Player Matchup

Set
Set
Diamond III
BIGMAN1NCHARGE
Set
Diamond III
Level 143
God Stats
40W - 18L
1,741 SR
Queue Stats
312W - 296L
2,296 MMR
Party 1
Rama
Rama
Masters
Biteyyy
Rama
Masters
Level 159
God Stats
47W - 31L
1,706 SR
Queue Stats
689W - 596L
2,773 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Jastarn
Zhong Kui
Masters
Level 148
God Stats
1W - 0L
1,840 SR
Queue Stats
221W - 197L
2,535 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Sizs
Ah Muzen Cab
Platinum I
Level 37
God Stats
22W - 5L
1,883 SR
Queue Stats
27W - 6L
2,313 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Wolfking
Kuzenbo
Masters
Level 160
God Stats
1W - 1L
1,342 SR
Queue Stats
111W - 102L
2,572 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,702 SR
2,498 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,623 SR
2,332 MMR
Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
Cabbs21
Geb
Diamond III
Level 145
God Stats
1W - 2L
1,467 SR
Queue Stats
408W - 432L
2,287 MMR
Solo
Anhur
Anhur
Masters
Elegy
Anhur
Masters
Level 157
God Stats
11W - 14L
1,830 SR
Queue Stats
247W - 221L
2,688 MMR
Solo
Hel
Hel
Masters
Exhortation
Hel
Masters
Level 78
God Stats
9W - 7L
1,664 SR
Queue Stats
312W - 308L
2,717 MMR
Solo
The Morrigan
The Morrigan
Masters
ÒpÇôDì
The Morrigan
Masters
Level 159
God Stats
71W - 66L
1,656 SR
Queue Stats
895W - 900L
2,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 3
13,120
625
8,815
15,060
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Biteyyy
Rama
19
5 / 2 / 6
12,907
615
16,899
14,869
4,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Jastarn
Zhong Kui
18
3 / 1 / 6
12,383
590
8,599
10,140
8,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Sizs
Ah Muzen Cab
20
7 / 1 / 8
13,926
663
20,408
21,283
13,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Wolfking
Kuzenbo
16
3 / 0 / 13
11,852
564
8,448
15,867
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatOdinPersephoneOsiris

VS

Bans
ArtioMorgan Le FayCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 2
8,853
422
7,523
17,285
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
14
0 / 4 / 2
8,877
423
3,681
19,274
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Elegy
Anhur
18
2 / 4 / 1
10,812
515
12,091
16,267
6,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 1
10,379
494
8,780
12,545
9,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
ÒpÇôDì
The Morrigan
18
0 / 9 / 1
10,475
499
9,874
16,509
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
26
Kills
5
5
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
2
0.33
W
8
1
3
9.5
W
Rama
Biteyyy
Rama
5
2
6
4
L
Geb
0
4
2
0.25
L
Anhur
Elegy
Anhur
2
4
1
0.63
L
2
3
1
0.83
W
Zhong Kui
Jastarn
Zhong Kui
3
1
6
6
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
7
1
8
11
W
Kuzenbo
Wolfking
Kuzenbo
3
0
13
9.5
L
The Morrigan
ÒpÇôDì
The Morrigan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,169
Damage
41,949
77,219
Taken
81,880
53,564
Mitigated
55,722
34,545
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,523
2,793
0
6,739
17,285
10,320
0
3,961
13,324
104
56,373
W
8,815
3,990
0
3,195
15,060
7,085
915
4,478
10,582
0
92,821
W
Rama
Biteyyy
Rama
16,899
11,308
0
8,298
14,869
4,816
5,053
4,460
10,409
0
104,443
L
Geb
3,681
340
0
2,264
19,274
21,728
0
5,198
14,076
21,668
0
L
Anhur
Elegy
Anhur
12,091
7,716
0
3,718
16,267
6,289
0
3,980
12,287
0
78,872
L
8,780
168
4,646
7,347
12,545
9,420
0
3,749
8,796
93,409
0
W
Zhong Kui
Jastarn
Zhong Kui
8,599
951
0
4,778
10,140
8,205
1,564
3,360
6,780
88,148
0
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
20,408
9,127
0
14,354
21,283
13,652
6,000
7,601
13,682
0
125,402
W
Kuzenbo
Wolfking
Kuzenbo
8,448
2,632
0
3,920
15,867
19,806
939
2,852
13,015
30,774
0
L
The Morrigan
ÒpÇôDì
The Morrigan
9,874
1,635
0
5,358
16,509
7,965
189
312
15,754
80,798
6,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
49,396
675
Minions Killed
641
0
Camps Cleared
0
2,041,278
Distance Traveled
1,937,932
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,853
422
89
4
0
420,623
7
W
Set
13,120
625
123
6
0
443,556
10
W
Rama
12,907
615
162
8
0
371,276
5
L
Geb
8,877
423
38
2
0
397,412
8
L
Anhur
10,812
515
143
7
0
349,673
5
L
Hel
10,379
494
186
9
0
444,361
4
W
Zhong Kui
12,383
590
167
8
0
398,927
6
W
Ah Muzen Cab
13,926
663
192
9
0
398,238
5
W
Kuzenbo
11,852
564
31
1
0
429,281
11
L
The Morrigan
10,475
499
185
9
0
325,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role