Player Matchup

Osiris
Osiris
Bronze III
DJT45
Osiris
Bronze III
Level 104
God Stats
1W - 2L
1,474 SR
Queue Stats
3W - 8L
1,261 MMR
Solo
Vamana
Vamana
Silver I
King Neesko
Vamana
Silver I
Level 127
God Stats
12W - 11L
1,506 SR
Queue Stats
88W - 89L
1,172 MMR
Solo
Cerberus
Cerberus
Silver III
SumTingWong1010
Cerberus
Silver III
Level 55
God Stats
4W - 5L
1,477 SR
Queue Stats
67W - 71L
1,208 MMR
Solo
Apollo
Apollo
Gold V
iDeslipped
Apollo
Gold V
Level 155
God Stats
38W - 22L
1,658 SR
Queue Stats
306W - 325L
1,358 MMR
Solo
Scylla
Scylla
Silver II
l MarinGear l
Scylla
Silver II
Level 106
God Stats
0W - 1L
1,456 SR
Queue Stats
98W - 97L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,514 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,548 SR
1,263 MMR
Cthulhu
Cthulhu
Silver I
DavDarko_99
Cthulhu
Silver I
Level 89
God Stats
15W - 5L
1,630 SR
Queue Stats
52W - 56L
1,167 MMR
Party 1
Loki
Loki
Silver I
Dontello45
Loki
Silver I
Level 146
God Stats
15W - 10L
1,582 SR
Queue Stats
54W - 59L
1,167 MMR
Party 1
Chronos
Chronos
Gold V
Pro-Gainz
Chronos
Gold V
Level 103
God Stats
47W - 45L
1,568 SR
Queue Stats
101W - 104L
1,336 MMR
Solo
Nike
Nike
Gold V
X_jameslX
Nike
Gold V
Level 125
God Stats
5W - 3L
1,458 SR
Queue Stats
136W - 153L
1,301 MMR
Solo
Chernobog
Chernobog
Bronze III
oFeniXo7502
Chernobog
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DJT45
Osiris
17
12 / 6 / 6
12,022
546
13,289
22,323
16,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
16
3 / 9 / 5
10,468
476
13,521
24,898
21,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
14
2 / 5 / 6
9,483
431
9,950
23,075
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
iDeslipped
Apollo
18
4 / 1 / 10
11,480
522
12,125
13,544
5,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 4
9,747
443
7,757
11,021
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaSun WukongMorgan Le FayThothGilgamesh

VS

Bans
SylvanusSetPersephoneOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavDarko_99
Cthulhu
16
3 / 5 / 12
11,591
527
9,962
22,211
23,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 3 / 10
13,717
624
14,667
14,343
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Pro-Gainz
Chronos
20
7 / 4 / 8
13,329
606
19,398
18,235
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
18
5 / 7 / 12
12,624
574
18,086
25,174
19,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
oFeniXo7502
Chernobog
17
0 / 4 / 11
11,581
526
8,544
13,950
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
22
Kills
26
26
Deaths
23
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
DJT45
Osiris
12
6
6
2.5
W
Cthulhu
DavDarko_99
Cthulhu
3
5
12
1.8
W
11
3
10
5.33
L
Vamana
3
9
5
0.61
W
Chronos
Pro-Gainz
Chronos
7
4
8
2.75
L
Cerberus
2
5
6
1
W
Nike
5
7
12
1.57
L
Apollo
iDeslipped
Apollo
4
1
10
9
L
1
5
4
0.6
W
Chernobog
oFeniXo7502
Chernobog
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,642
Damage
70,657
94,861
Taken
93,913
70,456
Mitigated
59,114
24,629
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DJT45
Osiris
13,289
6,721
0
4,131
22,323
16,559
688
8,747
13,354
0
72,416
W
Cthulhu
DavDarko_99
Cthulhu
9,962
479
139
1,715
22,211
23,225
640
5,049
16,844
36,596
0
W
14,667
4,745
0
5,928
14,343
5,652
3,422
1,138
13,178
0
89,669
L
Vamana
13,521
5,437
0
7,598
24,898
21,147
0
5,151
19,501
0
60,333
W
Chronos
Pro-Gainz
Chronos
19,398
8,594
334
8,600
18,235
6,507
5,789
5,515
12,562
93,644
0
L
Cerberus
9,950
920
0
6,852
23,075
23,388
179
9,998
13,077
36,674
0
W
Nike
18,086
2,165
0
5,683
25,174
19,402
928
3,575
21,517
8,227
67,553
L
Apollo
iDeslipped
Apollo
12,125
7,695
0
4,129
13,544
5,344
2,493
4,907
8,637
0
84,259
L
7,757
494
93
1,826
11,021
4,018
101
3,207
7,814
56,677
0
W
Chernobog
oFeniXo7502
Chernobog
8,544
5,028
0
1,988
13,950
4,328
5,235
2,068
11,551
0
77,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
62,842
520
Minions Killed
596
0
Camps Cleared
0
1,945,339
Distance Traveled
2,162,593
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,022
546
105
5
0
422,169
0
W
Cthulhu
11,591
527
35
2
0
443,679
1
W
Loki
13,717
624
147
7
0
508,818
0
L
Vamana
10,468
476
98
4
0
389,379
5
W
Chronos
13,329
606
148
7
0
418,682
2
L
Cerberus
9,483
431
57
3
0
413,852
1
W
Nike
12,624
574
126
6
0
387,716
3
L
Apollo
11,480
522
149
7
0
416,246
4
L
Scylla
9,747
443
111
5
0
303,693
3
W
Chernobog
11,581
526
140
6
0
403,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role