Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
A1_SlimmZz
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
Nems
Ne Zha
Level 160
God Stats
3W - 1L
1,803 SR
Queue Stats
249W - 192L
1,607 Elo+
Party 2
Bastet
Bastet
Xxi_got_swagxX
Bastet
Level 149
God Stats
4W - 1L
1,927 SR
Queue Stats
394W - 283L
1,569 Elo+
Party 2
Ullr
Ullr
thecarter3006
Ullr
Level 149
God Stats
1W - 1L
1,372 SR
Queue Stats
138W - 151L
1,531 Elo+
Solo
Team Averages
Level 140
1,620 SR
1,533 Elo+

VS

Team Averages
Level 144
1,568 SR
1,529 Elo+
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChickenChick
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,557 Elo+
Party 1
He Bo
He Bo
Keyphyr
He Bo
Level 141
God Stats
0W - 2L
1,840 SR
Queue Stats
83W - 76L
1,577 Elo+
Party 1
Sobek
Sobek
WorldsDopest
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
7 / 3 / 3
10,190
849
12,211
5,738
2,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
A1_SlimmZz
Gilgamesh
18
4 / 2 / 14
11,605
967
12,973
26,372
21,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Nems
Ne Zha
19
8 / 3 / 10
11,459
955
22,723
14,513
6,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 10
9,639
803
9,813
17,106
11,213
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
1 / 4 / 11
9,020
752
8,848
10,572
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 4 / 9
8,882
740
7,910
11,459
11,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
15
2 / 5 / 10
8,487
707
11,782
15,156
20,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
ChickenChick
Zhong Kui
17
9 / 5 / 4
10,416
868
13,920
17,009
10,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Keyphyr
He Bo
13
2 / 7 / 7
8,344
695
14,134
11,000
3,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 8
9,579
798
11,764
20,967
23,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
24
Kills
17
17
Deaths
24
48
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
3
3
2.83
L
Set
 
Set
2
4
9
1.63
L
Achilles
 
Achilles
2
5
10
1.4
W
Gilgamesh
A1_SlimmZz
Gilgamesh
4
2
14
5.5
L
Zhong Kui
ChickenChick
Zhong Kui
9
5
4
2.2
L
He Bo
Keyphyr
He Bo
2
7
7
0.79
W
Ne Zha
Nems
Ne Zha
8
3
10
4.33
L
2
3
8
2
W
4
5
10
1.8
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,568
Damage
59,510
74,301
Taken
75,591
47,128
Mitigated
69,294
38,042
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,211
937
379
532
5,738
2,481
588
4,309
1,429
22,851
0
L
Set
 
Set
7,910
2,185
0
579
11,459
11,191
333
872
10,587
0
12,423
L
Achilles
 
Achilles
11,782
2,232
1,343
1,866
15,156
20,542
174
2,048
13,108
0
20,512
W
Gilgamesh
A1_SlimmZz
Gilgamesh
12,973
2,722
4,826
12,959
26,372
21,414
395
14,550
11,822
0
19,657
L
Zhong Kui
ChickenChick
Zhong Kui
13,920
255
754
4,833
17,009
10,639
1,390
3,448
13,561
29,234
0
L
He Bo
Keyphyr
He Bo
14,134
379
965
1,095
11,000
3,168
780
676
10,324
21,409
0
W
Ne Zha
Nems
Ne Zha
22,723
5,542
1,499
7,510
14,513
6,937
2,201
7,776
6,737
0
47,387
L
11,764
920
1,728
7,047
20,967
23,754
72
5,167
15,800
22,843
0
W
9,813
3,281
0
3,705
17,106
11,213
714
7,361
9,745
0
12,159
W
8,848
4,823
3,984
2,648
10,572
5,083
1,863
5,822
4,750
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
45,708
122
Minions Killed
112
0
Camps Cleared
0
1,105,229
Distance Traveled
990,993
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,190
849
31
3
0
160,535
4
L
Set
8,882
740
11
1
0
195,578
0
L
Achilles
8,487
707
14
1
0
187,973
1
W
Gilgamesh
11,605
967
11
1
0
252,303
0
L
Zhong Kui
10,416
868
43
4
0
184,056
0
L
He Bo
8,344
695
18
2
0
195,325
3
W
Ne Zha
11,459
955
47
4
0
246,678
1
L
Sobek
9,579
798
26
2
0
228,061
3
W
Bastet
9,639
803
7
1
0
241,549
0
W
Ullr
9,020
752
26
2
0
204,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role