Player Matchup

Hachiman
Hachiman
ArkPeak
Hachiman
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2
Terra
Terra
DalfaXD
Terra
Level 77
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2
Scylla
Scylla
elticoman
Scylla
Level 43
God Stats
0W - 3L
1,623 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Team Averages
Level 63
1,626 SR
1,562 Elo+

VS

Team Averages
Level 67
1,619 SR
1,585 Elo+
Hercules
Hercules
Blacky_BLR
Hercules
Level 10
God Stats
2W - 0L
1,697 SR
Queue Stats
100W - 59L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Rodrob0n
Danzaburou
Level 66
God Stats
35W - 24L
1,631 SR
Queue Stats
247W - 170L
1,582 Elo+
Party 1
Persephone
Persephone
That Guy Loop
Persephone
Level 126
God Stats
12W - 6L
1,529 SR
Queue Stats
459W - 353L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArkPeak
Hachiman
13
4 / 8 / 1
10,363
648
11,925
15,154
7,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
DalfaXD
Terra
14
2 / 3 / 5
10,477
655
9,092
16,945
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
elticoman
Scylla
12
1 / 10 / 3
9,068
567
9,869
14,526
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blacky_BLR
Hercules
15
7 / 2 / 13
11,739
734
10,164
23,652
29,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Rodrob0n
Danzaburou
14
5 / 2 / 10
11,216
701
12,000
10,213
4,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
That Guy Loop
Persephone
15
9 / 3 / 9
12,510
782
20,497
12,962
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
21
21
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArkPeak
Hachiman
4
8
1
0.56
W
Hercules
Blacky_BLR
Hercules
7
2
13
6.75
L
Terra
DalfaXD
Terra
2
3
5
1.5
W
Danzaburou
Rodrob0n
Danzaburou
5
2
10
5
W
Persephone
That Guy Loop
Persephone
9
3
9
4.5
L
Scylla
elticoman
Scylla
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
42,661
46,625
Taken
46,827
36,960
Mitigated
38,357
7,760
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArkPeak
Hachiman
11,925
6,734
0
892
15,154
7,851
0
7,430
7,724
0
34,394
W
Hercules
Blacky_BLR
Hercules
10,164
2,508
180
9,331
23,652
29,437
128
7,691
15,559
0
26,604
L
Terra
DalfaXD
Terra
9,092
1,853
2,038
3,459
16,945
23,385
0
6,616
10,329
24,421
0
W
Danzaburou
Rodrob0n
Danzaburou
12,000
4,370
0
3,157
10,213
4,171
1,738
5,156
4,925
0
47,738
W
Persephone
That Guy Loop
Persephone
20,497
1,181
117
3,998
12,962
4,749
885
5,412
7,207
49,786
0
L
Scylla
elticoman
Scylla
9,869
963
0
1,371
14,526
5,724
0
6,732
7,794
25,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
35,465
135
Minions Killed
173
4
Camps Cleared
8
775,556
Distance Traveled
875,095
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,363
648
43
3
2
227,477
2
W
Hercules
11,739
734
30
2
1
303,277
3
L
Terra
10,477
655
28
2
1
303,469
6
W
Danzaburou
11,216
701
83
5
3
288,276
3
W
Persephone
12,510
782
60
4
4
283,542
1
L
Scylla
9,068
567
64
4
1
244,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role