Player Matchup

Cthulhu
Cthulhu
JankyJake
Cthulhu
Level 27
God Stats
19W - 15L
1,484 SR
Queue Stats
33W - 34L
1,261 Elo+
Party 1
Anhur
Anhur
KingJattu
Anhur
Level 24
God Stats
13W - 9L
1,541 SR
Queue Stats
29W - 39L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KyalC
Tsukuyomi
Level 25
God Stats
12W - 10L
1,318 SR
Queue Stats
37W - 43L
1,322 Elo+
Party 1
Anubis
Anubis
Matthew8255
Anubis
Level 46
God Stats
21W - 19L
1,557 SR
Queue Stats
35W - 43L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
NextGenCarnage
Kukulkan
Level 17
God Stats
1W - 1L
1,262 SR
Queue Stats
14W - 12L
1,210 Elo+
Solo
Team Averages
Level 28
1,432 SR
1,273 Elo+

VS

Team Averages
Level 18
1,489 SR
1,488 Elo+
Loki
Loki
ASAPANDLE
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
ImABeastSon
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Jawa1589
Ullr
Level 27
God Stats
5W - 3L
1,522 SR
Queue Stats
106W - 138L
1,435 Elo+
Solo
Sylvanus
Sylvanus
maskedmonkey21
Sylvanus
Level 28
God Stats
26W - 24L
1,454 SR
Queue Stats
44W - 60L
1,310 Elo+
Solo
Thor
Thor
swimminginjeans
Thor
Level 29
God Stats
2W - 2L
1,470 SR
Queue Stats
75W - 41L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JankyJake
Cthulhu
12
2 / 1 / 8
8,172
409
7,895
9,535
9,216
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
KingJattu
Anhur
13
4 / 3 / 10
8,678
434
10,649
11,347
3,359
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
KyalC
Tsukuyomi
15
6 / 2 / 10
9,631
482
10,328
10,010
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
17 / 1 / 9
11,964
598
29,532
17,397
10,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
3 / 0 / 7
9,391
470
4,909
6,177
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 5 / 0
6,297
315
247
7,781
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 15 / 2
7,943
397
3,160
23,142
15,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
1 / 2 / 4
8,917
446
7,368
15,540
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
2 / 2 / 3
7,628
381
1,839
15,955
13,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 12 / 2
8,316
416
10,840
18,809
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
32
Kills
7
7
Deaths
36
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
0
0
L
2
15
2
0.2
W
Cthulhu
JankyJake
Cthulhu
2
1
8
6
L
Ullr
1
2
4
1.5
W
Anhur
KingJattu
Anhur
4
3
10
3
W
Tsukuyomi
KyalC
Tsukuyomi
6
2
10
5.5
W
Anubis
17
1
9
21.5
W
Kukulkan
3
0
7
6.5
L
Sylvanus
2
2
3
1.75
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
23,454
54,466
Taken
81,227
31,181
Mitigated
42,208
25,026
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
247
0
0
340
7,781
2,897
25
944
6,797
0
16,324
L
3,160
374
0
240
23,142
15,712
0
12,465
10,547
10,389
0
W
Cthulhu
JankyJake
Cthulhu
7,895
728
643
2,468
9,535
9,216
125
1,223
8,312
38,007
0
L
Ullr
7,368
1,697
0
2,090
15,540
4,876
514
8,822
6,708
0
47,959
W
Anhur
KingJattu
Anhur
10,649
5,511
0
3,972
11,347
3,359
1,288
835
10,471
0
34,652
W
Tsukuyomi
KyalC
Tsukuyomi
10,328
2,853
0
4,226
10,010
4,667
432
767
9,015
0
65,877
W
Anubis
29,532
2,441
431
13,217
17,397
10,708
2,279
2,094
15,262
95,467
0
W
Kukulkan
4,909
423
0
69
6,177
3,231
3,018
80
6,097
42,869
0
L
Sylvanus
1,839
955
1,286
1,768
15,955
13,903
0
8,342
7,589
14,852
0
L
10,840
2,491
0
1,838
18,809
4,820
0
11,513
7,250
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,836
Gold Earned
39,101
437
Minions Killed
210
0
Camps Cleared
0
1,770,138
Distance Traveled
1,342,448
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,297
315
24
1
0
194,671
0
L
Ares
7,943
397
13
1
0
242,065
3
W
Cthulhu
8,172
409
49
2
0
363,834
0
L
Ullr
8,917
446
79
4
0
332,630
6
W
Anhur
8,678
434
67
3
0
328,661
0
W
Tsukuyomi
9,631
482
100
5
0
421,132
0
W
Anubis
11,964
598
127
6
0
331,770
0
W
Kukulkan
9,391
470
94
5
0
324,741
3
L
Sylvanus
7,628
381
26
1
0
273,820
0
L
Thor
8,316
416
68
3
0
299,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role