Player Matchup

Ares
Ares
HamyHamz1
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Bastet
Bastet
NatCat11
Bastet
Level 7
God Stats
4W - 4L
1,565 SR
Queue Stats
16W - 30L
1,291 Elo+
Solo
Neith
Neith
Olivash
Neith
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Geb
Geb
Plasmodium
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,215 Elo+
Solo
Merlin
Merlin
nariuchiha
Merlin
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 33L
1,739 Elo+
Party 2
Team Averages
Level 10
1,513 SR
1,449 Elo+

VS

Team Averages
Level 38
1,419 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
Level 25
God Stats
4W - 1L
1,672 SR
Queue Stats
66W - 52L
1,560 Elo+
Solo
Chaac
Chaac
Paanda_ChaN
Chaac
Level 129
God Stats
3W - 2L
1,362 SR
Queue Stats
16W - 24L
1,333 Elo+
Party 1
Heimdallr
Heimdallr
StellarGeller
Heimdallr
Level 12
God Stats
8W - 4L
1,463 SR
Queue Stats
34W - 32L
1,407 Elo+
Solo
Scylla
Scylla
Yeetigami
Scylla
Level 17
God Stats
3W - 4L
1,344 SR
Queue Stats
16W - 29L
1,325 Elo+
Solo
Ra
Ra
botbotbottt
Ra
Level 7
God Stats
38W - 46L
1,252 SR
Queue Stats
146W - 141L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 14 / 6
12,880
991
9,914
34,006
35,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
NatCat11
Bastet
19
1 / 10 / 2
12,079
929
7,051
21,090
7,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Olivash
Neith
18
0 / 5 / 4
11,079
852
6,008
14,877
4,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 5 / 6
12,755
981
13,809
26,453
32,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
nariuchiha
Merlin
19
5 / 8 / 4
13,984
1,076
28,202
19,409
7,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
20
9 / 1 / 23
13,280
1,022
31,347
16,383
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 0 / 26
13,331
1,025
9,731
17,348
15,562
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
StellarGeller
Heimdallr
20
8 / 4 / 24
13,796
1,061
28,330
16,393
6,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Yeetigami
Scylla
20
13 / 3 / 20
14,995
1,153
23,070
9,364
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 4 / 18
13,358
1,028
12,716
12,225
4,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
153
12
Kills
42
42
Deaths
12
22
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ares
3
14
6
0.43
L
Bastet
NatCat11
Bastet
1
10
2
0.2
W
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
9
1
23
20.5
L
Neith
Olivash
Neith
0
5
4
0.4
W
4
0
26
17
L
3
5
6
1.2
W
Heimdallr
StellarGeller
Heimdallr
8
4
24
5
W
Scylla
Yeetigami
Scylla
13
3
20
7.67
W
8
4
18
4.25
L
Merlin
nariuchiha
Merlin
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,984
Damage
105,194
115,835
Taken
71,713
88,816
Mitigated
35,877
1,529
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,914
758
0
0
34,006
35,877
0
20,915
13,091
16,685
0
L
Bastet
NatCat11
Bastet
7,051
1,230
0
0
21,090
7,723
0
14,005
7,081
0
39,407
W
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
31,347
7,041
350
3,012
16,383
5,694
0
12,843
3,540
48,672
0
L
Neith
Olivash
Neith
6,008
1,573
0
850
14,877
4,968
0
8,161
6,716
0
22,402
W
9,731
1,976
677
7,258
17,348
15,562
0
10,531
6,817
0
22,383
L
13,809
1,149
0
0
26,453
32,899
0
13,775
12,678
21,491
0
W
Heimdallr
StellarGeller
Heimdallr
28,330
17,464
0
3,381
16,393
6,563
0
12,955
3,438
0
59,102
W
Scylla
Yeetigami
Scylla
23,070
3,446
0
242
9,364
3,767
0
7,317
2,047
39,442
0
W
12,716
902
2,977
957
12,225
4,291
0
8,279
3,946
34,600
0
L
Merlin
nariuchiha
Merlin
28,202
2,049
0
679
19,409
7,349
0
10,277
9,132
76,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,777
Gold Earned
68,760
221
Minions Killed
246
4
Camps Cleared
6
1,342,566
Distance Traveled
1,243,547
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,880
991
9
1
0
294,818
2
L
Bastet
12,079
929
80
6
3
254,414
0
W
Morgan Le Fay
13,280
1,022
40
3
2
260,779
1
L
Neith
11,079
852
21
2
0
211,336
0
W
Chaac
13,331
1,025
39
3
1
267,342
0
L
Geb
12,755
981
16
1
0
325,851
1
W
Heimdallr
13,796
1,061
65
5
2
221,908
0
W
Scylla
14,995
1,153
45
3
0
246,699
0
W
Ra
13,358
1,028
57
4
1
246,819
0
L
Merlin
13,984
1,076
95
7
1
256,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role