Player Matchup

Hel
Hel
El_xunakle
Hel
Level 44
God Stats
0W - 2L
1,145 SR
Queue Stats
9W - 22L
1,289 Elo+
Solo
Hou Yi
Hou Yi
Straiker22
Hou Yi
Level 105
God Stats
10W - 6L
1,623 SR
Queue Stats
126W - 138L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Yanuch
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,297 Elo+

VS

Team Averages
Level 120
1,508 SR
1,600 Elo+
Fenrir
Fenrir
MetooPrince66
Fenrir
Level 145
God Stats
12W - 9L
1,556 SR
Queue Stats
412W - 313L
1,643 Elo+
Party 1
Da Ji
Da Ji
Underseallama51
Da Ji
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 95L
1,605 Elo+
Party 1
Thoth
Thoth
WolfDelta4
Thoth
Level 89
God Stats
26W - 19L
1,469 SR
Queue Stats
364W - 303L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
5,936
742
1,714
7,524
1,852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Straiker22
Hou Yi
9
1 / 6 / 1
6,127
766
2,637
7,497
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yanuch
Cthulhu
9
2 / 8 / 0
6,220
778
5,085
12,928
5,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 13
7,593
949
5,939
8,509
8,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
9 / 1 / 10
8,045
1,006
10,406
4,647
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
11
6 / 0 / 12
7,642
955
8,327
3,906
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
21
21
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
6
2
13
6.25
L
Hou Yi
Straiker22
Hou Yi
1
6
1
0.25
W
9
1
10
14
W
Thoth
6
0
12
12
L
Cthulhu
Yanuch
Cthulhu
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,436
Damage
24,672
27,949
Taken
17,062
9,780
Mitigated
11,745
1,901
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,714
132
519
1,174
7,524
1,852
0
978
6,434
9,885
0
W
5,939
1,843
0
799
8,509
8,000
470
3,298
5,211
0
10,198
L
Hou Yi
Straiker22
Hou Yi
2,637
1,318
0
0
7,497
1,938
140
2,995
4,250
0
9,463
W
10,406
3,360
0
284
4,647
2,216
0
2,691
1,956
0
17,647
W
Thoth
8,327
350
0
811
3,906
1,529
1,309
1,071
2,835
35,587
0
L
Cthulhu
Yanuch
Cthulhu
5,085
958
0
208
12,928
5,990
84
4,042
8,628
8,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,283
Gold Earned
23,280
41
Minions Killed
83
2
Camps Cleared
5
360,758
Distance Traveled
469,890
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,936
742
13
2
0
137,468
1
W
Fenrir
7,593
949
8
1
0
162,774
0
L
Hou Yi
6,127
766
21
3
0
90,258
2
W
Da Ji
8,045
1,006
15
2
2
163,537
3
W
Thoth
7,642
955
60
8
3
143,579
2
L
Cthulhu
6,220
778
7
1
2
133,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role