Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MASHOGA
Tsukuyomi
Level 145
God Stats
16W - 8L
1,610 SR
Queue Stats
437W - 393L
1,661 Elo+
Party 3
Chiron
Chiron
SpecialGoat
Chiron
Level 145
God Stats
6W - 5L
1,540 SR
Queue Stats
122W - 94L
1,709 Elo+
Party 1
Sobek
Sobek
smallch1ld
Sobek
Level 127
God Stats
4W - 1L
1,552 SR
Queue Stats
122W - 91L
1,723 Elo+
Party 1
Team Averages
Level 140
1,540 SR
1,619 Elo+

VS

Team Averages
Level 132
1,643 SR
1,655 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IBiggaveli
Ne Zha
Level 108
God Stats
23W - 11L
1,742 SR
Queue Stats
399W - 421L
1,660 Elo+
Solo
Artio
Artio
Kovi9
Artio
Level 128
God Stats
1W - 3L
1,593 SR
Queue Stats
183W - 126L
1,715 Elo+
Party 2
Olorun
Olorun
TheKingLunar
Olorun
Level 141
God Stats
2W - 3L
1,600 SR
Queue Stats
354W - 248L
1,685 Elo+
Solo
Athena
Athena
frOoGGie
Athena
Level 123
God Stats
17W - 7L
1,782 SR
Queue Stats
158W - 106L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 3
7,367
567
3,191
6,913
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
13
0 / 1 / 0
7,131
549
3,384
7,104
6,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
MASHOGA
Tsukuyomi
11
2 / 1 / 0
6,540
503
4,388
7,541
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
15
5 / 0 / 0
8,525
656
6,621
6,086
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
10
1 / 0 / 3
6,627
510
5,145
8,267
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 1
6,936
534
4,460
4,728
1,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
IBiggaveli
Ne Zha
11
0 / 1 / 2
6,369
490
3,840
7,904
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Kovi9
Artio
13
1 / 0 / 1
7,443
573
5,042
6,369
5,622
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
0 / 4 / 0
6,358
489
3,354
8,770
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
frOoGGie
Athena
8
0 / 1 / 0
5,649
435
3,546
7,762
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
W
Terra
 
Terra
0
1
0
0
L
Kukulkan
 
Kukulkan
2
2
1
1.25
L
Ne Zha
IBiggaveli
Ne Zha
0
1
2
1
L
Artio
Kovi9
Artio
1
0
1
1.5
W
Tsukuyomi
MASHOGA
Tsukuyomi
2
1
0
2
W
Chiron
5
0
0
5
L
Olorun
0
4
0
0
L
Athena
frOoGGie
Athena
0
1
0
0
W
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
20,242
35,911
Taken
35,533
19,647
Mitigated
16,606
18,146
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,191
272
0
2,751
6,913
2,335
0
2,814
4,099
57,305
0
W
Terra
 
Terra
3,384
487
410
3,247
7,104
6,081
0
5,049
2,055
43,702
0
L
Kukulkan
 
Kukulkan
4,460
488
0
707
4,728
1,865
0
2,313
2,415
48,801
0
L
Ne Zha
IBiggaveli
Ne Zha
3,840
985
0
1,294
7,904
2,178
0
1,781
6,123
0
42,939
L
Artio
Kovi9
Artio
5,042
805
453
4,317
6,369
5,622
0
2,200
4,169
51,194
0
W
Tsukuyomi
MASHOGA
Tsukuyomi
4,388
1,498
0
3,647
7,541
2,298
0
2,481
5,060
0
40,588
W
Chiron
6,621
2,458
478
4,320
6,086
2,050
1,116
2,461
3,625
0
70,514
L
Olorun
3,354
1,794
102
3,367
8,770
2,034
0
1,413
7,357
39,734
0
L
Athena
frOoGGie
Athena
3,546
1,369
0
2,038
7,762
4,907
23
4,013
3,749
10,167
0
W
Sobek
5,145
553
0
3,293
8,267
6,883
0
3,662
4,605
19,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
32,755
479
Minions Killed
400
0
Camps Cleared
0
1,344,675
Distance Traveled
1,315,980
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,367
567
125
10
0
251,326
3
W
Terra
7,131
549
109
8
0
285,934
1
L
Kukulkan
6,936
534
109
8
0
239,246
5
L
Ne Zha
6,369
490
89
7
0
292,719
6
L
Artio
7,443
573
105
8
0
279,375
6
W
Tsukuyomi
6,540
503
87
7
0
278,960
5
W
Chiron
8,525
656
133
10
0
249,377
8
L
Olorun
6,358
489
88
7
0
226,461
3
L
Athena
5,649
435
9
1
0
278,179
3
W
Sobek
6,627
510
25
2
0
279,078
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role