Player Matchup

Raijin
Raijin
Masters
Blue_Kynigos
Raijin
Masters
Level 156
God Stats
4W - 2L
1,803 SR
Queue Stats
170W - 112L
2,418 MMR
Party 2
Guan Yu
Guan Yu
Masters
LuWay-Kuro
Guan Yu
Masters
Level 159
God Stats
5W - 0L
1,699 SR
Queue Stats
170W - 112L
2,418 MMR
Party 2
Odin
Odin
Diamond IV
Vanatica
Odin
Diamond IV
Level 149
God Stats
4W - 0L
1,830 SR
Queue Stats
110W - 67L
1,985 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,777 SR
2,274 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,659 SR
2,186 MMR
Gilgamesh
Gilgamesh
Diamond IV
Angeluster
Gilgamesh
Diamond IV
Level 159
God Stats
4W - 1L
1,648 SR
Queue Stats
42W - 35L
2,196 MMR
Party 1
Ares
Ares
Diamond V
baconflapjackz
Ares
Diamond V
Level 155
God Stats
21W - 24L
1,514 SR
Queue Stats
523W - 608L
2,045 MMR
Solo
Aphrodite
Aphrodite
Diamond III
baelethxo
Aphrodite
Diamond III
Level 159
God Stats
51W - 25L
1,816 SR
Queue Stats
95W - 87L
2,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
7 / 3 / 7
15,940
664
22,826
14,282
7,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
LuWay-Kuro
Guan Yu
18
6 / 5 / 10
15,603
650
19,570
26,002
36,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
18
3 / 1 / 13
14,649
610
19,238
17,201
22,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTiamatSetMorgan Le FaySol

VS

Bans
PersephoneSobekCerberusCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angeluster
Gilgamesh
17
5 / 5 / 4
15,276
637
14,030
32,512
34,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 7 / 5
14,114
588
16,962
29,487
32,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
baelethxo
Aphrodite
18
1 / 4 / 8
13,861
578
11,863
18,527
16,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
16
Kills
9
9
Deaths
16
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Angeluster
Gilgamesh
5
5
4
1.4
W
Raijin
7
3
7
3.5
W
Guan Yu
LuWay-Kuro
Guan Yu
6
5
10
2.2
W
Odin
3
1
13
9.5
L
3
7
5
0.79
L
Aphrodite
baelethxo
Aphrodite
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
42,855
57,485
Taken
80,526
65,270
Mitigated
83,515
14,848
Healing
25,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Angeluster
Gilgamesh
14,030
2,792
0
4,719
32,512
34,398
1,458
10,082
21,530
0
63,338
W
Raijin
22,826
2,332
0
3,817
14,282
7,027
1,915
8,431
5,851
102,960
0
W
Guan Yu
LuWay-Kuro
Guan Yu
19,570
3,015
2,436
6,196
26,002
36,141
613
12,674
13,328
0
50,340
W
Odin
19,238
2,841
0
2,399
17,201
22,102
979
8,115
9,086
0
46,746
L
16,962
968
0
1,422
29,487
32,442
529
8,987
19,380
41,381
0
L
Aphrodite
baelethxo
Aphrodite
11,863
673
10,129
9,726
18,527
16,675
1,055
4,027
13,926
77,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
43,251
290
Minions Killed
251
12
Camps Cleared
8
1,416,678
Distance Traveled
1,314,220
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,276
637
79
3
5
430,801
3
W
Raijin
15,940
664
182
8
6
433,546
2
W
Guan Yu
15,603
650
55
2
1
491,066
4
W
Odin
14,649
610
53
2
5
492,066
4
L
Ares
14,114
588
54
2
0
441,575
6
L
Aphrodite
13,861
578
118
5
3
441,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role