Player Matchup

Artemis
Artemis
Berynnice
Artemis
Level 29
God Stats
35W - 39L
1,440 SR
Queue Stats
92W - 121L
1,325 Elo+
Solo
Bacchus
Bacchus
DIGITO2
Bacchus
Level 35
God Stats
32W - 33L
1,543 SR
Queue Stats
47W - 58L
1,352 Elo+
Party 1
Scylla
Scylla
QueenNomsters
Scylla
Level 44
God Stats
18W - 12L
1,489 SR
Queue Stats
58W - 74L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
TheMomMilker
Sylvanus
Level 2
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 1L
1,696 Elo+
Party 1
Loki
Loki
ThrobbingJohnson
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,696 Elo+
Party 1
Team Averages
Level 22
1,551 SR
1,480 Elo+

VS

Team Averages
Level 17
1,469 SR
1,314 Elo+
Loki
Loki
OKA_Zaikodemon
Loki
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 25L
1,301 Elo+
Party 2
Fenrir
Fenrir
Shield2k20
Fenrir
Level 20
God Stats
2W - 3L
1,504 SR
Queue Stats
12W - 22L
1,272 Elo+
Solo
Janus
Janus
mrnarwhall
Janus
Level 27
God Stats
7W - 17L
1,368 SR
Queue Stats
24W - 49L
1,359 Elo+
Solo
Neith
Neith
oDiscreet
Neith
Level 3
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 4L
1,326 Elo+
Solo
Artemis
Artemis
olaveale
Artemis
Level 19
God Stats
3W - 4L
1,734 SR
Queue Stats
69W - 68L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berynnice
Artemis
11
3 / 1 / 2
6,947
496
3,963
5,472
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DIGITO2
Bacchus
11
3 / 4 / 3
6,482
463
6,351
8,184
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 2
8,018
573
4,102
4,229
1,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheMomMilker
Sylvanus
15
9 / 1 / 0
9,288
663
8,110
8,416
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 2 / 1
8,385
599
7,248
9,400
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,975
427
2,987
5,793
1,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Shield2k20
Fenrir
10
1 / 7 / 1
6,643
475
4,082
12,413
3,746
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
2 / 4 / 2
7,463
533
3,977
6,639
1,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
oDiscreet
Neith
9
0 / 8 / 1
5,825
416
3,436
9,482
2,665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
olaveale
Artemis
10
1 / 5 / 4
6,194
442
4,569
7,915
1,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
24
Kills
6
8
Deaths
26
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Berynnice
Artemis
3
1
2
4
W
Bacchus
DIGITO2
Bacchus
3
4
3
1.13
L
2
2
3
1.75
W
2
0
2
3
L
Fenrir
Shield2k20
Fenrir
1
7
1
0.21
W
Sylvanus
TheMomMilker
Sylvanus
9
1
0
9
W
7
2
1
3.75
L
Janus
2
4
2
0.75
L
Neith
oDiscreet
Neith
0
8
1
0.06
L
Artemis
olaveale
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
19,051
35,701
Taken
42,242
19,950
Mitigated
11,306
12,168
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Berynnice
Artemis
3,963
856
0
1,987
5,472
1,453
682
408
5,064
0
33,076
W
Bacchus
DIGITO2
Bacchus
6,351
138
0
510
8,184
7,320
0
388
7,796
11,646
0
L
2,987
605
302
548
5,793
1,404
64
2,202
3,421
0
14,214
W
4,102
39
0
407
4,229
1,316
2,300
881
3,348
44,322
0
L
Fenrir
Shield2k20
Fenrir
4,082
814
0
1,263
12,413
3,746
0
3,749
8,664
0
25,529
W
Sylvanus
TheMomMilker
Sylvanus
8,110
2,314
0
4,768
8,416
6,602
1,578
878
7,538
45,088
13,942
W
7,248
2,383
0
4,496
9,400
3,259
0
1,422
7,978
0
43,164
L
Janus
3,977
216
278
426
6,639
1,645
0
2,534
4,105
38,107
0
L
Neith
oDiscreet
Neith
3,436
1,522
0
1,200
9,482
2,665
0
5,327
4,155
0
21,891
L
Artemis
olaveale
Artemis
4,569
1,738
367
1,936
7,915
1,846
315
3,386
4,167
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
32,100
377
Minions Killed
215
0
Camps Cleared
0
1,316,144
Distance Traveled
1,258,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,947
496
67
5
0
247,140
1
W
Bacchus
6,482
463
9
1
0
263,468
0
L
Loki
5,975
427
13
1
0
271,538
0
W
Scylla
8,018
573
89
6
0
277,687
4
L
Fenrir
6,643
475
45
3
0
265,638
0
W
Sylvanus
9,288
663
123
9
0
211,390
0
W
Loki
8,385
599
89
6
0
316,459
0
L
Janus
7,463
533
78
6
0
261,492
4
L
Neith
5,825
416
45
3
0
232,615
0
L
Artemis
6,194
442
34
2
0
227,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role