Player Matchup

Thor
Thor
Galachezera
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Party 2
Mercury
Mercury
Kidsoldi
Mercury
Level 8
God Stats
7W - 16L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LuFiSaFer
Nu Wa
Level 27
God Stats
2W - 1L
1,809 SR
Queue Stats
19W - 12L
1,614 Elo+
Solo
Ares
Ares
Zequinha213527
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,500 Elo+
Party 2
Poseidon
Poseidon
emarinho
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,500 Elo+
Party 2
Team Averages
Level 9
1,562 SR
1,523 Elo+

VS

Team Averages
Level 14
1,416 SR
1,407 Elo+
Guan Yu
Guan Yu
Gadita1
Guan Yu
Level 7
God Stats
3W - 1L
1,610 SR
Queue Stats
10W - 9L
1,341 Elo+
Solo
Merlin
Merlin
Omega9971
Merlin
Level 14
God Stats
2W - 3L
1,335 SR
Queue Stats
22W - 23L
1,463 Elo+
Party 1
He Bo
He Bo
Pitoc0
He Bo
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 195L
1,498 Elo+
Solo
Thanatos
Thanatos
Raffir94
Thanatos
Level 16
God Stats
2W - 1L
1,320 SR
Queue Stats
30W - 23L
1,507 Elo+
Party 1
Hachiman
Hachiman
YuriPOCOYO
Hachiman
Level 5
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 9L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 9
9,532
953
8,523
19,969
6,372
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Kidsoldi
Mercury
18
7 / 9 / 8
12,350
1,235
9,722
19,604
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
LuFiSaFer
Nu Wa
17
4 / 4 / 10
11,613
1,161
20,747
13,092
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 14 / 13
10,856
1,086
8,014
29,355
27,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
emarinho
Poseidon
17
3 / 16 / 6
10,659
1,066
12,082
20,254
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gadita1
Guan Yu
20
9 / 0 / 39
13,311
1,331
14,200
18,033
23,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Omega9971
Merlin
18
7 / 3 / 31
11,953
1,195
20,969
7,638
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Pitoc0
He Bo
20
29 / 2 / 21
15,633
1,563
42,271
13,462
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Raffir94
Thanatos
19
10 / 4 / 25
12,999
1,300
8,174
13,113
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
YuriPOCOYO
Hachiman
18
2 / 8 / 28
10,360
1,036
8,077
12,190
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
201
17
Kills
57
57
Deaths
17
46
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Gadita1
Guan Yu
9
0
39
28.5
L
1
14
9
0.39
L
Mercury
Kidsoldi
Mercury
7
9
8
1.22
L
Nu Wa
LuFiSaFer
Nu Wa
4
4
10
2.25
W
Merlin
Omega9971
Merlin
7
3
31
7.5
W
He Bo
Pitoc0
He Bo
29
2
21
19.75
W
Thanatos
Raffir94
Thanatos
10
4
25
5.63
W
Hachiman
YuriPOCOYO
Hachiman
2
8
28
2
L
2
14
13
0.61
L
Poseidon
emarinho
Poseidon
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,088
Damage
93,691
102,274
Taken
64,436
49,791
Mitigated
39,878
2,451
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Gadita1
Guan Yu
14,200
3,069
5,453
4,544
18,033
23,073
0
13,011
5,022
0
30,918
L
8,523
2,143
0
320
19,969
6,372
0
11,222
8,747
0
16,200
L
Mercury
Kidsoldi
Mercury
9,722
4,098
0
842
19,604
7,920
0
11,528
8,076
0
26,718
L
Nu Wa
LuFiSaFer
Nu Wa
20,747
5,402
42
835
13,092
3,070
0
8,007
5,085
47,408
0
W
Merlin
Omega9971
Merlin
20,969
2,350
0
351
7,638
2,947
0
4,219
3,419
41,078
0
W
He Bo
Pitoc0
He Bo
42,271
4,149
0
1,956
13,462
4,430
0
8,801
4,661
70,176
0
W
Thanatos
Raffir94
Thanatos
8,174
3,555
0
5,975
13,113
4,912
0
8,134
4,979
0
27,133
W
Hachiman
YuriPOCOYO
Hachiman
8,077
4,856
0
0
12,190
4,516
0
6,678
5,512
0
13,658
L
8,014
1,284
0
0
29,355
27,364
0
20,120
9,235
13,207
0
L
Poseidon
emarinho
Poseidon
12,082
3,592
0
412
20,254
5,065
0
12,363
7,891
41,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
64,256
155
Minions Killed
208
0
Camps Cleared
4
912,903
Distance Traveled
947,123
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,311
1,331
27
3
0
250,885
2
L
Thor
9,532
953
9
1
0
179,608
3
L
Mercury
12,350
1,235
32
3
0
226,945
0
L
Nu Wa
11,613
1,161
54
5
0
175,046
0
W
Merlin
11,953
1,195
46
5
0
178,170
0
W
He Bo
15,633
1,563
83
8
2
198,670
0
W
Thanatos
12,999
1,300
42
4
2
182,048
0
W
Hachiman
10,360
1,036
10
1
0
137,350
0
L
Ares
10,856
1,086
4
0
0
187,470
0
L
Poseidon
10,659
1,066
56
6
0
143,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role