Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
StoltzAria
Chernobog
Level 20
God Stats
9W - 5L
1,664 SR
Queue Stats
55W - 78L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
fellipefonsekinh
Cthulhu
Level 17
God Stats
3W - 2L
1,539 SR
Queue Stats
61W - 52L
1,241 Elo+
Solo
Ymir
Ymir
papitasdia
Ymir
Level 13
God Stats
24W - 28L
1,544 SR
Queue Stats
25W - 30L
1,465 Elo+
Party 1
Discordia
Discordia
xMadeInHeavenx
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 194L
1,514 Elo+
Party 1
Team Averages
Level 29
1,549 SR
1,443 Elo+

VS

Team Averages
Level 21
1,587 SR
1,341 Elo+
Ymir
Ymir
Cleverlay69
Ymir
Level 23
God Stats
1W - 1L
1,718 SR
Queue Stats
47W - 48L
1,462 Elo+
Solo
Jing Wei
Jing Wei
GioToaster45368
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Bellona
Bellona
Lbileq
Bellona
Level 24
God Stats
0W - 1L
1,891 SR
Queue Stats
38W - 57L
1,329 Elo+
Solo
Hun Batz
Hun Batz
Pinguim 1103
Hun Batz
Level 27
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Agni
Agni
Sayaharashi
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 31L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
9 / 0 / 7
9,716
607
8,629
11,796
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
StoltzAria
Chernobog
14
6 / 3 / 7
8,410
526
17,233
10,727
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
7,987
499
3,483
6,969
2,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 6
6,804
425
1,892
7,247
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
xMadeInHeavenx
Discordia
15
8 / 1 / 6
9,461
591
13,258
8,656
3,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,401
463
4,078
17,996
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
8
0 / 4 / 2
5,617
351
2,257
7,438
1,698
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Lbileq
Bellona
13
1 / 4 / 1
7,917
495
7,293
13,013
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Pinguim 1103
Hun Batz
11
4 / 8 / 2
7,852
491
3,384
12,278
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 4
7,246
453
10,504
9,081
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
7
7
Deaths
28
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
7
12.5
L
1
5
4
0.6
L
Jing Wei
0
4
2
0.25
L
Bellona
Lbileq
Bellona
1
4
1
0.38
L
Hun Batz
Pinguim 1103
Hun Batz
4
8
2
0.63
L
1
7
4
0.43
W
Chernobog
StoltzAria
Chernobog
6
3
7
3.17
W
2
2
2
1.5
W
2
1
6
5
W
Discordia
xMadeInHeavenx
Discordia
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
27,516
45,395
Taken
59,806
18,471
Mitigated
29,516
11,846
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,629
7,761
0
7,255
11,796
4,485
832
1,464
10,262
0
57,953
L
4,078
317
0
2,012
17,996
12,432
0
5,348
12,648
22,117
0
L
Jing Wei
2,257
1,407
0
687
7,438
1,698
189
1,438
6,000
0
10,797
L
Bellona
Lbileq
Bellona
7,293
1,307
0
4,996
13,013
8,591
760
4,997
8,016
0
44,030
L
Hun Batz
Pinguim 1103
Hun Batz
3,384
384
0
2,568
12,278
4,220
0
3,441
8,837
0
29,839
L
10,504
1,217
0
1,700
9,081
2,575
356
3,798
5,283
36,754
0
W
Chernobog
StoltzAria
Chernobog
17,233
13,516
0
2,597
10,727
3,936
748
5,049
5,503
0
60,446
W
3,483
113
0
0
6,969
2,843
153
64
6,905
39,036
0
W
1,892
59
0
0
7,247
3,541
70
3,043
4,002
11,275
0
W
Discordia
xMadeInHeavenx
Discordia
13,258
2,116
0
1,994
8,656
3,666
1,191
4,184
4,076
56,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
36,033
400
Minions Killed
253
0
Camps Cleared
0
1,609,740
Distance Traveled
1,335,876
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,716
607
114
7
0
391,029
1
L
Ymir
7,401
463
32
2
0
284,246
3
L
Jing Wei
5,617
351
13
1
0
244,783
1
L
Bellona
7,917
495
92
6
0
288,402
2
L
Hun Batz
7,852
491
52
3
0
238,153
0
L
Agni
7,246
453
64
4
0
280,292
0
W
Chernobog
8,410
526
99
6
0
298,577
3
W
Cthulhu
7,987
499
91
6
0
309,274
0
W
Ymir
6,804
425
13
1
0
305,545
0
W
Discordia
9,461
591
83
5
0
305,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role