Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Badkarmaox
Cthulhu
Level 159
God Stats
4W - 9L
1,466 SR
Queue Stats
437W - 425L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
Dswagy
Cabrakan
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 58L
1,611 Elo+
Solo
Hercules
Hercules
Mang0Fresc0
Hercules
Level 68
God Stats
59W - 63L
1,495 SR
Queue Stats
405W - 361L
1,592 Elo+
Party 3
Medusa
Medusa
STONEhengetinge
Medusa
Level 160
God Stats
4W - 2L
1,712 SR
Queue Stats
343W - 317L
1,589 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,571 Elo+

VS

Team Averages
Level 124
1,548 SR
1,577 Elo+
Serqet
Serqet
BoS Hyqe
Serqet
Level 156
God Stats
16W - 30L
1,401 SR
Queue Stats
715W - 685L
1,589 Elo+
Solo
Bacchus
Bacchus
D-SWAG675
Bacchus
Level 89
God Stats
122W - 96L
1,543 SR
Queue Stats
397W - 372L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
QSwish
Baron Samedi
Level 102
God Stats
45W - 31L
1,635 SR
Queue Stats
456W - 405L
1,637 Elo+
Party 2
Raijin
Raijin
Zeithgeits
Raijin
Level 157
God Stats
5W - 7L
1,590 SR
Queue Stats
356W - 346L
1,538 Elo+
Solo
Cernunnos
Cernunnos
xXkira4Xx
Cernunnos
Level 114
God Stats
2W - 2L
1,571 SR
Queue Stats
110W - 113L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
8 / 2 / 4
12,558
598
13,718
12,021
6,150
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
Badkarmaox
Cthulhu
20
1 / 2 / 1
11,898
567
6,426
12,523
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Dswagy
Cabrakan
18
4 / 4 / 6
11,440
545
12,311
17,401
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Mang0Fresc0
Hercules
15
1 / 2 / 9
10,082
480
7,733
14,331
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 3 / 2
12,387
590
11,332
11,733
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoS Hyqe
Serqet
19
5 / 2 / 5
11,455
545
11,073
16,234
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
D-SWAG675
Bacchus
14
3 / 5 / 5
9,382
447
7,529
19,105
17,809
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
QSwish
Baron Samedi
19
1 / 2 / 2
11,669
556
8,853
13,496
9,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Zeithgeits
Raijin
18
4 / 5 / 3
10,975
523
8,023
14,652
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
xXkira4Xx
Cernunnos
14
0 / 4 / 1
9,207
438
6,480
11,271
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
13
13
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
2
4
5
W
Cthulhu
Badkarmaox
Cthulhu
1
2
1
0.75
L
Serqet
BoS Hyqe
Serqet
5
2
5
3.75
L
Bacchus
D-SWAG675
Bacchus
3
5
5
1.1
W
Cabrakan
Dswagy
Cabrakan
4
4
6
1.75
W
Hercules
Mang0Fresc0
Hercules
1
2
9
2.75
L
Baron Samedi
QSwish
Baron Samedi
1
2
2
1
W
4
3
2
1.67
L
Raijin
Zeithgeits
Raijin
4
5
3
1.1
L
Cernunnos
xXkira4Xx
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,520
Damage
41,958
68,009
Taken
74,758
46,828
Mitigated
42,913
26,167
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,718
4,814
0
8,569
12,021
6,150
344
2,856
9,165
99,505
0
W
Cthulhu
Badkarmaox
Cthulhu
6,426
446
0
4,390
12,523
11,150
0
8,021
4,054
79,246
0
L
Serqet
BoS Hyqe
Serqet
11,073
2,502
0
4,567
16,234
6,748
0
3,585
12,649
0
79,540
L
Bacchus
D-SWAG675
Bacchus
7,529
618
268
1,440
19,105
17,809
0
10,871
8,234
27,625
0
W
Cabrakan
Dswagy
Cabrakan
12,311
1,905
0
5,835
17,401
10,874
85
6,475
10,726
74,109
0
W
Hercules
Mang0Fresc0
Hercules
7,733
1,426
0
4,294
14,331
14,450
0
4,444
9,243
1,039
28,328
L
Baron Samedi
QSwish
Baron Samedi
8,853
1,298
150
6,743
13,496
9,116
0
7,241
6,255
101,604
0
W
11,332
4,871
0
3,079
11,733
4,204
3,528
2,851
7,975
0
107,279
L
Raijin
Zeithgeits
Raijin
8,023
504
0
3,321
14,652
5,242
786
4,549
10,103
84,218
0
L
Cernunnos
xXkira4Xx
Cernunnos
6,480
2,553
0
3,421
11,271
3,998
0
6,793
4,478
0
56,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
52,688
656
Minions Killed
620
0
Camps Cleared
0
2,012,128
Distance Traveled
1,816,910
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,558
598
162
8
0
423,916
9
W
Cthulhu
11,898
567
170
8
0
405,770
8
L
Serqet
11,455
545
127
6
0
437,267
1
L
Bacchus
9,382
447
35
2
0
365,221
4
W
Cabrakan
11,440
545
113
5
0
387,317
0
W
Hercules
10,082
480
29
1
0
400,191
8
L
Baron Samedi
11,669
556
188
9
0
337,822
8
W
Medusa
12,387
590
182
9
0
394,934
5
L
Raijin
10,975
523
158
8
0
400,134
7
L
Cernunnos
9,207
438
112
5
0
276,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role