Player Matchup

Vulcan
Vulcan
AnatoLiy
Vulcan
Level 160
God Stats
2W - 1L
1,734 SR
Queue Stats
18W - 22L
1,491 Elo+
Party 2
Rama
Rama
MackimusDragon
Rama
Level 59
God Stats
34W - 16L
1,644 SR
Queue Stats
98W - 59L
1,622 Elo+
Party 4
Cthulhu
Cthulhu
PopeHarambe
Cthulhu
Level 158
God Stats
6W - 7L
1,692 SR
Queue Stats
82W - 71L
1,635 Elo+
Party 4
Cupid
Cupid
Zendro
Cupid
Level 147
God Stats
1W - 1L
1,794 SR
Queue Stats
177W - 113L
1,667 Elo+
Party 4
Chaac
Chaac
jimmykill
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,547 Elo+
Party 2
Team Averages
Level 128
1,673 SR
1,592 Elo+

VS

Team Averages
Level 75
1,529 SR
1,530 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DieuLotus
Baron Samedi
Level 107
God Stats
2W - 2L
1,647 SR
Queue Stats
284W - 314L
1,506 Elo+
Party 3
Erlang Shen
Erlang Shen
Ghosty074
Erlang Shen
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
1,109W - 1,045L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AnatoLiy
Vulcan
19
7 / 3 / 21
12,249
1,114
26,984
10,132
3,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 12
10,952
996
10,337
5,039
1,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PopeHarambe
Cthulhu
18
7 / 1 / 20
11,279
1,025
17,436
16,176
20,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Zendro
Cupid
19
9 / 2 / 18
12,135
1,103
15,252
11,229
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
jimmykill
Chaac
19
5 / 3 / 25
11,646
1,059
17,298
18,573
23,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

225

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 0 / 6
11,269
1,024
11,810
10,177
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 8 / 4
10,501
955
14,171
16,483
6,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
17
0 / 9 / 7
9,964
906
8,916
21,969
17,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DieuLotus
Baron Samedi
17
1 / 11 / 4
9,760
887
8,771
19,611
8,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Ghosty074
Erlang Shen
17
4 / 7 / 4
11,074
1,007
14,873
24,214
13,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
35
35
Kills
10
10
Deaths
35
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
6
5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
8
4
0.63
L
Yemoja
 
Yemoja
0
9
7
0.39
W
Vulcan
AnatoLiy
Vulcan
7
3
21
5.83
L
Baron Samedi
DieuLotus
Baron Samedi
1
11
4
0.27
L
Erlang Shen
Ghosty074
Erlang Shen
4
7
4
0.86
W
7
1
12
13
W
Cthulhu
PopeHarambe
Cthulhu
7
1
20
17
W
Cupid
Zendro
Cupid
9
2
18
9
W
Chaac
jimmykill
Chaac
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,307
Damage
58,541
61,149
Taken
92,454
54,080
Mitigated
49,478
13,637
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,810
1,460
0
0
10,177
3,481
0
3,940
5,916
65,804
0
L
Ah Muzen Cab
 
Ah Muzen Cab
14,171
4,915
0
1,885
16,483
6,714
0
7,028
9,167
0
28,744
L
Yemoja
 
Yemoja
8,916
1,921
1,596
0
21,969
17,145
0
11,106
10,128
20,784
0
W
Vulcan
AnatoLiy
Vulcan
26,984
7,550
0
1,032
10,132
3,779
0
5,735
4,397
51,772
0
L
Baron Samedi
DieuLotus
Baron Samedi
8,771
1,249
1,808
2,910
19,611
8,779
0
11,773
7,426
19,744
0
L
Erlang Shen
Ghosty074
Erlang Shen
14,873
7,759
0
1,511
24,214
13,359
0
11,937
11,485
0
28,036
W
10,337
6,397
0
0
5,039
1,928
0
3,948
1,091
0
24,912
W
Cthulhu
PopeHarambe
Cthulhu
17,436
530
400
3,968
16,176
20,707
0
6,242
9,934
30,922
0
W
Cupid
Zendro
Cupid
15,252
7,879
1,054
2,912
11,229
4,413
0
4,967
6,262
0
27,687
W
Chaac
jimmykill
Chaac
17,298
1,953
0
4,271
18,573
23,253
0
8,605
9,968
3,840
30,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,261
Gold Earned
52,568
252
Minions Killed
240
7
Camps Cleared
8
1,108,565
Distance Traveled
941,991
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,269
1,024
141
13
1
205,346
0
L
Ah Muzen Cab
10,501
955
24
2
1
199,542
0
L
Yemoja
9,964
906
25
2
0
141,986
0
W
Vulcan
12,249
1,114
90
8
2
233,900
1
L
Baron Samedi
9,760
887
27
2
0
164,116
2
L
Erlang Shen
11,074
1,007
23
2
6
231,001
3
W
Rama
10,952
996
51
5
0
213,430
0
W
Cthulhu
11,279
1,025
16
1
0
251,968
0
W
Cupid
12,135
1,103
47
4
4
203,089
1
W
Chaac
11,646
1,059
48
4
1
206,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role