Player Matchup

Baron Samedi
Baron Samedi
Katsuuuuux
Baron Samedi
Level 42
God Stats
1W - 5L
1,271 SR
Queue Stats
147W - 341L
1,283 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kaypurrx
Cu Chulainn
Level 49
God Stats
7W - 24L
1,329 SR
Queue Stats
219W - 446L
1,193 Elo+
Party 1
Cabrakan
Cabrakan
SaanGokuTRexkid
Cabrakan
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
806W - 796L
1,385 Elo+
Solo
Eset
Eset
TeeBork
Eset
Level 52
God Stats
1W - 5L
1,197 SR
Queue Stats
205W - 437L
1,154 Elo+
Party 1
Kali
Kali
chrisrocksworld
Kali
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 115L
1,554 Elo+
Solo
Team Averages
Level 57
1,359 SR
1,314 Elo+

VS

Team Averages
Level 74
1,552 SR
1,445 Elo+
Sylvanus
Sylvanus
KMonkeyz9
Sylvanus
Level 53
God Stats
5W - 2L
1,526 SR
Queue Stats
51W - 44L
1,454 Elo+
Solo
Hel
Hel
LTCSKogami
Hel
Level 64
God Stats
3W - 2L
1,480 SR
Queue Stats
8W - 11L
1,413 Elo+
Solo
Zeus
Zeus
Lord--Theo
Zeus
Level 98
God Stats
82W - 68L
1,572 SR
Queue Stats
126W - 159L
1,467 Elo+
Solo
King Arthur
King Arthur
RB42228
King Arthur
Level 107
God Stats
7W - 2L
1,849 SR
Queue Stats
571W - 556L
1,464 Elo+
Solo
Scylla
Scylla
Smurf X 08
Scylla
Level 47
God Stats
16W - 15L
1,333 SR
Queue Stats
57W - 54L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Katsuuuuux
Baron Samedi
15
1 / 5 / 2
9,007
901
6,527
11,490
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kaypurrx
Cu Chulainn
15
0 / 4 / 2
8,578
858
3,844
11,743
6,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
15
0 / 7 / 3
8,666
867
9,858
14,986
15,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
TeeBork
Eset
15
0 / 5 / 3
8,738
874
5,982
11,016
3,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 1
10,028
1,003
12,226
13,198
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

104

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KMonkeyz9
Sylvanus
17
8 / 0 / 10
10,878
1,088
7,548
6,163
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 1 / 20
10,224
1,022
8,452
8,106
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 1 / 16
9,942
994
14,683
9,971
4,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
RB42228
King Arthur
17
0 / 2 / 14
9,309
931
6,971
12,833
13,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Smurf X 08
Scylla
17
11 / 0 / 11
11,508
1,151
17,407
5,424
2,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
4
Kills
24
24
Deaths
4
11
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
KMonkeyz9
Sylvanus
8
0
10
13
L
Baron Samedi
Katsuuuuux
Baron Samedi
1
5
2
0.4
L
Cu Chulainn
Kaypurrx
Cu Chulainn
0
4
2
0.25
W
2
1
20
12
W
3
1
16
11
W
King Arthur
RB42228
King Arthur
0
2
14
3.5
L
Cabrakan
0
7
3
0.21
W
Scylla
Smurf X 08
Scylla
11
0
11
16.5
L
Eset
TeeBork
Eset
0
5
3
0.3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
55,061
62,433
Taken
42,497
35,976
Mitigated
29,388
2,658
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
KMonkeyz9
Sylvanus
7,548
2,298
5,270
2,542
6,163
4,749
0
4,947
1,216
19,331
2,074
L
Baron Samedi
Katsuuuuux
Baron Samedi
6,527
947
166
101
11,490
4,409
0
9,760
1,730
23,901
0
L
Cu Chulainn
Kaypurrx
Cu Chulainn
3,844
412
0
62
11,743
6,339
0
9,694
2,049
1,966
15,196
W
8,452
470
11,036
4,287
8,106
4,435
0
3,882
4,224
26,398
0
W
14,683
1,851
0
1,857
9,971
4,462
0
4,038
5,933
36,861
0
W
King Arthur
RB42228
King Arthur
6,971
599
25
1,465
12,833
13,146
0
7,180
5,653
0
23,952
L
Cabrakan
9,858
1,236
0
536
14,986
15,482
0
11,790
3,196
18,225
0
W
Scylla
Smurf X 08
Scylla
17,407
1,268
738
624
5,424
2,596
0
3,236
2,188
24,819
0
L
Eset
TeeBork
Eset
5,982
413
296
58
11,016
3,358
0
8,824
2,192
22,046
0
L
12,226
4,097
0
1,439
13,198
6,388
0
7,395
5,803
0
37,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
51,861
168
Minions Killed
186
7
Camps Cleared
4
842,156
Distance Traveled
899,539
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,878
1,088
34
3
0
139,995
0
L
Baron Samedi
9,007
901
50
5
0
151,188
0
L
Cu Chulainn
8,578
858
35
4
0
156,616
0
W
Hel
10,224
1,022
45
5
1
193,005
3
W
Zeus
9,942
994
49
5
1
165,070
1
W
King Arthur
9,309
931
45
5
2
213,430
0
L
Cabrakan
8,666
867
16
2
3
156,900
0
W
Scylla
11,508
1,151
13
1
0
188,039
0
L
Eset
8,738
874
23
2
1
200,985
0
L
Kali
10,028
1,003
44
4
3
176,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role