Player Matchup

Chaac
Chaac
Bluengie
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 297L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
JunKynttilä
Nu Wa
Level 122
God Stats
9W - 6L
1,496 SR
Queue Stats
192W - 206L
1,401 Elo+
Party 1
Neith
Neith
Powdipow
Neith
Level 3
God Stats
0W - 4L
1,232 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 1
Fafnir
Fafnir
Siegziel
Fafnir
Level 102
God Stats
0W - 2L
1,576 SR
Queue Stats
121W - 143L
1,400 Elo+
Party 1
Chernobog
Chernobog
duecybilago
Chernobog
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 177L
1,449 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,377 Elo+

VS

Team Averages
Level 105
1,812 SR
1,618 Elo+
Thoth
Thoth
HeartQQ
Thoth
Level 159
God Stats
7W - 2L
1,960 SR
Queue Stats
44W - 14L
1,779 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JoseAF
Morgan Le Fay
Level 139
God Stats
9W - 4L
1,880 SR
Queue Stats
58W - 34L
1,625 Elo+
Party 2
Charybdis
Charybdis
Lonehunter147
Charybdis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Obviously
Gilgamesh
Level 144
God Stats
9W - 3L
1,912 SR
Queue Stats
97W - 64L
1,645 Elo+
Party 2
Fafnir
Fafnir
XProdigenX
Fafnir
Level 27
God Stats
1W - 0L
1,808 SR
Queue Stats
35W - 20L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluengie
Chaac
18
4 / 14 / 6
12,142
1,104
9,296
29,206
25,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 4
10,449
950
9,115
11,841
3,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Powdipow
Neith
16
1 / 6 / 6
9,965
906
4,669
10,497
3,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Siegziel
Fafnir
18
3 / 1 / 8
11,801
1,073
8,077
21,179
21,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
duecybilago
Chernobog
16
2 / 11 / 4
10,333
939
7,982
28,899
9,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HeartQQ
Thoth
19
18 / 1 / 13
14,401
1,309
37,926
6,574
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JoseAF
Morgan Le Fay
19
6 / 5 / 20
12,095
1,100
20,465
10,842
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Lonehunter147
Charybdis
18
3 / 3 / 17
11,035
1,003
11,342
8,000
3,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Obviously
Gilgamesh
19
5 / 3 / 19
11,673
1,061
16,833
18,626
17,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
XProdigenX
Fafnir
19
3 / 0 / 23
12,129
1,103
10,629
12,304
13,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
12
Kills
35
35
Deaths
12
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bluengie
Chaac
4
14
6
0.5
W
Thoth
HeartQQ
Thoth
18
1
13
24.5
W
Morgan Le Fay
JoseAF
Morgan Le Fay
6
5
20
3.2
L
2
3
4
1.33
W
Charybdis
Lonehunter147
Charybdis
3
3
17
3.83
W
Gilgamesh
Obviously
Gilgamesh
5
3
19
4.83
L
Neith
Powdipow
Neith
1
6
6
0.67
L
Fafnir
Siegziel
Fafnir
3
1
8
7
W
Fafnir
XProdigenX
Fafnir
3
0
23
14.5
L
Chernobog
duecybilago
Chernobog
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
97,195
101,622
Taken
56,346
64,264
Mitigated
40,505
4,783
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bluengie
Chaac
9,296
871
0
1,667
29,206
25,676
0
18,754
9,277
9,819
26,341
W
Thoth
HeartQQ
Thoth
37,926
1,893
0
764
6,574
2,315
0
3,006
3,568
57,846
0
W
Morgan Le Fay
JoseAF
Morgan Le Fay
20,465
1,747
0
2,501
10,842
4,385
0
4,050
6,240
46,062
0
L
9,115
1,655
0
467
11,841
3,562
0
8,637
2,871
24,560
0
W
Charybdis
Lonehunter147
Charybdis
11,342
5,983
0
0
8,000
3,339
0
3,573
4,427
0
37,883
W
Gilgamesh
Obviously
Gilgamesh
16,833
3,524
0
1,395
18,626
17,304
0
6,238
9,654
6,245
30,512
L
Neith
Powdipow
Neith
4,669
1,634
0
375
10,497
3,623
0
6,837
3,363
0
12,053
L
Fafnir
Siegziel
Fafnir
8,077
1,681
672
1,175
21,179
21,670
0
14,238
6,455
19,398
0
W
Fafnir
XProdigenX
Fafnir
10,629
3,708
0
2,622
12,304
13,162
0
2,755
9,549
22,795
0
L
Chernobog
duecybilago
Chernobog
7,982
4,314
0
427
28,899
9,733
0
21,431
6,946
0
22,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
61,333
165
Minions Killed
231
2
Camps Cleared
11
944,457
Distance Traveled
1,079,472
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,142
1,104
71
6
0
194,273
2
W
Thoth
14,401
1,309
52
5
1
250,610
0
W
Morgan Le Fay
12,095
1,100
56
5
4
203,578
1
L
Nu Wa
10,449
950
23
2
1
209,317
1
W
Charybdis
11,035
1,003
69
6
2
184,562
0
W
Gilgamesh
11,673
1,061
36
3
2
221,162
4
L
Neith
9,965
906
17
2
0
152,489
0
L
Fafnir
11,801
1,073
22
2
0
220,627
0
W
Fafnir
12,129
1,103
18
2
2
219,560
0
L
Chernobog
10,333
939
32
3
1
167,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role