
162,719
0
W
Tiamat
9,243
1,155
34
4
0
142,124
0
L
Tsukuyomi
8,584
1,073
33
4
0
163,660
2
W
Ne Zha
11,812
1,477
23
3
3
181,745
0
W
Kukulkan
8,920
1,115
52
7
0
166,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role