Player Matchup

Bellona
Bellona
Jackie_Rocmon
Bellona
Level 67
God Stats
4W - 8L
1,336 SR
Queue Stats
413W - 453L
1,380 Elo+
Party 3
Xing Tian
Xing Tian
Rah_Bin_
Xing Tian
Level 46
God Stats
5W - 5L
1,291 SR
Queue Stats
163W - 190L
1,369 Elo+
Party 3
Sol
Sol
Thethree2
Sol
Level 85
God Stats
2W - 6L
1,245 SR
Queue Stats
132W - 114L
1,500 Elo+
Party 2
Arachne
Arachne
VANDY2
Arachne
Level 34
God Stats
14W - 10L
1,606 SR
Queue Stats
47W - 54L
1,417 Elo+
Party 2
Anubis
Anubis
k3m3kSB
Anubis
Level 50
God Stats
8W - 2L
1,667 SR
Queue Stats
15W - 14L
1,424 Elo+
Party 2
Team Averages
Level 56
1,429 SR
1,418 Elo+

VS

Team Averages
Level 43
1,474 SR
1,369 Elo+
Olorun
Olorun
Kwane04
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,421 Elo+
Party 1
Athena
Athena
Master_Erebus
Athena
Level 61
God Stats
2W - 4L
1,692 SR
Queue Stats
272W - 284L
1,455 Elo+
Party 1
Thanatos
Thanatos
Tabluntech
Thanatos
Level 49
God Stats
1W - 3L
1,605 SR
Queue Stats
65W - 80L
1,398 Elo+
Solo
Arachne
Arachne
foodkingbell
Arachne
Level 37
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Charybdis
Charybdis
issapeen
Charybdis
Level 37
God Stats
0W - 2L
1,276 SR
Queue Stats
28W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 0 / 0
5,670
567
3,905
7,747
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Rah_Bin_
Xing Tian
9
2 / 0 / 2
5,573
557
3,201
7,641
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,989
699
4,352
3,886
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
VANDY2
Arachne
10
0 / 1 / 5
6,297
630
2,552
5,117
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
k3m3kSB
Anubis
12
9 / 1 / 0
7,393
739
6,236
4,666
2,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kwane04
Olorun
9
1 / 3 / 1
5,110
511
1,764
5,157
1,469
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 3 / 0
4,168
417
2,476
8,534
2,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Tabluntech
Thanatos
8
0 / 3 / 0
4,847
485
419
4,635
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
foodkingbell
Arachne
7
0 / 5 / 0
4,483
448
2,143
8,600
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
issapeen
Charybdis
8
0 / 2 / 0
4,568
457
5,070
5,727
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
1
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
0
2
L
Olorun
Kwane04
Olorun
1
3
1
0.5
L
0
3
0
0
W
Xing Tian
Rah_Bin_
Xing Tian
2
0
2
3
L
Thanatos
Tabluntech
Thanatos
0
3
0
0
W
3
0
2
4
W
Arachne
VANDY2
Arachne
0
1
5
2.5
L
Arachne
foodkingbell
Arachne
0
5
0
0
L
Charybdis
issapeen
Charybdis
0
2
0
0
W
Anubis
k3m3kSB
Anubis
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
11,872
29,057
Taken
32,653
13,272
Mitigated
9,207
13,421
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,905
1,818
401
4,306
7,747
4,128
0
1,213
6,534
0
30,303
L
Olorun
Kwane04
Olorun
1,764
568
0
865
5,157
1,469
0
2,658
2,499
20,760
0
L
2,476
575
60
1,620
8,534
2,445
0
2,976
5,558
11,299
0
W
Xing Tian
Rah_Bin_
Xing Tian
3,201
495
0
1,401
7,641
3,559
0
821
6,820
14,910
0
L
Thanatos
Tabluntech
Thanatos
419
188
0
1,855
4,635
1,623
214
2,375
2,260
0
17,756
W
4,352
1,258
0
2,332
3,886
1,084
3,028
305
3,581
38,455
0
W
Arachne
VANDY2
Arachne
2,552
1,533
0
2,084
5,117
2,014
0
546
4,571
0
31,995
L
Arachne
foodkingbell
Arachne
2,143
1,359
0
3,351
8,600
2,217
0
3,162
5,438
0
17,479
L
Charybdis
issapeen
Charybdis
5,070
3,527
0
1,909
5,727
1,453
0
2,770
2,957
0
27,432
W
Anubis
k3m3kSB
Anubis
6,236
423
0
2,897
4,666
2,487
368
1,355
3,311
38,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
23,176
296
Minions Killed
207
0
Camps Cleared
0
1,014,125
Distance Traveled
906,709
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,670
567
47
5
0
222,125
4
L
Olorun
5,110
511
48
5
0
177,387
1
L
Athena
4,168
417
22
2
0
176,381
0
W
Xing Tian
5,573
557
23
2
0
206,550
1
L
Thanatos
4,847
485
46
5
0
184,418
0
W
Sol
6,989
699
84
8
0
179,642
2
W
Arachne
6,297
630
65
7
0
204,173
0
L
Arachne
4,483
448
38
4
0
189,057
3
L
Charybdis
4,568
457
53
5
0
179,466
3
W
Anubis
7,393
739
77
8
0
201,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role