Player Matchup

Set
Set
Diamond III
BIGMAN1NCHARGE
Set
Diamond III
Level 143
God Stats
40W - 18L
1,749 SR
Queue Stats
312W - 296L
2,342 MMR
Party 1
Agni
Agni
Diamond V
Mrideation
Agni
Diamond V
Level 157
God Stats
2W - 0L
1,756 SR
Queue Stats
103W - 84L
2,359 MMR
Party 2
Geb
Geb
Masters
ReaperDotExE
Geb
Masters
Level 157
God Stats
19W - 7L
1,799 SR
Queue Stats
341W - 320L
2,454 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Sizs
Ah Muzen Cab
Diamond V
Level 37
God Stats
22W - 5L
1,897 SR
Queue Stats
27W - 6L
2,360 MMR
Party 1
Skadi
Skadi
Diamond I
Yeezeus
Skadi
Diamond I
Level 148
God Stats
324W - 254L
1,716 SR
Queue Stats
397W - 385L
2,383 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,784 SR
2,380 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,583 SR
2,207 MMR
Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
Appollosnos
Terra
Diamond III
Level 129
God Stats
9W - 8L
1,666 SR
Queue Stats
162W - 158L
2,341 MMR
Solo
Merlin
Merlin
Diamond II
FortniteSensei
Merlin
Diamond II
Level 98
God Stats
2W - 3L
1,452 SR
Queue Stats
418W - 422L
2,433 MMR
Solo
Medusa
Medusa
Masters
WTaker
Medusa
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 250L
2,340 MMR
Solo
Osiris
Osiris
Masters
ÒpÇôDì
Osiris
Masters
Level 159
God Stats
10W - 5L
1,796 SR
Queue Stats
895W - 900L
2,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
14,781
643
20,282
25,735
15,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 4 / 7
12,358
537
15,249
17,029
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 17
12,881
560
10,797
22,270
28,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Sizs
Ah Muzen Cab
20
14 / 2 / 8
15,751
685
32,404
30,072
22,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Yeezeus
Skadi
19
2 / 7 / 13
13,191
574
17,959
18,268
7,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
GilgameshAthenaMorgan Le FayArtemisTiamat

VS

Bans
ArtioOdinSobekCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
7 / 8 / 3
12,122
527
16,509
25,781
15,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 4 / 9
11,409
496
9,522
23,726
38,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 4 / 2
12,157
529
18,516
17,573
8,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
WTaker
Medusa
19
2 / 9 / 3
12,431
540
14,494
22,371
9,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
ÒpÇôDì
Osiris
19
3 / 8 / 6
12,338
536
14,881
30,486
35,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
33
Kills
19
19
Deaths
33
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
8
3
1.06
L
3
4
9
1.88
W
12
3
7
5.17
L
4
4
2
1.25
W
2
4
7
1.38
W
3
3
17
3.83
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
14
2
8
9
L
Medusa
WTaker
Medusa
2
9
3
0.39
W
Skadi
Yeezeus
Skadi
2
7
13
1.21
L
Osiris
ÒpÇôDì
Osiris
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,691
Damage
73,922
113,374
Taken
119,937
79,902
Mitigated
107,703
42,706
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,509
9,004
0
6,453
25,781
15,179
1,056
3,658
21,877
0
79,706
L
9,522
716
1,271
3,571
23,726
38,789
0
6,310
17,198
24,090
0
W
20,282
8,798
0
7,576
25,735
15,145
2,293
9,312
15,457
0
97,994
L
18,516
1,098
0
3,723
17,573
8,080
0
6,504
10,557
93,873
0
W
15,249
855
0
2,268
17,029
6,348
863
6,321
9,891
75,578
0
W
10,797
1,019
0
6,577
22,270
28,813
714
7,907
13,012
31,285
0
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
32,404
17,554
0
22,022
30,072
22,337
8,364
6,662
22,143
0
138,988
L
Medusa
WTaker
Medusa
14,494
4,673
0
4,066
22,371
9,930
2,214
3,163
19,054
0
123,557
W
Skadi
Yeezeus
Skadi
17,959
7,358
0
4,263
18,268
7,259
5,653
3,735
13,400
0
100,216
L
Osiris
ÒpÇôDì
Osiris
14,881
2,266
0
7,360
30,486
35,725
296
5,593
24,783
16,106
54,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,962
Gold Earned
60,457
633
Minions Killed
685
0
Camps Cleared
0
2,238,544
Distance Traveled
2,084,819
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,122
527
147
6
0
455,735
3
L
Terra
11,409
496
27
1
0
438,170
8
W
Set
14,781
643
132
6
0
455,804
6
L
Merlin
12,157
529
162
7
0
389,761
6
W
Agni
12,358
537
136
6
0
460,662
1
W
Geb
12,881
560
18
1
0
482,832
10
W
Ah Muzen Cab
15,751
685
187
8
0
462,898
5
L
Medusa
12,431
540
201
9
0
389,399
3
W
Skadi
13,191
574
160
7
0
376,348
2
L
Osiris
12,338
536
148
6
0
411,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role