Player Matchup

Cthulhu
Cthulhu
Anttranman
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 32L
1,642 Elo+
Party 1
Neith
Neith
Artehk
Neith
Level 141
God Stats
4W - 0L
1,638 SR
Queue Stats
164W - 88L
1,540 Elo+
Party 1
Camazotz
Camazotz
Cyoky
Camazotz
Level 64
God Stats
3W - 2L
1,465 SR
Queue Stats
165W - 94L
1,593 Elo+
Party 1
Ares
Ares
GothGarbage
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,279 Elo+
Solo
Chaac
Chaac
iCloroxed
Chaac
Level 83
God Stats
4W - 1L
1,930 SR
Queue Stats
201W - 102L
1,599 Elo+
Party 1
Team Averages
Level 69
1,607 SR
1,531 Elo+

VS

Team Averages
Level 43
1,580 SR
1,478 Elo+
Tyr
Tyr
FearedFeline420
Tyr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 81L
1,369 Elo+
Party 2
Chang'e
Chang'e
Gaymerqueen1
Chang'e
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
23W - 27L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Guy487
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,490 Elo+
Party 3
Nox
Nox
XGNGhostjames24
Nox
Level 64
God Stats
2W - 2L
1,670 SR
Queue Stats
115W - 132L
1,493 Elo+
Party 2
Awilix
Awilix
heavensfall-YT
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anttranman
Cthulhu
13
1 / 8 / 16
9,122
652
7,986
19,466
11,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Artehk
Neith
19
14 / 2 / 14
12,239
874
21,300
12,723
6,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
Cyoky
Camazotz
20
9 / 3 / 17
11,805
843
16,112
23,774
12,099
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 25
10,714
765
9,868
19,014
19,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
iCloroxed
Chaac
20
8 / 3 / 18
12,024
859
25,009
28,544
24,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
9,469
676
6,040
15,526
7,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Gaymerqueen1
Chang'e
15
4 / 7 / 12
9,468
676
18,781
18,963
14,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Guy487
Zhong Kui
18
6 / 5 / 9
10,656
761
20,024
20,841
13,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 6 / 15
9,527
681
20,760
15,109
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 10 / 9
9,526
680
9,731
18,293
7,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
33
Kills
19
21
Deaths
33
90
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anttranman
Cthulhu
1
8
16
1.13
W
Neith
Artehk
Neith
14
2
14
10.5
W
Camazotz
Cyoky
Camazotz
9
3
17
5.83
L
4
5
12
2
L
Chang'e
Gaymerqueen1
Chang'e
4
7
12
1.43
W
1
5
25
2.7
L
Zhong Kui
Guy487
Zhong Kui
6
5
9
2.1
L
1
6
15
1.42
L
4
10
9
0.85
W
Chaac
iCloroxed
Chaac
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,275
Damage
75,336
103,521
Taken
88,732
73,369
Mitigated
48,572
48,276
Healing
33,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anttranman
Cthulhu
7,986
578
1,861
1,922
19,466
11,398
82
10,443
9,023
15,273
0
W
Neith
Artehk
Neith
21,300
11,765
973
6,554
12,723
6,089
3,238
8,232
4,491
0
44,014
W
Camazotz
Cyoky
Camazotz
16,112
4,630
1,350
14,288
23,774
12,099
1,135
13,399
9,896
0
29,584
L
6,040
673
1,617
2,076
15,526
7,451
555
2,709
12,479
0
13,137
L
Chang'e
Gaymerqueen1
Chang'e
18,781
1,383
11,041
8,040
18,963
14,817
164
4,836
13,755
27,365
0
W
9,868
742
1,316
1,147
19,014
19,258
71
12,497
6,517
14,117
0
L
Zhong Kui
Guy487
Zhong Kui
20,024
1,744
1,130
6,270
20,841
13,227
66
4,448
16,029
40,710
0
L
20,760
1,591
1,263
978
15,109
5,901
392
3,388
11,478
39,376
0
L
9,731
2,945
331
1,094
18,293
7,176
423
2,972
14,935
0
12,506
W
Chaac
iCloroxed
Chaac
25,009
5,699
3,161
15,704
28,544
24,525
1,327
14,994
12,926
499
46,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
48,646
138
Minions Killed
130
0
Camps Cleared
0
1,231,046
Distance Traveled
1,138,387
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,122
652
15
1
0
244,864
4
W
Neith
12,239
874
39
3
0
208,994
0
W
Camazotz
11,805
843
18
1
0
273,411
1
L
Tyr
9,469
676
18
1
0
225,447
2
L
Chang'e
9,468
676
21
2
0
232,965
0
W
Ares
10,714
765
15
1
0
247,492
1
L
Zhong Kui
10,656
761
38
3
0
223,745
0
L
Nox
9,527
681
48
3
0
235,360
1
L
Awilix
9,526
680
5
0
0
220,870
0
W
Chaac
12,024
859
51
4
0
256,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role