Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TribalKing21
Chaac
Level 100
God Stats
26W - 13L
1,655 SR
Queue Stats
184W - 189L
1,477 Elo+
Solo
Team Averages
Level 60
1,552 SR
1,492 Elo+

VS

Team Averages
Level 54
1,404 SR
1,263 Elo+
Sun Wukong
Sun Wukong
GeauxSlim
Sun Wukong
Level 42
God Stats
1W - 7L
1,148 SR
Queue Stats
34W - 44L
1,268 Elo+
Solo
Xbalanque
Xbalanque
Rami-matta0
Xbalanque
Level 54
God Stats
0W - 3L
1,515 SR
Queue Stats
102W - 184L
1,163 Elo+
Solo
Baron Samedi
Baron Samedi
jsnhd1
Baron Samedi
Level 65
God Stats
2W - 2L
1,549 SR
Queue Stats
31W - 41L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 9
8,403
700
4,107
8,171
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
11
2 / 4 / 5
8,364
697
5,450
5,785
1,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
8 / 0 / 1
9,666
806
14,060
12,212
7,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeauxSlim
Sun Wukong
11
3 / 1 / 3
7,877
656
6,345
12,990
7,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Rami-matta0
Xbalanque
9
3 / 5 / 2
7,421
618
5,615
8,168
2,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
jsnhd1
Baron Samedi
10
0 / 4 / 5
7,427
619
7,303
7,835
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
6
6
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
9
2.25
W
Ra
 
Ra
2
4
5
1.13
L
Sun Wukong
GeauxSlim
Sun Wukong
3
1
3
4.5
L
Xbalanque
Rami-matta0
Xbalanque
3
5
2
0.8
W
8
0
1
8.5
L
Baron Samedi
jsnhd1
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
19,263
26,168
Taken
28,993
11,751
Mitigated
15,350
9,450
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,107
1,293
0
1,395
8,171
2,642
1,347
3,521
4,650
0
18,430
W
Ra
 
Ra
5,450
168
1,465
1,220
5,785
1,882
285
2,229
3,556
22,603
0
L
Sun Wukong
GeauxSlim
Sun Wukong
6,345
1,204
0
2,397
12,990
7,199
217
3,391
9,599
0
17,599
L
Xbalanque
Rami-matta0
Xbalanque
5,615
2,497
607
843
8,168
2,829
366
1,052
7,116
0
12,268
W
14,060
2,252
643
4,727
12,212
7,227
456
2,164
10,048
0
40,260
L
Baron Samedi
jsnhd1
Baron Samedi
7,303
481
805
815
7,835
5,322
170
1,443
6,392
30,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
22,725
147
Minions Killed
105
6
Camps Cleared
2
644,355
Distance Traveled
610,682
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,403
700
34
3
0
185,951
1
W
Ra
8,364
697
51
4
0
214,013
0
L
Sun Wukong
7,877
656
32
3
0
247,745
2
L
Xbalanque
7,421
618
18
2
0
159,308
1
W
Chaac
9,666
806
62
5
6
244,391
1
L
Baron Samedi
7,427
619
55
5
2
203,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role