Player Matchup

Sol
Sol
Danielacpt
Sol
Level 86
God Stats
2W - 1L
1,470 SR
Queue Stats
37W - 37L
1,365 Elo+
Solo
Chronos
Chronos
GentleGiant266
Chronos
Level 63
God Stats
4W - 10L
1,259 SR
Queue Stats
143W - 181L
1,285 Elo+
Party 2
Osiris
Osiris
ImThatOne23
Osiris
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
75W - 110L
1,334 Elo+
Solo
Agni
Agni
Kudro4
Agni
Level 57
God Stats
4W - 3L
1,489 SR
Queue Stats
105W - 141L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
SenseiRibeye2
Baron Samedi
Level 66
God Stats
5W - 1L
1,192 SR
Queue Stats
168W - 186L
1,309 Elo+
Party 2
Team Averages
Level 68
1,342 SR
1,308 Elo+

VS

Team Averages
Level 112
1,549 SR
1,367 Elo+
Ganesha
Ganesha
Buzzed3unny
Ganesha
Level 109
God Stats
2W - 9L
1,469 SR
Queue Stats
331W - 356L
1,379 Elo+
Party 1
Rama
Rama
Fearlees4
Rama
Level 147
God Stats
5W - 7L
1,791 SR
Queue Stats
566W - 695L
1,280 Elo+
Solo
Guan Yu
Guan Yu
TPaz77
Guan Yu
Level 121
God Stats
1W - 3L
1,592 SR
Queue Stats
31W - 37L
1,375 Elo+
Party 1
Achilles
Achilles
Voidslayer8240
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 1
Nox
Nox
ty10tothe
Nox
Level 160
God Stats
9W - 14L
1,394 SR
Queue Stats
944W - 1,007L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 16
12,876
805
23,002
18,500
5,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 17
12,616
789
14,521
17,669
5,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
20
8 / 5 / 16
12,430
777
7,966
16,733
13,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Kudro4
Agni
16
2 / 7 / 14
10,897
681
10,451
12,386
3,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
SenseiRibeye2
Baron Samedi
20
10 / 4 / 19
12,897
806
22,828
17,271
17,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Buzzed3unny
Ganesha
19
1 / 6 / 17
11,074
692
14,397
22,106
24,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
15
3 / 8 / 11
8,892
556
13,059
16,352
7,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
TPaz77
Guan Yu
18
11 / 6 / 6
11,831
739
10,708
17,124
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
17
5 / 9 / 6
10,687
668
9,693
20,418
22,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 8 / 7
11,389
712
14,094
16,108
9,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
73
37
Kills
26
26
Deaths
37
82
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Buzzed3unny
Ganesha
1
6
17
1.58
W
9
5
16
3.4
L
Rama
3
8
11
1.06
W
8
5
17
3.3
W
Osiris
8
5
16
3.2
W
Agni
Kudro4
Agni
2
7
14
1.29
W
Baron Samedi
SenseiRibeye2
Baron Samedi
10
4
19
4.88
L
Guan Yu
TPaz77
Guan Yu
11
6
6
2.33
L
Achilles
5
9
6
0.89
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,768
Damage
61,951
82,559
Taken
92,108
47,079
Mitigated
76,119
36,095
Healing
24,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Buzzed3unny
Ganesha
14,397
593
1,177
3,958
22,106
24,963
25
15,794
6,312
26,995
0
W
23,002
11,432
1,601
9,110
18,500
5,665
2,270
5,594
12,655
46,945
0
L
Rama
13,059
9,769
493
3,054
16,352
7,705
0
13,207
3,145
0
20,454
W
14,521
8,115
1,356
3,969
17,669
5,877
1,792
6,410
11,175
31,940
0
W
Osiris
7,966
3,557
1,339
3,473
16,733
13,823
86
6,921
9,617
810
16,982
W
Agni
Kudro4
Agni
10,451
1,665
481
1,829
12,386
3,898
252
4,266
8,070
19,218
0
W
Baron Samedi
SenseiRibeye2
Baron Samedi
22,828
2,635
5,987
6,950
17,271
17,816
372
5,300
11,779
38,661
0
L
Guan Yu
TPaz77
Guan Yu
10,708
2,028
2,851
4,608
17,124
11,858
0
13,208
3,916
0
15,675
L
Achilles
9,693
3,971
967
1,393
20,418
22,030
0
15,920
4,498
0
18,883
L
14,094
1,543
2,663
3,629
16,108
9,563
0
13,234
2,874
33,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,716
Gold Earned
53,873
146
Minions Killed
101
0
Camps Cleared
0
1,275,073
Distance Traveled
1,181,313
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,074
692
2
0
0
233,241
2
W
Sol
12,876
805
52
3
0
239,300
0
L
Rama
8,892
556
22
1
0
165,869
0
W
Chronos
12,616
789
29
2
0
266,111
0
W
Osiris
12,430
777
20
1
0
292,280
0
W
Agni
10,897
681
12
1
0
232,312
0
W
Baron Samedi
12,897
806
33
2
0
245,070
0
L
Guan Yu
11,831
739
16
1
0
288,680
0
L
Achilles
10,687
668
19
1
0
237,267
0
L
Nox
11,389
712
42
3
0
256,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role