Player Matchup

Cabrakan
Cabrakan
Masters
ElWally
Cabrakan
Masters
Level 159
God Stats
0W - 2L
1,647 SR
Queue Stats
497W - 504L
2,461 MMR
Solo
Hou Yi
Hou Yi
Diamond III
IAlphyI
Hou Yi
Diamond III
Level 129
God Stats
0W - 1L
1,477 SR
Queue Stats
384W - 346L
2,176 MMR
Party 1
Merlin
Merlin
Diamond III
ReformedSkad
Merlin
Diamond III
Level 103
God Stats
2W - 3L
1,658 SR
Queue Stats
130W - 125L
2,146 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Wolfking
Gilgamesh
Masters
Level 160
God Stats
5W - 6L
1,890 SR
Queue Stats
111W - 102L
2,618 MMR
Solo
Ao Kuang
Ao Kuang
Masters
tomzom
Ao Kuang
Masters
Level 158
God Stats
2W - 2L
1,872 SR
Queue Stats
52W - 46L
2,521 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,709 SR
2,384 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,675 SR
2,384 MMR
Chernobog
Chernobog
Platinum II
Arcani22
Chernobog
Platinum II
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
2,163 MMR
Solo
Loki
Loki
Masters
IZalux
Loki
Masters
Level 137
God Stats
99W - 61L
1,712 SR
Queue Stats
240W - 219L
2,697 MMR
Solo
Nike
Nike
Masters
Ryukó
Nike
Masters
Level 158
God Stats
15W - 7L
1,794 SR
Queue Stats
284W - 271L
2,431 MMR
Solo
Scylla
Scylla
Masters
SAIVISUNG
Scylla
Masters
Level 160
God Stats
12W - 10L
1,587 SR
Queue Stats
138W - 130L
2,488 MMR
Solo
Fafnir
Fafnir
Diamond V
Zayckk
Fafnir
Diamond V
Level 84
God Stats
6W - 4L
1,782 SR
Queue Stats
174W - 164L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElWally
Cabrakan
15
0 / 6 / 3
9,323
424
5,486
19,247
13,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
IAlphyI
Hou Yi
20
3 / 2 / 1
12,876
585
10,518
12,462
5,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
17
2 / 7 / 2
10,752
489
10,297
14,063
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Wolfking
Gilgamesh
15
2 / 7 / 5
10,194
463
10,146
24,317
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
tomzom
Ao Kuang
18
2 / 7 / 1
11,099
505
6,227
22,479
16,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bans
Morgan Le FayArtioArtemisTiamatPersephone

VS

Bans
OdinGebHeimdallrYmirJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arcani22
Chernobog
20
4 / 3 / 13
13,463
612
12,435
16,109
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
IZalux
Loki
20
15 / 3 / 8
14,207
646
24,329
15,640
7,081
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Ryukó
Nike
20
3 / 0 / 13
13,510
614
12,585
17,459
15,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
SAIVISUNG
Scylla
19
7 / 2 / 11
13,116
596
10,737
10,674
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Zayckk
Fafnir
15
0 / 1 / 14
11,081
504
3,572
12,401
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
9
Kills
29
29
Deaths
9
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arcani22
Chernobog
4
3
13
3.5
L
Cabrakan
ElWally
Cabrakan
0
6
3
0.25
L
Hou Yi
IAlphyI
Hou Yi
3
2
1
1.75
W
Loki
IZalux
Loki
15
3
8
6.33
L
Merlin
2
7
2
0.43
W
Nike
Ryukó
Nike
3
0
13
9.5
W
Scylla
SAIVISUNG
Scylla
7
2
11
6.25
L
Gilgamesh
Wolfking
Gilgamesh
2
7
5
0.64
W
Fafnir
Zayckk
Fafnir
0
1
14
7
L
Ao Kuang
tomzom
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
63,658
92,568
Taken
72,283
59,241
Mitigated
47,117
26,450
Healing
28,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arcani22
Chernobog
12,435
9,544
0
7,794
16,109
5,436
4,166
2,590
13,445
0
118,126
L
Cabrakan
ElWally
Cabrakan
5,486
583
0
5,746
19,247
13,324
0
2,823
16,072
62,784
0
L
Hou Yi
IAlphyI
Hou Yi
10,518
5,712
0
6,607
12,462
5,052
576
1,071
11,248
0
125,324
W
Loki
IZalux
Loki
24,329
9,280
0
4,719
15,640
7,081
2,560
6,012
9,402
0
110,871
L
Merlin
10,297
351
0
1,680
14,063
5,571
0
1,721
12,229
81,877
0
W
Nike
Ryukó
Nike
12,585
2,722
0
9,433
17,459
15,307
724
4,398
13,035
2,389
83,512
W
Scylla
SAIVISUNG
Scylla
10,737
1,091
0
2,383
10,674
4,102
1,915
5,075
5,417
96,262
0
L
Gilgamesh
Wolfking
Gilgamesh
10,146
1,977
0
2,899
24,317
18,830
0
6,710
17,091
0
48,028
W
Fafnir
Zayckk
Fafnir
3,572
902
0
4,473
12,401
15,191
476
3,708
8,558
18,538
0
L
Ao Kuang
tomzom
Ao Kuang
6,227
1,171
0
9,518
22,479
16,464
653
2,096
19,634
87,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
65,377
705
Minions Killed
651
0
Camps Cleared
0
2,053,554
Distance Traveled
2,342,913
42
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,463
612
162
7
0
432,532
5
L
Cabrakan
9,323
424
105
5
0
430,367
10
L
Hou Yi
12,876
585
211
10
0
406,755
10
W
Loki
14,207
646
150
7
0
522,343
3
L
Merlin
10,752
489
183
8
0
392,596
9
W
Nike
13,510
614
165
8
0
503,230
5
W
Scylla
13,116
596
153
7
0
446,536
11
L
Gilgamesh
10,194
463
66
3
0
408,143
8
W
Fafnir
11,081
504
21
1
0
438,272
14
L
Ao Kuang
11,099
505
140
6
0
415,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role