Player Matchup

Zhong Kui
Zhong Kui
AlbertoxAM5
Zhong Kui
Level 115
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 12L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
Mr_Queroro_24
Ah Puch
Level 127
God Stats
1W - 0L
1,907 SR
Queue Stats
40W - 36L
1,603 Elo+
Party 1
Poseidon
Poseidon
TheElolo20
Poseidon
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,650 Elo+
Party 1
Team Averages
Level 127
1,706 SR
1,634 Elo+

VS

Team Averages
Level 144
1,385 SR
1,603 Elo+
Tiamat
Tiamat
AndaiN
Tiamat
Level 129
God Stats
0W - 1L
1,154 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
Bonyolo
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,536 Elo+
Party 2
Charybdis
Charybdis
DASMAC
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlbertoxAM5
Zhong Kui
12
4 / 0 / 7
8,039
731
5,590
4,719
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
12
3 / 0 / 8
8,494
772
5,335
8,140
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
TheElolo20
Poseidon
13
4 / 1 / 7
8,378
762
8,603
5,997
2,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AndaiN
Tiamat
9
0 / 4 / 1
6,272
570
5,039
6,472
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Bonyolo
Horus
10
1 / 4 / 0
6,918
629
2,770
10,613
11,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DASMAC
Charybdis
10
0 / 3 / 1
6,356
578
2,836
7,766
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlbertoxAM5
Zhong Kui
4
0
7
7.5
L
Tiamat
AndaiN
Tiamat
0
4
1
0.13
L
Horus
Bonyolo
Horus
1
4
0
0.25
L
Charybdis
DASMAC
Charybdis
0
3
1
0.17
W
Ah Puch
3
0
8
7
W
Poseidon
TheElolo20
Poseidon
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
10,645
18,856
Taken
24,851
11,170
Mitigated
18,747
9,692
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlbertoxAM5
Zhong Kui
5,590
619
0
2,795
4,719
2,487
182
709
3,886
23,847
0
L
Tiamat
AndaiN
Tiamat
5,039
39
0
358
6,472
3,281
0
5,585
817
15,038
0
L
Horus
Bonyolo
Horus
2,770
1,019
576
1,200
10,613
11,932
0
7,716
2,765
0
8,234
L
Charybdis
DASMAC
Charybdis
2,836
1,097
0
962
7,766
3,534
0
5,965
1,643
0
20,083
W
Ah Puch
5,335
359
0
4,011
8,140
6,504
424
2,486
5,252
18,744
0
W
Poseidon
TheElolo20
Poseidon
8,603
1,489
0
2,886
5,997
2,179
1,541
1,790
4,003
37,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
19,546
143
Minions Killed
99
9
Camps Cleared
2
589,806
Distance Traveled
540,497
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,039
731
59
5
2
188,377
1
L
Tiamat
6,272
570
30
3
1
194,242
2
L
Horus
6,918
629
17
2
1
176,448
3
L
Charybdis
6,356
578
52
5
0
169,807
4
W
Ah Puch
8,494
772
28
3
3
200,098
3
W
Poseidon
8,378
762
56
5
4
201,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role