Player Matchup

Fafnir
Fafnir
FaZeLegault
Fafnir
Level 7
God Stats
4W - 5L
1,523 SR
Queue Stats
10W - 13L
1,482 Elo+
Party 1
Scylla
Scylla
IIYaagaII
Scylla
Level 26
God Stats
16W - 14L
1,554 SR
Queue Stats
68W - 83L
1,478 Elo+
Party 1
Neith
Neith
OUIALLO
Neith
Level 16
God Stats
0W - 1L
1,310 SR
Queue Stats
26W - 28L
1,456 Elo+
Party 1
Thanatos
Thanatos
RikBlood
Thanatos
Level 48
God Stats
3W - 1L
1,668 SR
Queue Stats
23W - 27L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tzibs
Cu Chulainn
Level 17
God Stats
0W - 3L
1,253 SR
Queue Stats
16W - 13L
1,522 Elo+
Party 1
Team Averages
Level 23
1,461 SR
1,492 Elo+

VS

Team Averages
Level 25
1,549 SR
1,497 Elo+
Nike
Nike
Bobleeswagger2
Nike
Level 42
God Stats
6W - 8L
1,848 SR
Queue Stats
249W - 265L
1,445 Elo+
Party 2
Bakasura
Bakasura
ChumbaKrush
Bakasura
Level 26
God Stats
6W - 1L
1,754 SR
Queue Stats
50W - 50L
1,536 Elo+
Party 2
Nox
Nox
Josesitohpg
Nox
Level 13
God Stats
6W - 5L
1,268 SR
Queue Stats
53W - 54L
1,397 Elo+
Solo
Thor
Thor
KeepItSimplee
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,646 Elo+
Party 2
Anhur
Anhur
WrldIsYours
Anhur
Level 27
God Stats
4W - 6L
1,374 SR
Queue Stats
93W - 83L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 7 / 1
8,249
393
2,755
15,782
10,971
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
IIYaagaII
Scylla
17
8 / 8 / 4
11,469
546
17,644
19,889
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OUIALLO
Neith
11
0 / 8 / 2
7,335
349
5,999
11,745
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
RikBlood
Thanatos
16
8 / 8 / 4
10,747
512
12,717
16,893
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Tzibs
Cu Chulainn
14
1 / 3 / 6
9,524
454
9,220
14,898
7,389
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
9,526
454
5,114
18,950
10,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ChumbaKrush
Bakasura
20
8 / 4 / 9
13,040
621
18,847
18,972
9,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 6
10,632
506
9,184
9,554
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 12
10,709
510
11,741
14,031
14,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 3 / 10
10,860
517
12,358
14,280
4,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
33
34
Deaths
18
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Bakasura
ChumbaKrush
Bakasura
8
4
9
3.13
L
Fafnir
0
7
1
0.07
L
Scylla
IIYaagaII
Scylla
8
8
4
1.25
W
6
4
6
2.25
W
8
1
12
14
L
Neith
OUIALLO
Neith
0
8
2
0.13
L
Thanatos
RikBlood
Thanatos
8
8
4
1.25
L
Cu Chulainn
Tzibs
Cu Chulainn
1
3
6
1.33
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
57,244
79,207
Taken
75,787
36,327
Mitigated
43,625
23,163
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,114
1,060
0
4,991
18,950
10,094
351
4,097
14,357
0
44,543
W
Bakasura
ChumbaKrush
Bakasura
18,847
14,217
0
9,896
18,972
9,512
258
4,427
14,332
0
122,245
L
Fafnir
2,755
810
0
1,170
15,782
10,971
969
2,279
13,363
23,009
0
L
Scylla
IIYaagaII
Scylla
17,644
2,000
51
5,300
19,889
7,126
590
2,838
16,298
59,991
0
W
9,184
627
0
1,628
9,554
4,391
218
5,857
3,697
49,088
0
W
11,741
2,038
105
1,240
14,031
14,697
0
3,166
10,705
129
38,346
L
Neith
OUIALLO
Neith
5,999
3,673
0
753
11,745
3,164
1,188
718
11,027
0
39,026
L
Thanatos
RikBlood
Thanatos
12,717
4,116
0
11,396
16,893
7,677
0
1,210
15,213
0
66,456
L
Cu Chulainn
Tzibs
Cu Chulainn
9,220
2,525
0
4,493
14,898
7,389
462
2,797
11,730
2,741
34,375
W
12,358
6,714
0
3,681
14,280
4,931
456
3,632
10,540
0
58,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
54,767
349
Minions Killed
492
0
Camps Cleared
0
1,866,342
Distance Traveled
1,966,978
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,526
454
79
4
0
332,427
1
W
Bakasura
13,040
621
196
9
0
506,579
6
L
Fafnir
8,249
393
41
2
0
364,355
1
L
Scylla
11,469
546
94
4
0
351,903
0
W
Nox
10,632
506
93
4
0
351,524
4
W
Thor
10,709
510
40
2
0
413,545
11
L
Neith
7,335
349
48
2
0
365,411
0
L
Thanatos
10,747
512
106
5
0
393,735
0
L
Cu Chulainn
9,524
454
60
3
0
390,938
4
W
Anhur
10,860
517
84
4
0
362,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role