Player Matchup

Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
BO73RO_36
Nu Wa
Masters
Level 123
God Stats
5W - 0L
1,776 SR
Queue Stats
340W - 315L
2,367 MMR
Solo
Loki
Loki
Diamond II
ExodialWalker
Loki
Diamond II
Level 103
God Stats
13W - 6L
1,792 SR
Queue Stats
129W - 112L
2,390 MMR
Party 2
Hercules
Hercules
Platinum II
Ww_2fast4You_wW
Hercules
Platinum II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 36L
2,215 MMR
Party 2
Cupid
Cupid
Diamond III
percfever
Cupid
Diamond III
Level 138
God Stats
14W - 13L
1,638 SR
Queue Stats
647W - 620L
2,271 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,641 SR
2,148 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,614 SR
2,105 MMR
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
AceOfDubss
Sobek
Masters
Level 147
God Stats
5W - 8L
1,781 SR
Queue Stats
594W - 542L
2,280 MMR
Solo
Ares
Ares
Masters
ImAtree02
Ares
Masters
Level 85
God Stats
2W - 3L
1,662 SR
Queue Stats
268W - 254L
2,210 MMR
Solo
Hera
Hera
Masters
YoUr Demise7843
Hera
Masters
Level 148
God Stats
4W - 7L
1,488 SR
Queue Stats
999W - 984L
2,321 MMR
Party 1
Rama
Rama
Diamond III
dmonetized
Rama
Diamond III
Level 143
God Stats
26W - 29L
1,638 SR
Queue Stats
489W - 477L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 0
7,684
640
2,434
6,578
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
BO73RO_36
Nu Wa
13
4 / 3 / 11
7,710
643
6,949
5,939
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 3 / 7
8,166
681
8,106
7,055
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
10
2 / 1 / 5
6,011
501
2,520
9,489
5,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
percfever
Cupid
13
4 / 0 / 4
7,588
632
6,013
5,557
1,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatOdinThe MorriganPersephoneMorgan Le Fay

VS

Bans
GilgameshYmirArtemisGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 4 / 3
6,499
542
3,444
8,614
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
12
1 / 1 / 0
6,503
542
2,104
8,595
5,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
7
0 / 5 / 2
4,810
401
3,286
10,625
5,918
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 5 / 1
6,429
536
6,449
7,332
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 1
6,656
555
3,286
7,044
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
L
Athena
 
Athena
2
4
3
0.88
L
Sobek
1
1
0
1
W
Nu Wa
BO73RO_36
Nu Wa
4
3
11
3.17
W
9
3
7
4.17
L
Ares
0
5
2
0.2
W
Hercules
2
1
5
4.5
L
3
5
1
0.7
L
2
4
1
0.63
W
Cupid
percfever
Cupid
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
18,569
34,618
Taken
42,210
13,472
Mitigated
19,911
12,621
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,434
541
0
4,870
6,578
2,222
0
1,839
4,739
57,706
0
L
Athena
 
Athena
3,444
841
0
2,536
8,614
3,865
0
1,278
7,336
29,048
0
L
Sobek
2,104
215
0
4,835
8,595
5,664
0
2,758
5,837
36,304
0
W
Nu Wa
BO73RO_36
Nu Wa
6,949
1,264
0
1,470
5,939
1,907
300
3,928
1,865
45,011
0
W
8,106
2,217
0
1,071
7,055
2,568
0
2,894
4,055
0
46,799
L
Ares
3,286
126
0
732
10,625
5,918
0
2,514
8,111
15,975
0
W
Hercules
2,520
432
15
2,618
9,489
5,021
182
5,159
4,198
0
15,097
L
6,449
1,644
0
829
7,332
2,530
64
2,130
5,202
36,696
0
L
3,286
2,261
0
1,198
7,044
1,934
0
703
6,341
0
35,771
W
Cupid
percfever
Cupid
6,013
3,404
164
2,413
5,557
1,754
0
1,071
4,478
0
44,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
30,897
374
Minions Killed
350
0
Camps Cleared
0
1,192,740
Distance Traveled
1,101,213
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,684
640
120
10
0
219,211
4
L
Athena
6,499
542
72
6
0
246,674
1
L
Sobek
6,503
542
94
8
0
236,980
3
W
Nu Wa
7,710
643
84
7
0
211,745
0
W
Loki
8,166
681
76
6
0
268,999
1
L
Ares
4,810
401
18
2
0
195,347
2
W
Hercules
6,011
501
15
1
0
259,519
4
L
Hera
6,429
536
78
7
0
205,078
6
L
Rama
6,656
555
88
7
0
217,134
4
W
Cupid
7,588
632
79
7
0
233,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role