Player Matchup

Thor
Thor
BobaGremlin
Thor
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
41W - 25L
1,625 Elo+
Solo
Ymir
Ymir
Creativename1013
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 48L
1,521 Elo+
Party 4
Nike
Nike
Cristofiu
Nike
Level 6
God Stats
14W - 3L
1,850 SR
Queue Stats
33W - 22L
1,553 Elo+
Party 1
Sol
Sol
DwarfInAJar
Sol
Level 81
God Stats
9W - 7L
1,613 SR
Queue Stats
525W - 472L
1,548 Elo+
Party 4
Janus
Janus
LEGGOLAS54
Janus
Level 67
God Stats
7W - 6L
1,610 SR
Queue Stats
196W - 155L
1,535 Elo+
Party 1
Team Averages
Level 36
1,671 SR
1,556 Elo+

VS

Team Averages
Level 58
1,600 SR
1,492 Elo+
Bellona
Bellona
Bigsefirot
Bellona
Level 11
God Stats
0W - 4L
1,475 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 2
Raijin
Raijin
Hamku
Raijin
Level 151
God Stats
1W - 1L
1,759 SR
Queue Stats
15W - 16L
1,652 Elo+
Party 3
Loki
Loki
JuanantATM
Loki
Level 89
God Stats
1W - 2L
1,492 SR
Queue Stats
40W - 51L
1,316 Elo+
Party 2
Yemoja
Yemoja
NatbliddA
Yemoja
Level 12
God Stats
5W - 4L
1,616 SR
Queue Stats
5W - 7L
1,657 Elo+
Party 3
Chiron
Chiron
StickyBrains
Chiron
Level 26
God Stats
11W - 9L
1,659 SR
Queue Stats
238W - 228L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,034
645
6,464
7,264
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 1 / 3
7,126
509
3,494
11,254
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
14
8 / 0 / 4
8,669
619
10,605
7,094
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 6
6,885
492
3,853
8,113
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
14
10 / 0 / 6
9,418
673
9,198
5,943
1,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigsefirot
Bellona
9
0 / 7 / 0
5,967
426
1,608
9,765
5,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Hamku
Raijin
10
0 / 8 / 2
6,253
447
3,776
8,837
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 8 / 1
5,980
427
3,580
12,125
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
NatbliddA
Yemoja
9
0 / 3 / 4
5,670
405
2,446
7,317
5,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
4 / 3 / 0
7,047
503
8,192
9,069
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
28
Kills
4
5
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bigsefirot
Bellona
0
7
0
0
W
8
0
6
11
W
1
1
3
2.5
W
Nike
8
0
4
10
W
1
4
6
1
L
Raijin
Hamku
Raijin
0
8
2
0.13
L
0
8
1
0.06
W
Janus
10
0
6
13
L
Yemoja
NatbliddA
Yemoja
0
3
4
0.67
L
Chiron
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
19,602
39,668
Taken
47,113
20,676
Mitigated
20,137
11,115
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bigsefirot
Bellona
1,608
607
0
544
9,765
5,296
866
3,323
5,794
0
17,653
W
6,464
1,694
0
3,844
7,264
2,610
208
542
6,722
0
57,838
W
3,494
346
0
3,021
11,254
7,830
174
2,166
9,088
23,279
0
W
Nike
10,605
1,044
0
1,600
7,094
6,112
339
764
6,330
9,168
36,131
W
3,853
349
0
2,377
8,113
2,192
642
1,176
6,937
44,386
0
L
Raijin
Hamku
Raijin
3,776
719
0
690
8,837
2,698
0
3,584
5,117
33,439
0
L
3,580
1,149
0
3,748
12,125
3,340
0
3,448
8,373
0
32,248
W
Janus
9,198
1,300
0
273
5,943
1,932
796
1,574
4,369
53,833
0
L
Yemoja
NatbliddA
Yemoja
2,446
347
687
273
7,317
5,861
0
3,102
4,031
14,016
0
L
Chiron
8,192
2,570
610
2,040
9,069
2,942
0
4,818
3,947
0
45,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
30,917
415
Minions Killed
265
0
Camps Cleared
0
1,381,510
Distance Traveled
1,194,121
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,967
426
40
3
0
214,855
0
W
Thor
9,034
645
119
9
0
304,335
4
W
Ymir
7,126
509
34
2
0
272,801
3
W
Nike
8,669
619
83
6
0
269,958
0
W
Sol
6,885
492
77
6
0
256,035
2
L
Raijin
6,253
447
62
4
0
254,283
2
L
Loki
5,980
427
54
4
0
273,099
1
W
Janus
9,418
673
102
7
0
278,381
3
L
Yemoja
5,670
405
24
2
0
214,373
2
L
Chiron
7,047
503
85
6
0
237,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role