Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
GradlewWin
Sun Wukong
Diamond V
Level 142
God Stats
11W - 7L
1,713 SR
Queue Stats
187W - 180L
2,017 MMR
Solo
Thanatos
Thanatos
Masters
Metreveliiii
Thanatos
Masters
Level 160
God Stats
5W - 7L
1,485 SR
Queue Stats
294W - 273L
2,381 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,540 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,615 SR
2,092 MMR
Raijin
Raijin
Diamond II
DrDep
Raijin
Diamond II
Level 147
God Stats
42W - 31L
1,690 SR
Queue Stats
204W - 180L
2,339 MMR
Solo
Olorun
Olorun
Platinum II
ILovePepsiMax
Olorun
Platinum II
Level 53
God Stats
2W - 0L
1,706 SR
Queue Stats
31W - 5L
2,282 MMR
Party 1
Ravana
Ravana
Platinum IV
SmokeR4Life
Ravana
Platinum IV
Level 128
God Stats
20W - 15L
1,546 SR
Queue Stats
426W - 434L
1,714 MMR
Solo
Horus
Horus
Platinum I
iHawqe
Horus
Platinum I
Level 160
God Stats
3W - 0L
1,852 SR
Queue Stats
36W - 9L
2,376 MMR
Party 1
Hercules
Hercules
Platinum V
ερsilon
Hercules
Platinum V
Level 129
God Stats
1W - 1L
1,279 SR
Queue Stats
216W - 215L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 0
6,543
503
2,266
6,403
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
8
1 / 3 / 1
5,403
416
1,805
10,379
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
 
Sol
8
0 / 4 / 1
5,333
410
3,790
6,541
2,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GradlewWin
Sun Wukong
13
3 / 3 / 1
7,457
574
8,851
10,842
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Metreveliiii
Thanatos
12
1 / 7 / 1
7,085
545
3,781
12,721
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneOdinArtioTiamat

VS

Bans
Morgan Le FayOsirisScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrDep
Raijin
16
9 / 0 / 5
9,441
726
10,086
7,226
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 1
9,882
760
4,140
8,467
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
13
1 / 1 / 6
7,885
607
5,111
6,719
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iHawqe
Horus
13
7 / 0 / 8
9,063
697
7,698
7,502
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ερsilon
Hercules
13
2 / 4 / 2
8,290
638
6,061
10,772
8,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
23
23
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
L
Athena
 
Athena
1
3
1
0.5
L
Sol
 
Sol
0
4
1
0.13
W
Raijin
DrDep
Raijin
9
0
5
11.5
L
Sun Wukong
GradlewWin
Sun Wukong
3
3
1
1.17
W
4
0
1
4.5
L
Thanatos
Metreveliiii
Thanatos
1
7
1
0.21
W
Ravana
1
1
6
4
W
Horus
iHawqe
Horus
7
0
8
11
W
Hercules
ερsilon
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
33,096
46,886
Taken
40,686
21,015
Mitigated
21,555
14,836
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,266
1,040
0
665
6,403
1,436
0
3,723
2,680
0
37,749
L
Athena
 
Athena
1,805
474
0
1,266
10,379
4,977
0
5,117
5,262
13,292
0
L
Sol
 
Sol
3,790
1,874
0
1,991
6,541
2,136
0
2,971
3,570
23,577
0
W
Raijin
DrDep
Raijin
10,086
1,355
0
3,128
7,226
3,407
0
2,287
4,939
72,474
0
L
Sun Wukong
GradlewWin
Sun Wukong
8,851
1,661
0
4,292
10,842
8,582
0
1,935
8,907
9,149
35,873
W
4,140
1,773
0
7,029
8,467
2,961
2,128
572
7,895
85,621
0
L
Thanatos
Metreveliiii
Thanatos
3,781
1,707
0
6,622
12,721
3,884
0
2,006
10,715
0
50,169
W
Ravana
5,111
1,730
0
1,951
6,719
2,239
508
1,640
5,079
0
49,848
W
Horus
iHawqe
Horus
7,698
3,559
717
2,801
7,502
4,265
534
1,643
5,859
0
20,711
W
Hercules
ερsilon
Hercules
6,061
1,575
0
2,170
10,772
8,683
0
2,077
8,695
7,764
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
44,561
355
Minions Killed
510
0
Camps Cleared
0
1,021,016
Distance Traveled
1,326,761
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,543
503
89
7
0
189,035
5
L
Athena
5,403
416
15
1
0
165,741
1
L
Sol
5,333
410
62
5
0
182,859
1
W
Raijin
9,441
726
141
11
0
251,299
2
L
Sun Wukong
7,457
574
92
7
0
232,924
1
W
Olorun
9,882
760
160
12
0
253,992
3
L
Thanatos
7,085
545
97
7
0
250,457
2
W
Ravana
7,885
607
83
6
0
292,937
4
W
Horus
9,063
697
27
2
0
287,676
5
W
Hercules
8,290
638
99
8
0
240,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role