Player Matchup

Thanatos
Thanatos
DesHAWKIV
Thanatos
Level 109
God Stats
2W - 5L
1,479 SR
Queue Stats
135W - 119L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
EdgedBeast
Cthulhu
Level 23
God Stats
9W - 8L
1,638 SR
Queue Stats
20W - 15L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
GreyRat0
Gilgamesh
Level 38
God Stats
19W - 31L
1,339 SR
Queue Stats
85W - 119L
1,282 Elo+
Solo
Hachiman
Hachiman
gmedici20
Hachiman
Level 84
God Stats
2W - 3L
1,271 SR
Queue Stats
20W - 17L
1,587 Elo+
Party 1
Hades
Hades
iiKnod-
Hades
Level 124
God Stats
3W - 2L
1,561 SR
Queue Stats
226W - 198L
1,515 Elo+
Party 1
Team Averages
Level 76
1,458 SR
1,484 Elo+

VS

Team Averages
Level 44
1,553 SR
1,424 Elo+
Camazotz
Camazotz
ErectileReptiley
Camazotz
Level 57
God Stats
3W - 1L
1,796 SR
Queue Stats
73W - 88L
1,387 Elo+
Party 3
Janus
Janus
Josh_Bruins79
Janus
Level 49
God Stats
0W - 4L
1,448 SR
Queue Stats
318W - 302L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Little-wig
Gilgamesh
Level 23
God Stats
16W - 14L
1,686 SR
Queue Stats
53W - 59L
1,384 Elo+
Party 3
Hel
Hel
Tamashi2051
Hel
Level 57
God Stats
22W - 24L
1,429 SR
Queue Stats
327W - 300L
1,459 Elo+
Party 2
Charybdis
Charybdis
stoney__kayy
Charybdis
Level 35
God Stats
2W - 7L
1,403 SR
Queue Stats
114W - 116L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DesHAWKIV
Thanatos
11
4 / 3 / 0
6,622
602
3,790
7,830
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
EdgedBeast
Cthulhu
9
1 / 1 / 2
5,353
487
2,662
4,218
2,609
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
GreyRat0
Gilgamesh
11
2 / 0 / 0
6,482
589
3,906
5,165
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
gmedici20
Hachiman
9
0 / 1 / 0
5,450
495
2,336
4,154
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
iiKnod-
Hades
12
2 / 1 / 4
7,027
639
8,147
9,237
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,091
554
4,484
9,055
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 0
5,631
512
2,478
6,863
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Little-wig
Gilgamesh
9
0 / 2 / 0
5,276
480
2,048
6,894
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 0 / 2
5,089
463
1,420
4,996
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
stoney__kayy
Charybdis
9
2 / 1 / 2
5,681
516
2,190
6,858
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
5
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DesHAWKIV
Thanatos
4
3
0
1.33
W
Cthulhu
EdgedBeast
Cthulhu
1
1
2
2
L
2
1
2
3
W
Gilgamesh
GreyRat0
Gilgamesh
2
0
0
2
L
1
5
0
0.2
L
Gilgamesh
Little-wig
Gilgamesh
0
2
0
0
L
0
0
2
1
W
Hachiman
gmedici20
Hachiman
0
1
0
0
W
Hades
iiKnod-
Hades
2
1
4
4
L
Charybdis
stoney__kayy
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
12,620
30,604
Taken
34,666
14,452
Mitigated
12,261
17,010
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DesHAWKIV
Thanatos
3,790
762
183
5,777
7,830
3,266
0
638
7,180
0
30,079
W
Cthulhu
EdgedBeast
Cthulhu
2,662
308
0
1,076
4,218
2,609
0
365
3,853
11,936
0
L
4,484
2,069
0
3,107
9,055
2,535
0
2,328
6,601
0
35,172
W
Gilgamesh
GreyRat0
Gilgamesh
3,906
1,032
0
2,112
5,165
2,527
768
0
5,165
0
26,448
L
2,478
42
0
1,645
6,863
1,886
0
3,921
2,942
23,815
0
L
Gilgamesh
Little-wig
Gilgamesh
2,048
372
0
2,291
6,894
2,724
91
0
6,532
0
17,845
L
1,420
96
1,470
2,178
4,996
3,223
0
2,676
2,320
10,708
0
W
Hachiman
gmedici20
Hachiman
2,336
768
0
2,210
4,154
988
519
237
3,917
0
27,438
W
Hades
iiKnod-
Hades
8,147
687
225
5,427
9,237
5,062
90
2,408
6,591
44,177
0
L
Charybdis
stoney__kayy
Charybdis
2,190
871
0
953
6,858
1,893
0
2,114
4,744
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
27,768
278
Minions Killed
226
0
Camps Cleared
0
1,153,871
Distance Traveled
1,091,637
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,622
602
59
5
0
262,751
1
W
Cthulhu
5,353
487
12
1
0
240,664
4
L
Camazotz
6,091
554
70
6
0
233,000
1
W
Gilgamesh
6,482
589
55
5
0
229,251
4
L
Janus
5,631
512
54
5
0
202,880
0
L
Gilgamesh
5,276
480
39
4
0
220,861
0
L
Hel
5,089
463
14
1
0
208,315
4
W
Hachiman
5,450
495
63
6
0
204,328
3
W
Hades
7,027
639
89
8
0
216,877
4
L
Charybdis
5,681
516
49
4
0
226,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role