Player Matchup

Gilgamesh
Gilgamesh
Ian Zinzu
Gilgamesh
Level 126
God Stats
29W - 19L
1,667 SR
Queue Stats
1,016W - 917L
1,661 Elo+
Party 1
Hades
Hades
MxKanto
Hades
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 27L
1,675 Elo+
Party 1
Nemesis
Nemesis
SharedCrab2
Nemesis
Level 28
God Stats
26W - 24L
1,583 SR
Queue Stats
259W - 236L
1,560 Elo+
Party 2
Anhur
Anhur
TheHappyBean
Anhur
Level 13
God Stats
10W - 12L
1,500 SR
Queue Stats
392W - 265L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
TheWildGoon33
Cthulhu
Level 25
God Stats
5W - 8L
1,319 SR
Queue Stats
154W - 152L
1,558 Elo+
Party 2
Team Averages
Level 43
1,514 SR
1,647 Elo+

VS

Team Averages
Level 31
1,517 SR
1,442 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dogememegod
Tsukuyomi
Level 26
God Stats
26W - 26L
1,547 SR
Queue Stats
104W - 121L
1,579 Elo+
Party 3
Ymir
Ymir
FIags
Ymir
Level 75
God Stats
3W - 4L
1,536 SR
Queue Stats
171W - 149L
1,517 Elo+
Party 4
Guan Yu
Guan Yu
TheGirthyBrooks
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ian Zinzu
Gilgamesh
11
4 / 2 / 0
6,530
653
3,574
5,551
3,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
MxKanto
Hades
10
0 / 0 / 7
5,828
583
3,022
4,517
2,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SharedCrab2
Nemesis
11
4 / 0 / 3
6,215
622
1,707
4,692
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,648
565
3,346
3,058
647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
9
2 / 1 / 2
5,173
517
2,589
6,250
4,339
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 2 / 0
5,704
570
4,370
4,276
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
4
0 / 0 / 0
3,820
382
1,302
1,648
201
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Dogememegod
Tsukuyomi
8
1 / 3 / 2
5,342
534
4,333
6,665
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
FIags
Ymir
5
0 / 0 / 0
3,904
390
322
3,632
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 1
4,224
422
2,881
7,135
3,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Tsukuyomi
Dogememegod
Tsukuyomi
1
3
2
0.67
L
Ymir
FIags
Ymir
0
0
0
0
W
Gilgamesh
Ian Zinzu
Gilgamesh
4
2
0
2
W
Hades
MxKanto
Hades
0
0
7
3.5
W
Nemesis
SharedCrab2
Nemesis
4
0
3
5.5
L
0
6
1
0.08
W
1
0
1
1.5
W
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,238
Damage
13,208
24,068
Taken
23,356
12,453
Mitigated
8,375
7,300
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,370
625
0
619
4,276
1,363
0
1,948
2,328
25,979
1,681
L
Heimdallr
 
Heimdallr
1,302
810
0
843
1,648
201
0
158
1,490
0
8,337
L
Tsukuyomi
Dogememegod
Tsukuyomi
4,333
1,337
0
1,460
6,665
2,154
0
1,979
4,594
0
21,191
L
Ymir
FIags
Ymir
322
33
0
328
3,632
1,160
0
214
3,418
5,547
0
W
Gilgamesh
Ian Zinzu
Gilgamesh
3,574
784
0
1,959
5,551
3,596
0
162
5,389
0
29,987
W
Hades
MxKanto
Hades
3,022
327
209
1,584
4,517
2,472
0
1,534
2,983
29,638
0
W
Nemesis
SharedCrab2
Nemesis
1,707
635
0
588
4,692
1,399
0
945
3,747
0
33,130
L
2,881
557
0
1,413
7,135
3,497
0
1,312
5,610
0
11,080
W
3,346
1,476
0
1,212
3,058
647
126
561
2,497
0
36,165
W
Cthulhu
2,589
82
0
1,748
6,250
4,339
0
1,300
4,950
19,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
22,994
318
Minions Killed
145
0
Camps Cleared
0
1,019,208
Distance Traveled
782,092
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,704
570
60
6
0
187,484
2
L
Heimdallr
3,820
382
13
1
0
83,345
0
L
Tsukuyomi
5,342
534
44
4
0
198,744
2
L
Ymir
3,904
390
14
1
0
123,285
0
W
Gilgamesh
6,530
653
69
7
0
203,242
3
W
Hades
5,828
583
68
7
0
194,414
2
W
Nemesis
6,215
622
68
7
0
239,776
3
L
Guan Yu
4,224
422
14
1
0
189,234
1
W
Anhur
5,648
565
80
8
0
190,051
2
W
Cthulhu
5,173
517
33
3
0
191,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role