Player Matchup

Poseidon
Poseidon
creulXreflex
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
juflTM
Fenrir
Level 7
God Stats
1W - 4L
1,278 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 3
Ares
Ares
l DeusVult I
Ares
Level 11
God Stats
13W - 8L
1,594 SR
Queue Stats
13W - 8L
1,580 Elo+
Party 1
Izanami
Izanami
penguinpower34
Izanami
Level 29
God Stats
4W - 6L
1,392 SR
Queue Stats
91W - 85L
1,472 Elo+
Party 1
Osiris
Osiris
tombstone0781
Osiris
Level 46
God Stats
11W - 14L
1,523 SR
Queue Stats
112W - 118L
1,456 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,489 Elo+

VS

Team Averages
Level 34
1,488 SR
1,363 Elo+
Cerberus
Cerberus
Blaze1_912
Cerberus
Level 126
God Stats
9W - 5L
1,584 SR
Queue Stats
733W - 716L
1,513 Elo+
Party 2
Bellona
Bellona
JohnScottWedd
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,080 Elo+
Solo
Artio
Artio
MasterE99671
Artio
Level 15
God Stats
1W - 3L
1,351 SR
Queue Stats
13W - 22L
1,332 Elo+
Solo
Sol
Sol
pintobeans77
Sol
Level 18
God Stats
1W - 0L
1,648 SR
Queue Stats
10W - 6L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reaperkiller2007
Morgan Le Fay
Level 7
God Stats
2W - 4L
1,358 SR
Queue Stats
28W - 30L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
creulXreflex
Poseidon
8
0 / 8 / 1
5,060
389
1,591
5,544
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
juflTM
Fenrir
7
1 / 3 / 0
5,027
387
2,073
5,749
1,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 5 / 3
5,191
399
3,190
9,736
4,467
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
3 / 5 / 0
6,422
494
3,774
6,873
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
6,233
479
5,668
8,059
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blaze1_912
Cerberus
12
2 / 1 / 3
6,918
532
2,965
7,231
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
3
0 / 3 / 1
4,445
342
277
2,009
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 3
7,061
543
2,705
9,963
9,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 0 / 0
8,237
634
10,289
9,353
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
reaperkiller2007
Morgan Le Fay
12
8 / 0 / 0
7,159
551
4,458
4,923
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
21
23
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blaze1_912
Cerberus
2
1
3
3.5
W
Bellona
0
3
1
0.17
W
2
0
3
3.5
L
Poseidon
creulXreflex
Poseidon
0
8
1
0.06
L
Fenrir
juflTM
Fenrir
1
3
0
0.33
L
0
5
3
0.3
L
3
5
0
0.6
W
9
0
0
9
W
Morgan Le Fay
reaperkiller2007
Morgan Le Fay
8
0
0
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,296
Damage
20,694
35,961
Taken
33,479
12,971
Mitigated
17,794
3,371
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blaze1_912
Cerberus
2,965
382
39
1,942
7,231
3,048
0
844
6,309
39,983
0
W
Bellona
277
76
0
25
2,009
902
0
320
1,689
0
2,716
W
2,705
136
105
5,126
9,963
9,391
128
185
9,698
33,952
0
L
Poseidon
creulXreflex
Poseidon
1,591
113
0
68
5,544
1,361
39
2,454
3,090
14,126
0
L
Fenrir
juflTM
Fenrir
2,073
278
0
900
5,749
1,746
34
2,332
3,417
0
14,073
L
3,190
181
0
276
9,736
4,467
0
6,801
2,935
9,494
0
L
3,774
2,556
0
175
6,873
1,803
0
4,551
2,322
0
30,774
W
10,289
3,129
0
5,905
9,353
2,852
1,018
2,564
6,789
53,967
0
W
Morgan Le Fay
reaperkiller2007
Morgan Le Fay
4,458
616
0
1,239
4,923
1,601
620
598
4,213
28,526
0
L
5,668
1,318
0
1,952
8,059
3,594
69
4,279
3,780
0
35,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
33,820
200
Minions Killed
327
0
Camps Cleared
0
1,135,699
Distance Traveled
1,059,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,918
532
117
9
0
264,116
0
W
Bellona
4,445
342
5
0
0
66,810
0
W
Artio
7,061
543
66
5
0
237,312
0
L
Poseidon
5,060
389
37
3
0
211,825
0
L
Fenrir
5,027
387
22
2
0
202,426
0
L
Ares
5,191
399
11
1
0
240,294
4
L
Izanami
6,422
494
65
5
0
231,220
0
W
Sol
8,237
634
101
8
0
241,817
2
W
Morgan Le Fay
7,159
551
38
3
0
249,299
0
L
Osiris
6,233
479
65
5
0
249,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role