Player Matchup

Chiron
Chiron
AP-Epiphany
Chiron
Level 107
God Stats
6W - 7L
1,616 SR
Queue Stats
315W - 361L
1,444 Elo+
Party 1
Bakasura
Bakasura
BozHugo_7
Bakasura
Level 89
God Stats
1W - 2L
1,547 SR
Queue Stats
144W - 220L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
Jpain40
Kuzenbo
Level 27
God Stats
9W - 17L
1,591 SR
Queue Stats
85W - 109L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
LAPiggy
Nu Wa
Level 122
God Stats
0W - 2L
1,338 SR
Queue Stats
93W - 109L
1,399 Elo+
Party 1
Ra
Ra
tiosefe
Ra
Level 125
God Stats
23W - 20L
1,647 SR
Queue Stats
504W - 581L
1,445 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,398 Elo+

VS

Team Averages
Level 64
1,591 SR
1,534 Elo+
Heimdallr
Heimdallr
CrankeyDuck
Heimdallr
Level 128
God Stats
34W - 39L
1,512 SR
Queue Stats
606W - 517L
1,578 Elo+
Party 2
Cerberus
Cerberus
SaggyChiliRing
Cerberus
Level 22
God Stats
4W - 1L
1,821 SR
Queue Stats
80W - 43L
1,685 Elo+
Party 2
Sol
Sol
Thethree2
Sol
Level 85
God Stats
2W - 6L
1,326 SR
Queue Stats
132W - 114L
1,514 Elo+
Party 3
Arachne
Arachne
VANDY2
Arachne
Level 35
God Stats
14W - 10L
1,619 SR
Queue Stats
47W - 54L
1,437 Elo+
Party 3
Anubis
Anubis
k3m3kSB
Anubis
Level 50
God Stats
8W - 2L
1,674 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 1 / 0
7,651
510
8,382
6,063
1,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
BozHugo_7
Bakasura
9
0 / 6 / 1
6,354
424
2,717
15,353
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Jpain40
Kuzenbo
8
0 / 4 / 3
6,013
401
4,222
11,768
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
LAPiggy
Nu Wa
11
1 / 7 / 1
6,764
451
7,963
8,891
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 0
7,937
529
7,126
9,313
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrankeyDuck
Heimdallr
13
3 / 1 / 3
7,924
528
6,270
8,988
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
12
4 / 2 / 8
7,784
519
6,349
12,235
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 5
8,096
540
8,173
7,758
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
VANDY2
Arachne
12
3 / 0 / 3
7,765
518
4,965
9,424
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
k3m3kSB
Anubis
14
8 / 2 / 2
8,586
572
12,291
11,812
5,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
21
21
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
1
0
3
L
Bakasura
BozHugo_7
Bakasura
0
6
1
0.08
W
Heimdallr
CrankeyDuck
Heimdallr
3
1
3
4.5
L
Kuzenbo
Jpain40
Kuzenbo
0
4
3
0.38
L
Nu Wa
LAPiggy
Nu Wa
1
7
1
0.21
W
Cerberus
4
2
8
4
W
3
1
5
5.5
W
Arachne
VANDY2
Arachne
3
0
3
4.5
W
Anubis
k3m3kSB
Anubis
8
2
2
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
38,048
51,388
Taken
50,217
19,539
Mitigated
23,825
13,848
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,382
3,198
369
3,183
6,063
1,741
1,238
692
5,371
0
47,455
L
Bakasura
BozHugo_7
Bakasura
2,717
2,135
0
4,596
15,353
4,256
0
6,367
8,986
0
20,622
W
Heimdallr
CrankeyDuck
Heimdallr
6,270
3,291
0
4,040
8,988
2,518
182
2,091
6,859
0
56,670
L
Kuzenbo
Jpain40
Kuzenbo
4,222
1,459
0
855
11,768
8,465
0
5,631
6,137
12,436
0
L
Nu Wa
LAPiggy
Nu Wa
7,963
1,178
0
250
8,891
1,942
642
7,084
1,807
37,092
0
W
Cerberus
6,349
577
0
2,419
12,235
9,669
0
3,519
8,591
30,755
0
W
8,173
1,855
0
3,879
7,758
2,213
2,627
3,498
4,130
54,741
0
W
Arachne
VANDY2
Arachne
4,965
3,001
0
4,864
9,424
3,427
0
3,505
5,769
0
44,731
W
Anubis
k3m3kSB
Anubis
12,291
1,288
0
7,476
11,812
5,998
424
6,347
5,243
60,064
0
L
7,126
323
156
4,439
9,313
3,135
686
7,039
2,274
51,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
40,155
346
Minions Killed
438
0
Camps Cleared
0
1,389,329
Distance Traveled
1,409,594
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,651
510
96
6
0
324,634
2
L
Bakasura
6,354
424
57
4
0
291,099
0
W
Heimdallr
7,924
528
93
6
0
269,012
4
L
Kuzenbo
6,013
401
17
1
0
266,672
1
L
Nu Wa
6,764
451
59
4
0
236,346
3
W
Cerberus
7,784
519
63
4
0
293,405
9
W
Sol
8,096
540
99
7
0
284,918
1
W
Arachne
7,765
518
89
6
0
304,499
0
W
Anubis
8,586
572
94
6
0
257,760
6
L
Ra
7,937
529
117
8
0
270,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role