Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Blupox
Ullr
Level 160
God Stats
1W - 1L
1,413 SR
Queue Stats
9W - 5L
1,696 Elo+
Party 1
Ymir
Ymir
Keukey
Ymir
Level 160
God Stats
1W - 0L
1,529 SR
Queue Stats
10W - 3L
1,728 Elo+
Party 1
Aphrodite
Aphrodite
álliasK
Aphrodite
Level 160
God Stats
2W - 1L
1,434 SR
Queue Stats
25W - 14L
1,673 Elo+
Party 1
Team Averages
Level 153
1,469 SR
1,649 Elo+

VS

Team Averages
Level 67
1,378 SR
1,404 Elo+
Odin
Odin
Denisremix97
Odin
Level 155
God Stats
0W - 1L
1,380 SR
Queue Stats
157W - 151L
1,596 Elo+
Party 3
Freya
Freya
LoopyInferno
Freya
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
Master Gillera
Kukulkan
Level 22
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 2
Tyr
Tyr
kolopitisasa
Tyr
Level 61
God Stats
5W - 9L
1,519 SR
Queue Stats
135W - 130L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 3 / 8
10,585
814
17,517
12,396
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
Blupox
Ullr
18
14 / 2 / 2
12,047
927
16,356
8,289
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Keukey
Ymir
16
3 / 1 / 9
11,226
864
8,688
14,065
16,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
álliasK
Aphrodite
15
1 / 3 / 6
9,979
768
7,753
11,043
12,437
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
10,415
801
10,330
16,146
9,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 6 / 2
8,133
626
2,178
12,833
11,989
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
1 / 9 / 0
8,303
639
2,813
14,070
4,562
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 7
10,323
794
9,780
15,922
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
9
9
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
8
2.33
W
Ullr
Blupox
Ullr
14
2
2
7.5
L
6
5
3
1.5
W
Ymir
Keukey
Ymir
3
1
9
7.5
L
0
6
2
0.17
L
Kukulkan
1
9
0
0.11
L
2
1
7
5.5
W
Aphrodite
álliasK
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
25,101
45,793
Taken
58,971
39,879
Mitigated
38,129
15,813
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,517
11,008
0
2,284
12,396
6,483
1,991
758
11,146
0
31,268
W
Ullr
Blupox
Ullr
16,356
6,858
0
28
8,289
4,542
4,492
654
7,590
0
47,218
L
10,330
2,354
0
2,312
16,146
9,246
48
4,365
10,775
0
40,388
W
Ymir
Keukey
Ymir
8,688
1,533
0
1,484
14,065
16,417
421
2,399
11,352
27,762
0
L
2,178
531
629
1,943
12,833
11,989
0
4,889
7,334
13,967
0
L
Kukulkan
2,813
550
25
681
14,070
4,562
0
3,575
9,545
21,392
0
L
9,780
1,428
0
4,347
15,922
12,332
101
4,246
9,922
0
29,438
W
Aphrodite
álliasK
Aphrodite
7,753
830
4,933
7,084
11,043
12,437
343
2,030
8,516
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
37,174
209
Minions Killed
171
13
Camps Cleared
9
1,045,292
Distance Traveled
821,774
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,585
814
44
3
4
269,483
1
W
Ullr
12,047
927
78
6
4
266,322
0
L
Odin
10,415
801
66
5
3
242,108
2
W
Ymir
11,226
864
36
3
2
268,985
5
L
Freya
8,133
626
24
2
1
175,167
0
L
Kukulkan
8,303
639
45
3
2
141,391
0
L
Tyr
10,323
794
36
3
3
263,108
2
W
Aphrodite
9,979
768
51
4
3
240,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role