Player Matchup

Fenrir
Fenrir
Bejiman
Fenrir
Level 27
God Stats
5W - 11L
1,400 SR
Queue Stats
90W - 68L
1,536 Elo+
Solo
Bastet
Bastet
Bluenarval
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,376 Elo+
Party 3
Artemis
Artemis
Sigh3t
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
kevin1496
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,376 Elo+
Party 3
Neith
Neith
oguzhanars
Neith
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 10L
1,093 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,376 Elo+

VS

Team Averages
Level 17
1,475 SR
1,425 Elo+
King Arthur
King Arthur
Belk0s
King Arthur
Level 28
God Stats
0W - 3L
1,185 SR
Queue Stats
3W - 9L
1,233 Elo+
Party 2
Artemis
Artemis
ItzGul
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 1
Ares
Ares
Noxx7
Ares
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Thor
Thor
imwinther
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 1
Skadi
Skadi
xGhostGirIx
Skadi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bejiman
Fenrir
16
5 / 4 / 16
11,454
603
11,753
14,118
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Bluenarval
Bastet
19
20 / 3 / 4
13,033
686
17,941
15,010
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sigh3t
Artemis
15
5 / 8 / 7
10,420
548
11,493
13,121
4,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
kevin1496
Poseidon
18
7 / 6 / 3
11,946
629
12,165
14,777
4,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
5 / 3 / 11
10,344
544
8,497
8,861
3,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Belk0s
King Arthur
16
7 / 7 / 4
10,758
566
9,669
15,140
13,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
ItzGul
Artemis
17
7 / 10 / 3
10,414
548
11,195
15,890
5,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Noxx7
Ares
13
3 / 4 / 9
9,679
509
3,961
16,449
16,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
6 / 8 / 11
10,427
549
14,171
16,649
6,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 13 / 4
7,798
410
3,856
17,300
2,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
42
Kills
24
24
Deaths
42
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bejiman
Fenrir
5
4
16
3.25
L
King Arthur
Belk0s
King Arthur
7
7
4
1.29
W
Bastet
Bluenarval
Bastet
20
3
4
7.33
L
Artemis
ItzGul
Artemis
7
10
3
0.85
L
Ares
Noxx7
Ares
3
4
9
1.88
W
Artemis
Sigh3t
Artemis
5
8
7
1.06
L
Thor
6
8
11
1.44
W
Poseidon
kevin1496
Poseidon
7
6
3
1.42
W
Neith
5
3
11
3.5
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,849
Damage
42,852
65,887
Taken
81,428
30,322
Mitigated
44,302
16,463
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bejiman
Fenrir
11,753
2,696
0
2,592
14,118
11,302
2,031
1,116
13,002
902
29,348
L
King Arthur
Belk0s
King Arthur
9,669
2,073
0
2,229
15,140
13,310
0
4,753
10,387
0
46,329
W
Bastet
Bluenarval
Bastet
17,941
8,504
0
0
15,010
6,260
1,965
443
14,567
0
70,054
L
Artemis
ItzGul
Artemis
11,195
5,776
0
2,792
15,890
5,042
0
3,527
12,363
0
67,622
L
Ares
Noxx7
Ares
3,961
370
0
2,798
16,449
16,435
83
1,368
14,964
15,807
0
W
Artemis
Sigh3t
Artemis
11,493
7,080
0
2,973
13,121
4,864
6,004
1,583
11,538
0
51,035
L
Thor
14,171
3,467
0
250
16,649
6,576
0
2,530
14,119
0
57,558
W
Poseidon
kevin1496
Poseidon
12,165
3,032
0
7,131
14,777
4,873
2,782
64
14,713
87,076
0
W
Neith
8,497
4,040
0
3,767
8,861
3,023
1,772
755
8,106
0
44,652
L
3,856
1,732
120
180
17,300
2,939
0
246
17,054
0
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
49,076
449
Minions Killed
332
0
Camps Cleared
0
1,654,687
Distance Traveled
1,527,018
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,454
603
35
2
0
378,357
4
L
King Arthur
10,758
566
72
4
0
349,197
1
W
Bastet
13,033
686
99
5
0
368,127
1
L
Artemis
10,414
548
119
6
0
302,145
2
L
Ares
9,679
509
15
1
0
288,576
2
W
Artemis
10,420
548
98
5
0
268,566
3
L
Thor
10,427
549
99
5
0
321,316
1
W
Poseidon
11,946
629
134
7
0
337,988
0
W
Neith
10,344
544
83
4
0
301,649
0
L
Skadi
7,798
410
27
1
0
265,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role