Player Matchup

Tiamat
Tiamat
DirtyyyyDanglez
Tiamat
Level 87
God Stats
5W - 4L
1,744 SR
Queue Stats
390W - 342L
1,617 Elo+
Solo
Sol
Sol
Kuhlux
Sol
Level 94
God Stats
83W - 53L
1,609 SR
Queue Stats
383W - 341L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Ramskethsu
Gilgamesh
Level 129
God Stats
7W - 14L
1,521 SR
Queue Stats
70W - 79L
1,540 Elo+
Solo
Artio
Artio
SplashKinggg
Artio
Level 134
God Stats
7W - 5L
1,526 SR
Queue Stats
369W - 349L
1,611 Elo+
Solo
Khepri
Khepri
TonkaSlice
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 196L
1,537 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,569 Elo+

VS

Team Averages
Level 116
1,670 SR
1,533 Elo+
Ao Kuang
Ao Kuang
PapaBeave
Ao Kuang
Level 147
God Stats
30W - 16L
1,664 SR
Queue Stats
593W - 566L
1,567 Elo+
Party 1
Tyr
Tyr
PapaJuJu7
Tyr
Level 69
God Stats
5W - 1L
1,753 SR
Queue Stats
117W - 136L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
PapaPengu1
Cthulhu
Level 107
God Stats
23W - 23L
1,657 SR
Queue Stats
557W - 522L
1,570 Elo+
Party 1
Hades
Hades
Snuffaluphagus0
Hades
Level 107
God Stats
9W - 8L
1,648 SR
Queue Stats
88W - 93L
1,388 Elo+
Party 1
Apollo
Apollo
TransBearPig
Apollo
Level 149
God Stats
5W - 7L
1,628 SR
Queue Stats
132W - 117L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,136
448
435
1,337
536
Magic Focus

Magic Focus

+20
Magical Power

Sol
Kuhlux
Sol
7
2 / 2 / 0
4,104
586
5,111
5,017
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Ramskethsu
Gilgamesh
5
0 / 2 / 0
3,691
527
2,356
5,315
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 0
4,347
621
3,454
3,628
2,566
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
TonkaSlice
Khepri
5
1 / 3 / 1
3,620
517
1,841
6,488
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PapaBeave
Ao Kuang
7
3 / 0 / 2
4,485
641
4,500
3,888
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,300
614
1,423
5,656
2,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cthulhu
PapaPengu1
Cthulhu
6
4 / 1 / 2
4,429
633
2,474
7,644
2,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 1 / 3
4,363
623
2,178
3,481
1,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
6
0 / 1 / 5
3,928
561
2,729
4,101
1,024
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
8
8
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sol
Kuhlux
Sol
2
2
0
1
W
Ao Kuang
PapaBeave
Ao Kuang
3
0
2
4
W
0
0
0
0
W
Cthulhu
PapaPengu1
Cthulhu
4
1
2
5
L
Gilgamesh
Ramskethsu
Gilgamesh
0
2
0
0
W
1
1
3
2.5
L
0
0
0
0
L
Khepri
TonkaSlice
Khepri
1
3
1
0.5
W
Apollo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,197
Damage
13,304
21,785
Taken
24,770
7,878
Mitigated
7,965
5,985
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
435
242
0
490
1,337
536
0
899
438
4,701
0
L
Sol
Kuhlux
Sol
5,111
1,745
0
1,943
5,017
1,367
0
1,729
3,288
18,568
2,679
W
Ao Kuang
PapaBeave
Ao Kuang
4,500
1,610
0
1,177
3,888
1,251
0
763
3,125
14,386
5,146
W
1,423
166
0
3,483
5,656
2,066
0
3,148
2,508
0
19,813
W
Cthulhu
PapaPengu1
Cthulhu
2,474
550
387
3,211
7,644
2,145
0
3,519
4,125
8,654
0
L
Gilgamesh
Ramskethsu
Gilgamesh
2,356
1,106
0
500
5,315
1,501
0
2,019
3,296
0
16,052
W
2,178
137
253
1,198
3,481
1,479
430
854
2,627
19,114
0
L
3,454
562
0
2,406
3,628
2,566
0
682
2,946
21,055
0
L
Khepri
TonkaSlice
Khepri
1,841
274
0
646
6,488
1,908
0
3,191
3,297
7,337
0
W
Apollo
2,729
2,076
0
1,464
4,101
1,024
0
2,067
2,034
0
14,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
21,505
141
Minions Killed
163
0
Camps Cleared
0
531,481
Distance Traveled
678,800
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,136
448
13
2
0
35,606
0
L
Sol
4,104
586
43
6
0
130,106
1
W
Ao Kuang
4,485
641
38
5
0
138,097
0
W
Tyr
4,300
614
48
7
0
140,784
1
W
Cthulhu
4,429
633
12
2
0
139,644
2
L
Gilgamesh
3,691
527
33
5
0
126,167
1
W
Hades
4,363
623
42
6
0
124,316
0
L
Artio
4,347
621
47
7
0
117,677
3
L
Khepri
3,620
517
5
1
0
121,925
1
W
Apollo
3,928
561
23
3
0
135,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role