Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ManMythLegend01
Baron Samedi
Level 127
God Stats
0W - 1L
1,721 SR
Queue Stats
22W - 28L
1,442 Elo+
Party 1
Merlin
Merlin
PandaPersuasion
Merlin
Level 121
God Stats
6W - 5L
1,371 SR
Queue Stats
313W - 308L
1,418 Elo+
Solo
Ares
Ares
ULtrALoAd
Ares
Level 107
God Stats
4W - 10L
1,279 SR
Queue Stats
408W - 454L
1,456 Elo+
Party 3
Set
Set
kimmyFACE
Set
Level 119
God Stats
0W - 2L
1,512 SR
Queue Stats
36W - 31L
1,492 Elo+
Party 1
Team Averages
Level 123
1,477 SR
1,462 Elo+

VS

Team Averages
Level 90
1,510 SR
1,470 Elo+
Danzaburou
Danzaburou
MrDiabliito
Danzaburou
Level 80
God Stats
4W - 2L
1,726 SR
Queue Stats
207W - 197L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
PhanJam
Baron Samedi
Level 148
God Stats
1W - 6L
1,211 SR
Queue Stats
285W - 298L
1,430 Elo+
Solo
Jormungandr
Jormungandr
SloaneFFS
Jormungandr
Level 68
God Stats
5W - 0L
1,900 SR
Queue Stats
224W - 233L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
XzoM-MurderZ
Sun Wukong
Level 128
God Stats
4W - 4L
1,461 SR
Queue Stats
133W - 115L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
xxTolerance
Jing Wei
Level 28
God Stats
4W - 5L
1,253 SR
Queue Stats
460W - 452L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 3 / 6
11,584
610
24,779
12,366
6,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ManMythLegend01
Baron Samedi
19
5 / 8 / 8
12,034
633
17,870
26,251
23,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 2 / 11
12,496
658
24,766
12,372
6,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
3 / 5 / 9
12,817
675
12,628
32,172
42,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 10 / 5
11,106
585
14,675
25,091
13,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrDiabliito
Danzaburou
20
10 / 2 / 16
14,452
761
27,462
20,142
17,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PhanJam
Baron Samedi
20
8 / 3 / 13
13,135
691
27,776
20,866
11,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SloaneFFS
Jormungandr
18
1 / 6 / 14
11,221
591
13,414
24,748
32,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
XzoM-MurderZ
Sun Wukong
20
1 / 3 / 24
11,984
631
12,067
32,699
27,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
xxTolerance
Jing Wei
20
8 / 3 / 15
13,492
710
18,481
18,093
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
17
Kills
28
28
Deaths
17
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
6
2.33
L
Baron Samedi
ManMythLegend01
Baron Samedi
5
8
8
1.13
W
Danzaburou
MrDiabliito
Danzaburou
10
2
16
9
L
1
2
11
3.25
W
Baron Samedi
PhanJam
Baron Samedi
8
3
13
4.83
W
Jormungandr
SloaneFFS
Jormungandr
1
6
14
1.33
L
Ares
3
5
9
1.5
W
Sun Wukong
XzoM-MurderZ
Sun Wukong
1
3
24
4.33
L
4
10
5
0.65
W
Jing Wei
xxTolerance
Jing Wei
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,718
Damage
99,200
108,252
Taken
116,548
92,261
Mitigated
97,431
31,985
Healing
55,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
24,779
655
1,775
1,359
12,366
6,630
0
4,121
8,245
48,023
0
L
Baron Samedi
ManMythLegend01
Baron Samedi
17,870
921
5,708
6,553
26,251
23,370
108
9,014
17,237
28,311
0
W
Danzaburou
MrDiabliito
Danzaburou
27,462
11,900
4,053
7,969
20,142
17,469
872
12,961
7,181
0
54,018
L
24,766
526
2,547
2,873
12,372
6,506
0
4,899
7,473
73,325
0
W
Baron Samedi
PhanJam
Baron Samedi
27,776
778
11,231
10,005
20,866
11,790
484
15,039
5,827
51,835
0
W
Jormungandr
SloaneFFS
Jormungandr
13,414
4,935
1,068
2,224
24,748
32,144
318
11,744
12,930
29,702
0
L
Ares
12,628
441
537
4,736
32,172
42,328
0
14,711
17,461
18,779
0
W
Sun Wukong
XzoM-MurderZ
Sun Wukong
12,067
1,773
1,722
12,147
32,699
27,385
1,013
24,439
7,949
0
22,527
L
14,675
6,290
535
5,362
25,091
13,427
192
8,445
16,646
0
26,960
W
Jing Wei
xxTolerance
Jing Wei
18,481
14,495
341
4,995
18,093
8,643
3,784
15,475
2,618
0
41,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,037
Gold Earned
64,284
196
Minions Killed
184
0
Camps Cleared
0
1,593,148
Distance Traveled
1,693,687
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,584
610
49
3
0
346,349
0
L
Baron Samedi
12,034
633
24
1
0
281,123
0
W
Danzaburou
14,452
761
38
2
0
353,013
6
L
Merlin
12,496
658
88
5
0
358,537
1
W
Baron Samedi
13,135
691
44
2
0
352,503
2
W
Jormungandr
11,221
591
30
2
0
315,081
1
L
Ares
12,817
675
8
0
0
343,519
1
W
Sun Wukong
11,984
631
17
1
0
350,365
0
L
Set
11,106
585
27
1
0
263,620
1
W
Jing Wei
13,492
710
55
3
0
322,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role