Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Augest
Heimdallr
Level 158
God Stats
5W - 8L
1,555 SR
Queue Stats
121W - 96L
1,648 Elo+
Party 1
Ymir
Ymir
IBiggaveli
Ymir
Level 108
God Stats
18W - 16L
1,572 SR
Queue Stats
399W - 421L
1,671 Elo+
Solo
Aphrodite
Aphrodite
LoosterRooster
Aphrodite
Level 156
God Stats
7W - 6L
1,675 SR
Queue Stats
467W - 429L
1,671 Elo+
Solo
Fafnir
Fafnir
RobbyQuest
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,610 Elo+
Party 1
Team Averages
Level 141
1,560 SR
1,620 Elo+

VS

Team Averages
Level 119
1,586 SR
1,602 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CheeseDolphin
Tsukuyomi
Level 97
God Stats
14W - 10L
1,514 SR
Queue Stats
681W - 612L
1,704 Elo+
Solo
Tiamat
Tiamat
InfinityGold11
Tiamat
Level 95
God Stats
90W - 62L
1,689 SR
Queue Stats
533W - 482L
1,628 Elo+
Solo
Heimdallr
Heimdallr
erti
Heimdallr
Level 140
God Stats
15W - 6L
1,726 SR
Queue Stats
166W - 168L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 0
4,987
499
3,675
7,948
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Augest
Heimdallr
8
0 / 2 / 0
4,626
463
2,865
6,025
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,970
497
2,098
4,370
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
LoosterRooster
Aphrodite
9
0 / 1 / 0
5,303
530
2,055
4,046
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
RobbyQuest
Fafnir
7
0 / 1 / 0
4,225
423
894
4,769
2,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 0 / 2
6,317
632
2,148
5,298
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
8
2 / 0 / 4
5,507
551
3,454
5,940
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
CheeseDolphin
Tsukuyomi
11
1 / 0 / 2
6,158
616
6,495
5,720
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
6,089
609
2,521
2,531
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
erti
Heimdallr
11
1 / 0 / 2
5,864
586
3,285
6,000
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
Ao Kuang
 
Ao Kuang
3
0
2
4
W
Anhur
 
Anhur
2
0
4
4
L
Heimdallr
Augest
Heimdallr
0
2
0
0
W
Tsukuyomi
CheeseDolphin
Tsukuyomi
1
0
2
2
L
0
2
0
0
W
2
0
0
2
L
Aphrodite
LoosterRooster
Aphrodite
0
1
0
0
L
Fafnir
RobbyQuest
Fafnir
0
1
0
0
W
Heimdallr
erti
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
17,903
27,158
Taken
25,489
9,697
Mitigated
10,439
9,199
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,675
1,808
0
2,200
7,948
3,596
0
872
6,338
0
21,324
W
Ao Kuang
 
Ao Kuang
2,148
616
0
3,593
5,298
2,132
0
0
5,298
27,904
12,401
W
Anhur
 
Anhur
3,454
1,431
0
2,461
5,940
2,298
0
1,975
3,937
0
13,501
L
Heimdallr
Augest
Heimdallr
2,865
2,004
0
1,617
6,025
1,232
0
460
5,545
0
25,751
W
Tsukuyomi
CheeseDolphin
Tsukuyomi
6,495
1,425
0
2,589
5,720
2,906
0
767
4,935
0
37,428
L
2,098
1,023
0
1,053
4,370
1,579
0
1,595
2,709
24,697
2,877
W
2,521
543
0
998
2,531
1,452
0
1,137
1,340
38,565
0
L
Aphrodite
LoosterRooster
Aphrodite
2,055
517
681
2,279
4,046
1,273
0
1,173
2,762
31,717
0
L
Fafnir
RobbyQuest
Fafnir
894
304
45
1,324
4,769
2,017
0
283
4,400
6,469
0
W
Heimdallr
erti
Heimdallr
3,285
1,828
0
2,310
6,000
1,651
118
818
5,142
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
29,935
252
Minions Killed
358
0
Camps Cleared
0
958,937
Distance Traveled
983,143
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,987
499
41
4
0
213,675
1
W
Ao Kuang
6,317
632
85
9
0
213,041
4
W
Anhur
5,507
551
18
2
0
189,572
5
L
Heimdallr
4,626
463
52
5
0
187,282
2
W
Tsukuyomi
6,158
616
91
9
0
209,292
3
L
Ymir
4,970
497
58
6
0
188,135
5
W
Tiamat
6,089
609
93
9
0
188,937
4
L
Aphrodite
5,303
530
93
9
0
186,632
5
L
Fafnir
4,225
423
8
1
0
183,213
5
W
Heimdallr
5,864
586
71
7
0
182,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role