Player Matchup

Neith
Neith
CagedNebula
Neith
Level 102
God Stats
9W - 5L
1,623 SR
Queue Stats
76W - 54L
1,604 Elo+
Party 2
Loki
Loki
HaruDxD
Loki
Level 149
God Stats
7W - 8L
1,590 SR
Queue Stats
186W - 173L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
IlGzuslI
Gilgamesh
Level 106
God Stats
2W - 1L
1,592 SR
Queue Stats
56W - 48L
1,508 Elo+
Solo
Hades
Hades
Ole Papa Swagg
Hades
Level 160
God Stats
14W - 6L
1,640 SR
Queue Stats
460W - 442L
1,584 Elo+
Party 2
Geb
Geb
plzrobbob
Geb
Level 127
God Stats
25W - 13L
1,800 SR
Queue Stats
89W - 79L
1,612 Elo+
Party 2
Team Averages
Level 129
1,649 SR
1,568 Elo+

VS

Team Averages
Level 135
1,631 SR
1,553 Elo+
Zeus
Zeus
Attended death
Zeus
Level 123
God Stats
2W - 2L
1,767 SR
Queue Stats
168W - 154L
1,558 Elo+
Solo
Nox
Nox
BuddhaClaws
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 75L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Covysniper
Nu Wa
Level 155
God Stats
5W - 4L
1,522 SR
Queue Stats
92W - 62L
1,609 Elo+
Party 1
Sol
Sol
Shadows_Haven
Sol
Level 137
God Stats
2W - 6L
1,618 SR
Queue Stats
176W - 200L
1,499 Elo+
Solo
Tiamat
Tiamat
zTrendkill
Tiamat
Level 139
God Stats
0W - 2L
1,749 SR
Queue Stats
104W - 76L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,007
728
2,225
5,342
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
HaruDxD
Loki
15
2 / 2 / 8
8,608
783
3,788
6,114
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
IlGzuslI
Gilgamesh
16
8 / 1 / 10
10,103
918
9,646
13,630
13,745
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 2 / 11
10,891
990
13,477
12,129
9,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 16
8,597
782
5,508
11,077
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,663
697
11,781
8,044
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 3
6,707
610
2,595
8,259
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
0 / 3 / 5
6,911
628
8,314
5,884
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 4 / 2
7,822
711
3,591
7,074
2,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
zTrendkill
Tiamat
12
0 / 4 / 3
6,639
604
5,578
10,148
7,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
22
Kills
5
5
Deaths
22
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
0
7
3
0.21
W
2
0
4
4
L
Nu Wa
0
3
5
0.83
W
Loki
HaruDxD
Loki
2
2
8
3
W
Gilgamesh
IlGzuslI
Gilgamesh
8
1
10
13
W
8
2
11
6.75
L
2
4
2
0.75
W
2
0
16
10
L
Tiamat
zTrendkill
Tiamat
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
31,859
48,292
Taken
39,409
41,575
Mitigated
16,999
14,392
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,781
423
0
422
8,044
2,716
62
5,051
2,803
24,078
0
L
2,595
0
0
170
8,259
2,982
0
3,424
4,636
13,912
0
W
2,225
1,239
0
1,547
5,342
2,026
1,257
4,241
1,069
0
23,363
L
Nu Wa
8,314
1,586
0
862
5,884
2,000
0
2,047
3,704
27,176
0
W
Loki
HaruDxD
Loki
3,788
659
0
1,691
6,114
2,981
0
4,055
1,995
0
28,097
W
Gilgamesh
IlGzuslI
Gilgamesh
9,646
1,610
0
3,707
13,630
13,745
1,323
7,998
5,394
0
34,929
W
13,477
149
1,438
4,108
12,129
9,747
1,711
8,010
3,941
33,706
0
L
3,591
635
0
398
7,074
2,276
0
3,120
3,909
22,353
0
W
5,508
307
0
1,901
11,077
13,076
1,315
7,234
3,565
12,067
0
L
Tiamat
zTrendkill
Tiamat
5,578
212
0
2,176
10,148
7,025
0
4,745
5,164
22,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
35,742
245
Minions Killed
219
10
Camps Cleared
4
1,038,936
Distance Traveled
895,809
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,663
697
52
5
0
179,701
0
L
Nox
6,707
610
32
3
1
156,024
0
W
Neith
8,007
728
57
5
0
190,765
0
L
Nu Wa
6,911
628
46
4
2
178,518
3
W
Loki
8,608
783
70
6
2
205,521
2
W
Gilgamesh
10,103
918
60
5
5
221,925
1
W
Hades
10,891
990
42
4
2
193,495
2
L
Sol
7,822
711
52
5
1
178,814
0
W
Geb
8,597
782
16
1
1
227,230
4
L
Tiamat
6,639
604
37
3
0
202,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role