Player Matchup

Cthulhu
Cthulhu
Morrni
Cthulhu
Level 28
God Stats
30W - 18L
1,501 SR
Queue Stats
174W - 174L
1,465 Elo+
Solo
Ullr
Ullr
animesweetcheeks
Ullr
Level 17
God Stats
39W - 15L
1,540 SR
Queue Stats
196W - 97L
1,649 Elo+
Party 2
Nox
Nox
chaitealatte-
Nox
Level 132
God Stats
2W - 2L
1,778 SR
Queue Stats
179W - 120L
1,649 Elo+
Party 2
Team Averages
Level 59
1,606 SR
1,588 Elo+

VS

Team Averages
Level 60
1,613 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Frolie27
Fenrir
Level 26
God Stats
39W - 22L
1,643 SR
Queue Stats
91W - 57L
1,576 Elo+
Solo
Cthulhu
Cthulhu
bubbagumpirate
Cthulhu
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
6W - 7L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Morrni
Cthulhu
12
3 / 0 / 8
8,239
824
4,115
8,466
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 7
7,460
746
6,856
5,098
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 4
7,412
741
4,572
4,247
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 0
5,681
568
2,520
5,866
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Frolie27
Fenrir
10
1 / 3 / 0
6,909
691
2,904
7,540
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 6 / 0
5,778
578
3,683
7,832
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Fenrir
Frolie27
Fenrir
1
3
0
0.33
W
Cthulhu
Morrni
Cthulhu
3
0
8
7
W
3
0
7
6.5
L
0
6
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
9,107
17,811
Taken
21,238
14,129
Mitigated
10,373
3,830
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,520
1,216
0
818
5,866
2,031
0
2,041
3,825
0
13,176
L
Fenrir
Frolie27
Fenrir
2,904
148
0
1,536
7,540
4,494
0
4,129
3,411
76
4,502
W
Cthulhu
Morrni
Cthulhu
4,115
541
207
2,125
8,466
10,173
0
1,340
6,867
14,448
0
W
6,856
1,599
0
700
5,098
2,089
434
1,805
3,293
0
27,065
L
3,683
397
209
0
7,832
3,848
0
3,089
4,743
18,094
0
W
4,572
99
0
798
4,247
1,867
752
1,027
3,220
21,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
18,368
117
Minions Killed
71
6
Camps Cleared
3
586,223
Distance Traveled
541,083
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,681
568
34
3
3
180,694
1
L
Fenrir
6,909
691
8
1
0
202,191
2
W
Cthulhu
8,239
824
19
2
0
209,213
2
W
Ullr
7,460
746
59
6
2
202,552
5
L
Cthulhu
5,778
578
29
3
0
158,198
0
W
Nox
7,412
741
39
4
4
174,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role