Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DeluxCuts
Xing Tian
Level 67
God Stats
13W - 11L
1,441 SR
Queue Stats
193W - 176L
1,419 Elo+
Party 2
Tiamat
Tiamat
GFGLasers
Tiamat
Level 110
God Stats
1W - 2L
1,275 SR
Queue Stats
129W - 133L
1,409 Elo+
Solo
Charybdis
Charybdis
Maintain121
Charybdis
Level 105
God Stats
3W - 3L
1,488 SR
Queue Stats
192W - 195L
1,424 Elo+
Solo
Khepri
Khepri
Makncheeseful
Khepri
Level 67
God Stats
3W - 1L
1,477 SR
Queue Stats
179W - 157L
1,421 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,434 Elo+

VS

Team Averages
Level 95
1,520 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AllanHptoxic
Ah Puch
Level 88
God Stats
0W - 1L
1,354 SR
Queue Stats
20W - 22L
1,424 Elo+
Solo
Cabrakan
Cabrakan
Di3guitoo
Cabrakan
Level 89
God Stats
5W - 10L
1,428 SR
Queue Stats
435W - 414L
1,369 Elo+
Solo
Janus
Janus
MrP1usU1tra
Janus
Level 101
God Stats
4W - 5L
1,556 SR
Queue Stats
346W - 390L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
andrezss
Ne Zha
Level 41
God Stats
0W - 1L
1,763 SR
Queue Stats
10W - 15L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 5 / 15
10,954
782
14,336
10,331
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
DeluxCuts
Xing Tian
18
6 / 5 / 10
11,402
814
10,474
18,274
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
GFGLasers
Tiamat
20
11 / 2 / 14
13,004
929
20,674
12,953
11,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Maintain121
Charybdis
18
5 / 9 / 15
11,336
810
11,325
13,700
5,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 18
11,823
845
9,398
21,373
10,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
10 / 6 / 10
11,156
797
19,765
18,257
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AllanHptoxic
Ah Puch
17
3 / 6 / 12
9,727
695
15,766
13,362
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Di3guitoo
Cabrakan
16
6 / 6 / 11
10,321
737
10,761
15,922
26,454
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 5 / 11
10,845
775
13,644
12,099
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
andrezss
Ne Zha
13
1 / 10 / 10
8,549
611
3,701
12,529
4,690
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
33
Kills
24
24
Deaths
33
72
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
5
15
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
10
6
10
2.5
L
Ah Puch
AllanHptoxic
Ah Puch
3
6
12
1.5
W
Xing Tian
DeluxCuts
Xing Tian
6
5
10
2.2
L
Cabrakan
Di3guitoo
Cabrakan
6
6
11
1.92
W
Tiamat
GFGLasers
Tiamat
11
2
14
9
W
Charybdis
Maintain121
Charybdis
5
9
15
1.39
W
6
3
18
5
L
4
5
11
1.9
L
Ne Zha
andrezss
Ne Zha
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,207
Damage
63,637
76,631
Taken
72,169
49,223
Mitigated
50,409
30,052
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,336
5,890
1,170
1,285
10,331
4,246
886
6,250
4,081
0
28,386
L
Ah Muzen Cab
 
Ah Muzen Cab
19,765
8,947
1,954
7,682
18,257
9,126
0
9,260
8,997
0
35,446
L
Ah Puch
AllanHptoxic
Ah Puch
15,766
835
518
3,088
13,362
5,295
0
7,665
5,697
32,884
0
W
Xing Tian
DeluxCuts
Xing Tian
10,474
596
1,375
6,132
18,274
17,855
394
7,519
10,755
22,083
0
L
Cabrakan
Di3guitoo
Cabrakan
10,761
1,369
684
2,480
15,922
26,454
27
8,924
6,998
17,337
0
W
Tiamat
GFGLasers
Tiamat
20,674
2,553
2,236
6,220
12,953
11,087
1,555
6,141
6,812
43,073
0
W
Charybdis
Maintain121
Charybdis
11,325
5,005
220
923
13,700
5,082
801
7,189
6,511
0
22,790
W
9,398
1,264
2,103
8,388
21,373
10,953
1,137
13,072
8,301
20,303
0
L
13,644
424
1,350
2,410
12,099
4,844
320
7,760
4,339
26,745
0
L
Ne Zha
andrezss
Ne Zha
3,701
864
0
204
12,529
4,690
955
6,937
5,592
0
7,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
50,598
207
Minions Killed
119
0
Camps Cleared
0
1,219,398
Distance Traveled
1,078,539
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,954
782
64
5
0
211,960
0
L
Ah Muzen Cab
11,156
797
33
2
0
212,871
0
L
Ah Puch
9,727
695
28
2
0
222,541
0
W
Xing Tian
11,402
814
16
1
0
267,789
5
L
Cabrakan
10,321
737
15
1
0
221,768
0
W
Tiamat
13,004
929
51
4
0
265,597
0
W
Charybdis
11,336
810
44
3
0
214,125
4
W
Khepri
11,823
845
32
2
0
259,927
1
L
Janus
10,845
775
37
3
0
228,660
0
L
Ne Zha
8,549
611
6
0
0
192,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role