Player Matchup

Sylvanus
Sylvanus
ApexOn
Sylvanus
Level 18
God Stats
2W - 2L
1,325 SR
Queue Stats
47W - 71L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
HeavyMilk
Sun Wukong
Level 4
God Stats
3W - 8L
1,291 SR
Queue Stats
12W - 15L
1,330 Elo+
Solo
Cupid
Cupid
II-Higuinho-II
Cupid
Level 29
God Stats
5W - 7L
1,265 SR
Queue Stats
38W - 30L
1,498 Elo+
Solo
Izanami
Izanami
Infinite_Evil-
Izanami
Level 16
God Stats
42W - 38L
1,708 SR
Queue Stats
118W - 123L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Infinite_Sin--
Nu Wa
Level 13
God Stats
12W - 6L
1,679 SR
Queue Stats
29W - 21L
1,619 Elo+
Party 1
Team Averages
Level 16
1,454 SR
1,466 Elo+

VS

Team Averages
Level 32
1,596 SR
1,496 Elo+
Xbalanque
Xbalanque
Carnage3450
Xbalanque
Level 24
God Stats
26W - 16L
1,572 SR
Queue Stats
122W - 138L
1,439 Elo+
Solo
Awilix
Awilix
Darkbloodv
Awilix
Level 6
God Stats
3W - 5L
1,328 SR
Queue Stats
14W - 9L
1,495 Elo+
Party 2
Cerberus
Cerberus
SA Complex
Cerberus
Level 48
God Stats
6W - 2L
1,692 SR
Queue Stats
63W - 62L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
Support type
Kukulkan
Level 12
God Stats
29W - 19L
1,631 SR
Queue Stats
30W - 21L
1,504 Elo+
Party 3
Charybdis
Charybdis
fam1ly7
Charybdis
Level 69
God Stats
3W - 0L
1,755 SR
Queue Stats
132W - 110L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApexOn
Sylvanus
20
2 / 6 / 10
12,514
963
7,451
23,641
14,450
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
HeavyMilk
Sun Wukong
19
0 / 18 / 11
12,271
944
12,926
33,451
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 5 / 7
13,622
1,048
12,653
19,680
9,116
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 8 / 5
13,733
1,056
27,273
28,956
12,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 3 / 6
12,616
970
17,598
13,872
4,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carnage3450
Xbalanque
20
9 / 6 / 23
13,810
1,062
28,080
20,143
6,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Darkbloodv
Awilix
20
7 / 4 / 23
13,831
1,064
15,712
17,786
5,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SA Complex
Cerberus
20
7 / 5 / 21
13,625
1,048
23,104
23,679
22,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Support type
Kukulkan
20
2 / 2 / 24
12,781
983
24,587
9,923
3,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
fam1ly7
Charybdis
20
15 / 0 / 15
14,656
1,127
22,982
10,302
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
146
17
Kills
40
40
Deaths
17
39
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ApexOn
Sylvanus
2
6
10
1.17
W
Xbalanque
Carnage3450
Xbalanque
9
6
23
3.42
W
Awilix
Darkbloodv
Awilix
7
4
23
4.63
L
Sun Wukong
HeavyMilk
Sun Wukong
0
18
11
0.31
L
4
5
7
1.5
L
7
8
5
1.19
L
4
3
6
2.33
W
Cerberus
SA Complex
Cerberus
7
5
21
3.5
W
Kukulkan
Support type
Kukulkan
2
2
24
7
W
Charybdis
fam1ly7
Charybdis
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,901
Damage
114,465
119,600
Taken
81,833
65,391
Mitigated
41,166
17,280
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ApexOn
Sylvanus
7,451
2,712
2,695
2,768
23,641
14,450
0
13,143
10,498
21,859
0
W
Xbalanque
Carnage3450
Xbalanque
28,080
22,566
0
4,342
20,143
6,681
0
3,413
16,730
0
51,787
W
Awilix
Darkbloodv
Awilix
15,712
7,089
114
449
17,786
5,349
0
6,531
11,255
0
26,591
L
Sun Wukong
HeavyMilk
Sun Wukong
12,926
2,815
0
3,097
33,451
24,206
0
9,778
23,603
788
30,754
L
12,653
5,922
177
3,996
19,680
9,116
0
7,176
12,504
0
44,568
L
27,273
23,509
0
3,626
28,956
12,683
0
9,043
19,913
0
62,865
L
17,598
3,575
0
921
13,872
4,936
0
8,551
5,321
45,608
0
W
Cerberus
SA Complex
Cerberus
23,104
605
0
3,621
23,679
22,709
0
8,944
14,735
38,943
0
W
Kukulkan
Support type
Kukulkan
24,587
1,019
0
1,650
9,923
3,197
0
3,400
6,523
72,552
0
W
Charybdis
fam1ly7
Charybdis
22,982
14,479
0
1,861
10,302
3,230
0
3,549
6,753
0
62,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,756
Gold Earned
68,703
273
Minions Killed
344
9
Camps Cleared
10
1,158,006
Distance Traveled
1,197,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,514
963
23
2
1
205,628
0
W
Xbalanque
13,810
1,062
54
4
6
219,843
0
W
Awilix
13,831
1,064
23
2
1
241,116
0
L
Sun Wukong
12,271
944
37
3
1
236,381
0
L
Cupid
13,622
1,048
62
5
3
237,699
0
L
Izanami
13,733
1,056
77
6
3
233,202
0
L
Nu Wa
12,616
970
74
6
1
245,096
0
W
Cerberus
13,625
1,048
51
4
0
249,450
0
W
Kukulkan
12,781
983
117
9
0
252,499
0
W
Charybdis
14,656
1,127
99
8
3
234,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role