Player Matchup

Ymir
Ymir
THCgod_
Ymir
Level 14
God Stats
8W - 7L
1,422 SR
Queue Stats
11W - 15L
1,118 Elo+
Party 2
Anubis
Anubis
forcablegraph_0
Anubis
Level 56
God Stats
2W - 1L
1,579 SR
Queue Stats
80W - 72L
1,306 Elo+
Party 2
Medusa
Medusa
xAkgrin
Medusa
Level 36
God Stats
33W - 29L
1,444 SR
Queue Stats
103W - 111L
1,357 Elo+
Party 2
Team Averages
Level 35
1,482 SR
1,260 Elo+

VS

Team Averages
Level 28
1,281 SR
1,307 Elo+
Hachiman
Hachiman
Gxtchaa
Hachiman
Level 17
God Stats
9W - 12L
1,436 SR
Queue Stats
13W - 17L
1,308 Elo+
Party 1
Jormungandr
Jormungandr
ScuttleBuggz
Jormungandr
Level 17
God Stats
0W - 3L
1,204 SR
Queue Stats
12W - 26L
1,278 Elo+
Party 1
Mercury
Mercury
WhoDeyBray
Mercury
Level 49
God Stats
0W - 3L
1,204 SR
Queue Stats
53W - 90L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
THCgod_
Ymir
15
2 / 3 / 16
11,172
657
4,117
14,721
10,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
16 / 3 / 7
13,692
805
21,002
12,647
6,669
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
xAkgrin
Medusa
15
7 / 4 / 17
12,245
720
19,419
13,772
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gxtchaa
Hachiman
13
2 / 10 / 5
10,126
596
7,281
15,595
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ScuttleBuggz
Jormungandr
14
1 / 8 / 7
10,468
616
7,921
23,918
21,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
WhoDeyBray
Mercury
15
6 / 7 / 2
11,458
674
11,502
13,865
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
25
Kills
9
10
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gxtchaa
Hachiman
2
10
5
0.45
L
Jormungandr
ScuttleBuggz
Jormungandr
1
8
7
0.56
W
Ymir
THCgod_
Ymir
2
3
16
3.33
L
Mercury
WhoDeyBray
Mercury
6
7
2
1
W
16
3
7
6.5
W
Medusa
xAkgrin
Medusa
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
26,704
41,140
Taken
53,378
22,080
Mitigated
30,261
14,180
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gxtchaa
Hachiman
7,281
4,632
0
817
15,595
4,192
28
6,821
8,774
0
16,779
L
Jormungandr
ScuttleBuggz
Jormungandr
7,921
2,339
0
419
23,918
21,791
16
10,450
13,468
24,840
0
W
Ymir
THCgod_
Ymir
4,117
735
0
4,707
14,721
10,325
0
2,822
9,703
12,349
0
L
Mercury
WhoDeyBray
Mercury
11,502
4,466
0
62
13,865
4,278
0
8,429
5,436
0
43,973
W
21,002
584
64
5,975
12,647
6,669
901
3,357
9,290
71,573
0
W
Medusa
xAkgrin
Medusa
19,419
12,896
0
3,434
13,772
5,086
1,770
2,777
10,995
0
52,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
32,052
182
Minions Killed
134
9
Camps Cleared
3
816,303
Distance Traveled
730,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,126
596
20
1
1
188,071
1
L
Jormungandr
10,468
616
39
2
0
253,254
0
W
Ymir
11,172
657
18
1
2
280,241
1
L
Mercury
11,458
674
75
4
2
289,524
0
W
Anubis
13,692
805
99
6
6
254,827
1
W
Medusa
12,245
720
65
4
1
281,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role