Player Matchup

Apollo
Apollo
SolidGurn
Apollo
Level 29
God Stats
6W - 13L
1,536 SR
Queue Stats
206W - 194L
1,621 Elo+
Solo
Hercules
Hercules
la_digrisita
Hercules
Level 29
God Stats
1W - 3L
1,785 SR
Queue Stats
147W - 130L
1,635 Elo+
Solo
Vulcan
Vulcan
rossduke5
Vulcan
Level 17
God Stats
4W - 2L
1,720 SR
Queue Stats
23W - 12L
1,781 Elo+
Party 1
Ymir
Ymir
rossisstraight
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,796 Elo+
Party 1
Osiris
Osiris
thatsquacktastik
Osiris
Level 27
God Stats
6W - 6L
1,487 SR
Queue Stats
130W - 133L
1,590 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,685 Elo+

VS

Team Averages
Level 28
1,591 SR
1,652 Elo+
Scylla
Scylla
ADCGAP
Scylla
Level 27
God Stats
4W - 3L
1,573 SR
Queue Stats
137W - 86L
1,629 Elo+
Solo
Da Ji
Da Ji
GreatZephyr
Da Ji
Level 22
God Stats
8W - 0L
1,790 SR
Queue Stats
67W - 55L
1,652 Elo+
Party 2
Jormungandr
Jormungandr
Jestrus
Jormungandr
Level 42
God Stats
9W - 4L
1,807 SR
Queue Stats
331W - 295L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
Juanchis21
Ah Puch
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 73L
1,780 Elo+
Solo
Hachiman
Hachiman
haaaqs
Hachiman
Level 25
God Stats
3W - 2L
1,285 SR
Queue Stats
128W - 98L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SolidGurn
Apollo
12
5 / 0 / 3
6,610
661
6,990
4,849
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
la_digrisita
Hercules
9
2 / 0 / 5
5,951
595
5,404
6,031
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
rossduke5
Vulcan
10
2 / 3 / 0
6,169
617
2,622
4,245
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 1
5,567
557
3,728
7,359
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,548
655
3,374
8,044
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADCGAP
Scylla
11
2 / 2 / 1
6,186
619
5,454
5,019
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,439
544
2,826
7,438
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Jestrus
Jormungandr
8
0 / 2 / 0
4,855
486
1,745
7,986
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Juanchis21
Ah Puch
13
5 / 1 / 0
7,283
728
6,990
8,389
5,806
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
haaaqs
Hachiman
8
0 / 3 / 0
5,074
507
2,558
5,516
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
7
7
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADCGAP
Scylla
2
2
1
1.25
W
0
4
2
0.25
W
Jormungandr
Jestrus
Jormungandr
0
2
0
0
W
Ah Puch
Juanchis21
Ah Puch
5
1
0
5
L
Apollo
SolidGurn
Apollo
5
0
3
6.5
W
Hachiman
haaaqs
Hachiman
0
3
0
0
L
Hercules
la_digrisita
Hercules
2
0
5
4.5
L
Vulcan
rossduke5
Vulcan
2
3
0
0.67
L
1
3
1
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
19,573
30,528
Taken
34,348
14,677
Mitigated
12,732
10,383
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADCGAP
Scylla
5,454
350
0
1,252
5,019
1,338
240
1,623
3,297
38,714
0
W
2,826
1,154
0
510
7,438
2,001
0
540
6,867
0
28,785
W
Jormungandr
Jestrus
Jormungandr
1,745
478
0
1,370
7,986
2,286
0
1,253
6,733
16,549
0
W
Ah Puch
Juanchis21
Ah Puch
6,990
839
0
4,832
8,389
5,806
0
2,766
5,585
43,316
0
L
Apollo
SolidGurn
Apollo
6,990
3,856
0
2,621
4,849
1,515
676
1,573
3,274
0
44,362
W
Hachiman
haaaqs
Hachiman
2,558
1,729
0
1,146
5,516
1,301
0
0
5,516
0
29,982
L
Hercules
la_digrisita
Hercules
5,404
1,383
0
2,067
6,031
4,394
0
844
5,175
0
13,457
L
Vulcan
rossduke5
Vulcan
2,622
203
0
500
4,245
1,427
82
2,421
1,694
30,894
0
L
3,728
1,607
0
1,722
7,359
3,476
0
5,015
2,298
26,115
0
L
3,374
1,470
23
3,450
8,044
3,865
0
3,976
3,898
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
28,837
306
Minions Killed
317
0
Camps Cleared
0
1,045,827
Distance Traveled
981,459
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,186
619
78
8
0
204,627
3
W
Da Ji
5,439
544
56
6
0
173,939
0
W
Jormungandr
4,855
486
28
3
0
213,256
1
W
Ah Puch
7,283
728
93
9
0
191,862
1
L
Apollo
6,610
661
92
9
0
204,601
5
W
Hachiman
5,074
507
62
6
0
197,775
2
L
Hercules
5,951
595
13
1
0
232,116
5
L
Vulcan
6,169
617
65
7
0
191,661
2
L
Ymir
5,567
557
56
6
0
169,593
0
L
Osiris
6,548
655
80
8
0
247,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role