Player Matchup

Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
redqman
Bacchus
Level 88
God Stats
3W - 1L
1,698 SR
Queue Stats
27W - 15L
1,738 Elo+
Party 1
Danzaburou
Danzaburou
slickdawg98
Danzaburou
Level 15
God Stats
4W - 9L
1,432 SR
Queue Stats
7W - 19L
1,309 Elo+
Party 1
Team Averages
Level 68
1,543 SR
1,516 Elo+

VS

Team Averages
Level 82
1,497 SR
1,414 Elo+
Sun Wukong
Sun Wukong
MC NASTY68
Sun Wukong
Level 108
God Stats
4W - 4L
1,611 SR
Queue Stats
290W - 311L
1,550 Elo+
Party 2
Pele
Pele
XingGalaxy
Pele
Level 71
God Stats
10W - 7L
1,633 SR
Queue Stats
159W - 183L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
esokrtama
Tsukuyomi
Level 68
God Stats
0W - 4L
1,246 SR
Queue Stats
348W - 547L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 1 / 10
11,654
728
16,962
8,699
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
redqman
Bacchus
13
6 / 1 / 11
11,510
719
12,533
11,099
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
slickdawg98
Danzaburou
13
6 / 2 / 10
10,912
682
12,892
10,469
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MC NASTY68
Sun Wukong
11
0 / 6 / 3
9,044
565
9,746
20,943
22,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 5 / 1
10,063
629
6,216
15,239
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
esokrtama
Tsukuyomi
11
1 / 9 / 2
8,987
562
5,462
16,693
11,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
4
4
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
10
13
L
Sun Wukong
MC NASTY68
Sun Wukong
0
6
3
0.25
L
3
5
1
0.7
L
Tsukuyomi
esokrtama
Tsukuyomi
1
9
2
0.22
W
Bacchus
redqman
Bacchus
6
1
11
11.5
W
Danzaburou
slickdawg98
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
21,424
30,267
Taken
52,875
18,692
Mitigated
40,291
11,308
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,962
2,315
0
2,543
8,699
3,941
821
393
8,306
54,471
0
L
Sun Wukong
MC NASTY68
Sun Wukong
9,746
1,490
570
1,876
20,943
22,768
0
9,038
11,905
129
27,742
L
6,216
1,072
0
1,016
15,239
5,828
0
11,660
3,579
0
33,334
L
Tsukuyomi
esokrtama
Tsukuyomi
5,462
1,067
0
296
16,693
11,695
0
9,347
7,346
0
12,342
W
Bacchus
redqman
Bacchus
12,533
1,975
0
4,488
11,099
10,767
832
108
10,991
21,341
0
W
Danzaburou
slickdawg98
Danzaburou
12,892
8,550
0
4,277
10,469
3,984
1,814
439
10,030
0
37,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
28,094
165
Minions Killed
107
8
Camps Cleared
4
846,011
Distance Traveled
809,201
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,654
728
90
6
3
293,925
2
L
Sun Wukong
9,044
565
37
2
1
266,089
2
L
Pele
10,063
629
59
4
3
305,951
3
L
Tsukuyomi
8,987
562
11
1
0
237,161
1
W
Bacchus
11,510
719
17
1
0
306,857
4
W
Danzaburou
10,912
682
58
4
5
245,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role